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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "core/paint/PaintPropertyTreeBuilder.h" | 5 #include "core/paint/PaintPropertyTreeBuilder.h" |
6 | 6 |
7 #include <memory> | 7 #include <memory> |
8 #include "core/dom/DOMNodeIds.h" | 8 #include "core/dom/DOMNodeIds.h" |
9 #include "core/frame/FrameView.h" | 9 #include "core/frame/FrameView.h" |
10 #include "core/frame/LocalFrame.h" | 10 #include "core/frame/LocalFrame.h" |
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217 context.container_for_absolute_position = nullptr; | 217 context.container_for_absolute_position = nullptr; |
218 context.fixed_position = context.current; | 218 context.fixed_position = context.current; |
219 context.fixed_position.transform = fixed_transform_node; | 219 context.fixed_position.transform = fixed_transform_node; |
220 context.fixed_position.scroll = fixed_scroll_node; | 220 context.fixed_position.scroll = fixed_scroll_node; |
221 | 221 |
222 std::unique_ptr<PropertyTreeState> contents_state(new PropertyTreeState( | 222 std::unique_ptr<PropertyTreeState> contents_state(new PropertyTreeState( |
223 context.current.transform, context.current.clip, context.current_effect)); | 223 context.current.transform, context.current.clip, context.current_effect)); |
224 frame_view.SetTotalPropertyTreeStateForContents(std::move(contents_state)); | 224 frame_view.SetTotalPropertyTreeStateForContents(std::move(contents_state)); |
225 } | 225 } |
226 | 226 |
227 static bool NeedsPaintOffsetTranslation(const LayoutObject& object) { | |
228 if (!object.IsBoxModelObject()) | |
229 return false; | |
230 const LayoutBoxModelObject& box_model = ToLayoutBoxModelObject(object); | |
231 if (RuntimeEnabledFeatures::rootLayerScrollingEnabled() && | |
232 box_model.IsLayoutView()) { | |
233 // Root layer scrolling always creates a translation node for LayoutView to | |
234 // ensure fixed and absolute contexts use the correct transform space. | |
235 return true; | |
236 } else if (box_model.HasLayer() && | |
237 box_model.Layer()->PaintsWithTransform( | |
238 kGlobalPaintFlattenCompositingLayers)) { | |
239 return true; | |
240 } | |
241 return false; | |
242 } | |
243 | |
227 void PaintPropertyTreeBuilder::UpdatePaintOffsetTranslation( | 244 void PaintPropertyTreeBuilder::UpdatePaintOffsetTranslation( |
228 const LayoutBoxModelObject& object, | 245 const LayoutBoxModelObject& object, |
229 PaintPropertyTreeBuilderContext& context) { | 246 PaintPropertyTreeBuilderContext& context) { |
230 bool uses_paint_offset_translation = false; | 247 if (NeedsPaintOffsetTranslation(object) && |
231 if (RuntimeEnabledFeatures::rootLayerScrollingEnabled() && | 248 // As an optimization, skip these paint offset translation nodes when |
232 object.IsLayoutView()) { | 249 // the offset is an identity. An exception is the layout view because root |
233 // Root layer scrolling always creates a translation node for LayoutView to | 250 // layer scrolling needs a transform node to ensure fixed and absolute |
234 // ensure fixed and absolute contexts use the correct transform space. | 251 // descendants use the correct transform space. |
235 uses_paint_offset_translation = true; | 252 (object.IsLayoutView() || |
236 } else if (object.HasLayer() && | 253 context.current.paint_offset != LayoutPoint())) { |
237 context.current.paint_offset != LayoutPoint() && | 254 auto& properties = *object.GetMutableForPainting().PaintProperties(); |
238 object.Layer()->PaintsWithTransform( | 255 // We should use the same subpixel paint offset values for snapping |
239 kGlobalPaintFlattenCompositingLayers)) { | 256 // regardless of whether a transform is present. If there is a transform |
240 uses_paint_offset_translation = true; | 257 // we round the paint offset but keep around the residual fractional |
241 } | 258 // component for the transformed content to paint with. In spv1 this was |
259 // called "subpixel accumulation". For more information, see | |
260 // PaintLayer::subpixelAccumulation() and | |
261 // PaintLayerPainter::paintFragmentByApplyingTransform. | |
262 IntPoint rounded_paint_offset = | |
263 RoundedIntPoint(context.current.paint_offset); | |
264 LayoutPoint fractional_paint_offset = | |
265 LayoutPoint(context.current.paint_offset - rounded_paint_offset); | |
242 | 266 |
243 if (!uses_paint_offset_translation) { | 267 context.force_subtree_update |= properties.UpdatePaintOffsetTranslation( |
268 context.current.transform, | |
269 TransformationMatrix().Translate(rounded_paint_offset.X(), | |
270 rounded_paint_offset.Y()), | |
271 FloatPoint3D(), context.current.should_flatten_inherited_transform, | |
272 context.current.rendering_context_id); | |
273 | |
274 context.current.transform = properties.PaintOffsetTranslation(); | |
275 context.current.paint_offset = fractional_paint_offset; | |
276 if (RuntimeEnabledFeatures::rootLayerScrollingEnabled() && | |
277 object.IsLayoutView()) { | |
278 context.absolute_position.transform = properties.PaintOffsetTranslation(); | |
279 context.fixed_position.transform = properties.PaintOffsetTranslation(); | |
280 context.absolute_position.paint_offset = LayoutPoint(); | |
281 context.fixed_position.paint_offset = LayoutPoint(); | |
282 } | |
283 } else { | |
244 if (auto* properties = object.GetMutableForPainting().PaintProperties()) | 284 if (auto* properties = object.GetMutableForPainting().PaintProperties()) |
245 context.force_subtree_update |= properties->ClearPaintOffsetTranslation(); | 285 context.force_subtree_update |= properties->ClearPaintOffsetTranslation(); |
246 return; | |
247 } | |
248 | |
249 // We should use the same subpixel paint offset values for snapping | |
250 // regardless of whether a transform is present. If there is a transform | |
251 // we round the paint offset but keep around the residual fractional | |
252 // component for the transformed content to paint with. In spv1 this was | |
253 // called "subpixel accumulation". For more information, see | |
254 // PaintLayer::subpixelAccumulation() and | |
255 // PaintLayerPainter::paintFragmentByApplyingTransform. | |
256 IntPoint rounded_paint_offset = RoundedIntPoint(context.current.paint_offset); | |
257 LayoutPoint fractional_paint_offset = | |
258 LayoutPoint(context.current.paint_offset - rounded_paint_offset); | |
259 | |
260 auto& properties = object.GetMutableForPainting().EnsurePaintProperties(); | |
261 context.force_subtree_update |= properties.UpdatePaintOffsetTranslation( | |
262 context.current.transform, | |
263 TransformationMatrix().Translate(rounded_paint_offset.X(), | |
264 rounded_paint_offset.Y()), | |
265 FloatPoint3D(), context.current.should_flatten_inherited_transform, | |
266 context.current.rendering_context_id); | |
267 | |
268 context.current.transform = properties.PaintOffsetTranslation(); | |
269 context.current.paint_offset = fractional_paint_offset; | |
270 if (RuntimeEnabledFeatures::rootLayerScrollingEnabled() && | |
271 object.IsLayoutView()) { | |
272 context.absolute_position.transform = properties.PaintOffsetTranslation(); | |
273 context.fixed_position.transform = properties.PaintOffsetTranslation(); | |
274 context.absolute_position.paint_offset = LayoutPoint(); | |
275 context.fixed_position.paint_offset = LayoutPoint(); | |
276 } | 286 } |
277 } | 287 } |
278 | 288 |
289 static bool NeedsTransformForNonRootSVG(const LayoutObject& object) { | |
290 // TODO(pdr): Check for the presence of a transform instead of the value. | |
291 // Checking for an identity matrix will cause the property tree structure | |
292 // to change during animations if the animation passes through the | |
293 // identity matrix. | |
294 return object.IsSVGChild() && | |
295 !object.LocalToSVGParentTransform().IsIdentity(); | |
296 } | |
297 | |
279 // SVG does not use the general transform update of |updateTransform|, instead | 298 // SVG does not use the general transform update of |updateTransform|, instead |
280 // creating a transform node for SVG-specific transforms without 3D. | 299 // creating a transform node for SVG-specific transforms without 3D. |
281 void PaintPropertyTreeBuilder::UpdateTransformForNonRootSVG( | 300 void PaintPropertyTreeBuilder::UpdateTransformForNonRootSVG( |
282 const LayoutObject& object, | 301 const LayoutObject& object, |
283 PaintPropertyTreeBuilderContext& context) { | 302 PaintPropertyTreeBuilderContext& context) { |
284 DCHECK(object.IsSVGChild()); | 303 DCHECK(object.IsSVGChild()); |
285 // SVG does not use paint offset internally, except for SVGForeignObject which | 304 // SVG does not use paint offset internally, except for SVGForeignObject which |
286 // has different SVG and HTML coordinate spaces. | 305 // has different SVG and HTML coordinate spaces. |
287 DCHECK(object.IsSVGForeignObject() || | 306 DCHECK(object.IsSVGForeignObject() || |
288 context.current.paint_offset == LayoutPoint()); | 307 context.current.paint_offset == LayoutPoint()); |
289 | 308 |
290 if (object.NeedsPaintPropertyUpdate() || context.force_subtree_update) { | 309 if (object.NeedsPaintPropertyUpdate() || context.force_subtree_update) { |
291 AffineTransform transform = object.LocalToSVGParentTransform(); | 310 AffineTransform transform = object.LocalToSVGParentTransform(); |
292 // TODO(pdr): Check for the presence of a transform instead of the value. | 311 if (NeedsTransformForNonRootSVG(object)) { |
293 // Checking for an identity matrix will cause the property tree structure | |
294 // to change during animations if the animation passes through the | |
295 // identity matrix. | |
296 if (!transform.IsIdentity()) { | |
297 // The origin is included in the local transform, so leave origin empty. | 312 // The origin is included in the local transform, so leave origin empty. |
298 auto& properties = object.GetMutableForPainting().EnsurePaintProperties(); | 313 auto& properties = *object.GetMutableForPainting().PaintProperties(); |
299 context.force_subtree_update |= properties.UpdateTransform( | 314 context.force_subtree_update |= properties.UpdateTransform( |
300 context.current.transform, TransformationMatrix(transform), | 315 context.current.transform, TransformationMatrix(transform), |
301 FloatPoint3D()); | 316 FloatPoint3D()); |
302 } else { | 317 } else { |
303 if (auto* properties = object.GetMutableForPainting().PaintProperties()) | 318 if (auto* properties = object.GetMutableForPainting().PaintProperties()) |
304 context.force_subtree_update |= properties->ClearTransform(); | 319 context.force_subtree_update |= properties->ClearTransform(); |
305 } | 320 } |
306 } | 321 } |
307 | 322 |
308 if (object.PaintProperties() && object.PaintProperties()->Transform()) { | 323 if (object.PaintProperties() && object.PaintProperties()->Transform()) { |
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340 // Transform origin has no effect without a transform or motion path. | 355 // Transform origin has no effect without a transform or motion path. |
341 if (!style.HasTransform()) | 356 if (!style.HasTransform()) |
342 return FloatPoint3D(); | 357 return FloatPoint3D(); |
343 FloatSize border_box_size(box.Size()); | 358 FloatSize border_box_size(box.Size()); |
344 return FloatPoint3D( | 359 return FloatPoint3D( |
345 FloatValueForLength(style.TransformOriginX(), border_box_size.Width()), | 360 FloatValueForLength(style.TransformOriginX(), border_box_size.Width()), |
346 FloatValueForLength(style.TransformOriginY(), border_box_size.Height()), | 361 FloatValueForLength(style.TransformOriginY(), border_box_size.Height()), |
347 style.TransformOriginZ()); | 362 style.TransformOriginZ()); |
348 } | 363 } |
349 | 364 |
365 static bool NeedsTransform(const LayoutObject& object) { | |
366 if (!object.IsBox()) | |
367 return false; | |
368 return object.StyleRef().HasTransform() || object.StyleRef().Preserves3D() || | |
369 CompositingReasonsForTransform(ToLayoutBox(object)) != | |
370 kCompositingReasonNone; | |
371 } | |
372 | |
350 void PaintPropertyTreeBuilder::UpdateTransform( | 373 void PaintPropertyTreeBuilder::UpdateTransform( |
351 const LayoutObject& object, | 374 const LayoutObject& object, |
352 PaintPropertyTreeBuilderContext& context) { | 375 PaintPropertyTreeBuilderContext& context) { |
353 if (object.IsSVGChild()) { | 376 if (object.IsSVGChild()) { |
354 UpdateTransformForNonRootSVG(object, context); | 377 UpdateTransformForNonRootSVG(object, context); |
355 return; | 378 return; |
356 } | 379 } |
357 | 380 |
358 if (object.NeedsPaintPropertyUpdate() || context.force_subtree_update) { | 381 if (object.NeedsPaintPropertyUpdate() || context.force_subtree_update) { |
359 const ComputedStyle& style = object.StyleRef(); | 382 const ComputedStyle& style = object.StyleRef(); |
360 | 383 |
361 // A transform node is allocated for transforms, preserves-3d and any | 384 // A transform node is allocated for transforms, preserves-3d and any |
362 // direct compositing reason. The latter is required because this is the | 385 // direct compositing reason. The latter is required because this is the |
363 // only way to represent compositing both an element and its stacking | 386 // only way to represent compositing both an element and its stacking |
364 // descendants. | 387 // descendants. |
365 bool has_transform = false; | 388 if (NeedsTransform(object)) { |
366 if (object.IsBox()) { | |
367 auto& box = ToLayoutBox(object); | 389 auto& box = ToLayoutBox(object); |
368 | 390 |
369 CompositingReasons compositing_reasons = | 391 CompositingReasons compositing_reasons = |
370 CompositingReasonsForTransform(box); | 392 CompositingReasonsForTransform(box); |
371 | 393 |
372 if (style.HasTransform() || style.Preserves3D() || | 394 TransformationMatrix matrix; |
373 compositing_reasons != kCompositingReasonNone) { | 395 style.ApplyTransform( |
374 TransformationMatrix matrix; | 396 matrix, box.Size(), ComputedStyle::kExcludeTransformOrigin, |
375 style.ApplyTransform( | 397 ComputedStyle::kIncludeMotionPath, |
376 matrix, box.Size(), ComputedStyle::kExcludeTransformOrigin, | 398 ComputedStyle::kIncludeIndependentTransformProperties); |
377 ComputedStyle::kIncludeMotionPath, | |
378 ComputedStyle::kIncludeIndependentTransformProperties); | |
379 | 399 |
380 // TODO(trchen): transform-style should only be respected if a | 400 // TODO(trchen): transform-style should only be respected if a |
381 // PaintLayer is created. If a node with transform-style: preserve-3d | 401 // PaintLayer is created. If a node with transform-style: preserve-3d |
382 // does not exist in an existing rendering context, it establishes a new | 402 // does not exist in an existing rendering context, it establishes a new |
383 // one. | 403 // one. |
384 unsigned rendering_context_id = context.current.rendering_context_id; | 404 unsigned rendering_context_id = context.current.rendering_context_id; |
385 if (style.Preserves3D() && !rendering_context_id) | 405 if (style.Preserves3D() && !rendering_context_id) |
386 rendering_context_id = PtrHash<const LayoutObject>::GetHash(&object); | 406 rendering_context_id = PtrHash<const LayoutObject>::GetHash(&object); |
387 | 407 |
388 CompositorElementId compositor_element_id = | 408 CompositorElementId compositor_element_id = |
389 style.HasCurrentTransformAnimation() | 409 style.HasCurrentTransformAnimation() |
390 ? CreateDomNodeBasedCompositorElementId(object) | 410 ? CreateDomNodeBasedCompositorElementId(object) |
391 : CompositorElementId(); | 411 : CompositorElementId(); |
392 | 412 |
393 auto& properties = | 413 auto& properties = *object.GetMutableForPainting().PaintProperties(); |
394 object.GetMutableForPainting().EnsurePaintProperties(); | 414 context.force_subtree_update |= properties.UpdateTransform( |
395 context.force_subtree_update |= properties.UpdateTransform( | 415 context.current.transform, matrix, TransformOrigin(box), |
396 context.current.transform, matrix, TransformOrigin(box), | 416 context.current.should_flatten_inherited_transform, |
397 context.current.should_flatten_inherited_transform, | 417 rendering_context_id, compositing_reasons, compositor_element_id); |
398 rendering_context_id, compositing_reasons, compositor_element_id); | 418 } else { |
399 has_transform = true; | |
400 } | |
401 } | |
402 if (!has_transform) { | |
403 if (auto* properties = object.GetMutableForPainting().PaintProperties()) | 419 if (auto* properties = object.GetMutableForPainting().PaintProperties()) |
404 context.force_subtree_update |= properties->ClearTransform(); | 420 context.force_subtree_update |= properties->ClearTransform(); |
405 } | 421 } |
406 } | 422 } |
407 | 423 |
408 const auto* properties = object.PaintProperties(); | 424 const auto* properties = object.PaintProperties(); |
409 if (properties && properties->Transform()) { | 425 if (properties && properties->Transform()) { |
410 context.current.transform = properties->Transform(); | 426 context.current.transform = properties->Transform(); |
411 if (object.StyleRef().Preserves3D()) { | 427 if (object.StyleRef().Preserves3D()) { |
412 context.current.rendering_context_id = | 428 context.current.rendering_context_id = |
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454 // Either way here we are only interested in the bounding box of them. | 470 // Either way here we are only interested in the bounding box of them. |
455 DCHECK(object.IsLayoutInline()); | 471 DCHECK(object.IsLayoutInline()); |
456 maximum_mask_region = ToLayoutInline(object).LinesBoundingBox(); | 472 maximum_mask_region = ToLayoutInline(object).LinesBoundingBox(); |
457 } | 473 } |
458 maximum_mask_region.MoveBy(paint_offset); | 474 maximum_mask_region.MoveBy(paint_offset); |
459 mask_clip = EnclosingIntRect(maximum_mask_region); | 475 mask_clip = EnclosingIntRect(maximum_mask_region); |
460 mask_color_filter = kColorFilterNone; | 476 mask_color_filter = kColorFilterNone; |
461 return true; | 477 return true; |
462 } | 478 } |
463 | 479 |
480 static bool NeedsEffect(const LayoutObject& object) { | |
481 const ComputedStyle& style = object.StyleRef(); | |
482 | |
483 const bool is_css_isolated_group = | |
484 object.IsBoxModelObject() && style.IsStackingContext(); | |
485 | |
486 if (!is_css_isolated_group && !object.IsSVGChild()) | |
487 return false; | |
488 | |
489 if (object.IsSVG()) { | |
490 // This handles SVGRoot objects which have PaintLayers. | |
491 if (object.IsSVGRoot() && object.HasNonIsolatedBlendingDescendants()) | |
492 return true; | |
493 if (SVGLayoutSupport::IsIsolationRequired(&object)) | |
494 return true; | |
495 } else if (object.IsBoxModelObject()) { | |
496 if (PaintLayer* layer = ToLayoutBoxModelObject(object).Layer()) { | |
497 if (layer->HasNonIsolatedDescendantWithBlendMode()) | |
498 return true; | |
499 } | |
500 } | |
501 | |
502 SkBlendMode blend_mode = object.IsBlendingAllowed() | |
503 ? WebCoreCompositeToSkiaComposite( | |
504 kCompositeSourceOver, style.BlendMode()) | |
505 : SkBlendMode::kSrcOver; | |
506 if (blend_mode != SkBlendMode::kSrcOver) | |
507 return true; | |
508 | |
509 float opacity = style.Opacity(); | |
510 if (opacity != 1.0f) | |
511 return true; | |
512 | |
513 if (CompositingReasonFinder::RequiresCompositingForOpacityAnimation(style)) | |
514 return true; | |
515 | |
516 if (object.IsSVGChild() && | |
517 SVGResourcesCache::CachedResourcesForLayoutObject(&object)) | |
518 return true; | |
519 | |
520 if (object.StyleRef().HasMask()) | |
521 return true; | |
522 | |
523 return false; | |
524 } | |
525 | |
464 void PaintPropertyTreeBuilder::UpdateEffect( | 526 void PaintPropertyTreeBuilder::UpdateEffect( |
465 const LayoutObject& object, | 527 const LayoutObject& object, |
466 PaintPropertyTreeBuilderContext& context) { | 528 PaintPropertyTreeBuilderContext& context) { |
467 const ComputedStyle& style = object.StyleRef(); | 529 const ComputedStyle& style = object.StyleRef(); |
468 | 530 |
469 const bool is_css_isolated_group = | |
470 object.IsBoxModelObject() && style.IsStackingContext(); | |
471 if (!is_css_isolated_group && !object.IsSVGChild()) { | |
472 if (object.NeedsPaintPropertyUpdate() || context.force_subtree_update) { | |
473 if (auto* properties = object.GetMutableForPainting().PaintProperties()) { | |
474 context.force_subtree_update |= properties->ClearEffect(); | |
475 context.force_subtree_update |= properties->ClearMask(); | |
476 context.force_subtree_update |= properties->ClearMaskClip(); | |
477 } | |
478 } | |
479 return; | |
480 } | |
481 | |
482 // TODO(trchen): Can't omit effect node if we have 3D children. | 531 // TODO(trchen): Can't omit effect node if we have 3D children. |
483 if (object.NeedsPaintPropertyUpdate() || context.force_subtree_update) { | 532 if (object.NeedsPaintPropertyUpdate() || context.force_subtree_update) { |
484 const ClipPaintPropertyNode* output_clip = | 533 const ClipPaintPropertyNode* output_clip = |
485 context.input_clip_of_current_effect; | 534 context.input_clip_of_current_effect; |
486 | 535 |
487 bool effect_node_needed = false; | 536 if (NeedsEffect(object)) { |
537 auto& properties = *object.GetMutableForPainting().PaintProperties(); | |
488 | 538 |
489 // Can't omit effect node if we have paint children with exotic blending. | 539 // We may begin to composite our subtree prior to an animation starts, |
490 if (object.IsSVG()) { | 540 // but a compositor element ID is only needed when an animation is |
491 // This handles SVGRoot objects which have PaintLayers. | 541 // current. |
492 if (object.IsSVGRoot() && object.HasNonIsolatedBlendingDescendants()) | 542 CompositingReasons compositing_reasons = kCompositingReasonNone; |
493 effect_node_needed = true; | 543 if (CompositingReasonFinder::RequiresCompositingForOpacityAnimation( |
494 else if (SVGLayoutSupport::IsIsolationRequired(&object)) | 544 style)) { |
495 effect_node_needed = true; | 545 compositing_reasons = kCompositingReasonActiveAnimation; |
496 } else if (PaintLayer* layer = ToLayoutBoxModelObject(object).Layer()) { | 546 } |
497 if (layer->HasNonIsolatedDescendantWithBlendMode()) | |
498 effect_node_needed = true; | |
499 } | |
500 | 547 |
501 SkBlendMode blend_mode = object.IsBlendingAllowed() | 548 IntRect mask_clip; |
502 ? WebCoreCompositeToSkiaComposite( | 549 ColorFilter mask_color_filter; |
503 kCompositeSourceOver, style.BlendMode()) | 550 bool has_mask = ComputeMaskParameters( |
504 : SkBlendMode::kSrcOver; | 551 mask_clip, mask_color_filter, object, context.current.paint_offset); |
505 if (blend_mode != SkBlendMode::kSrcOver) | 552 if (has_mask) { |
506 effect_node_needed = true; | 553 context.force_subtree_update |= properties.UpdateMaskClip( |
554 context.current.clip, context.current.transform, | |
555 FloatRoundedRect(mask_clip)); | |
556 output_clip = properties.MaskClip(); | |
507 | 557 |
508 float opacity = style.Opacity(); | 558 // TODO(crbug.com/683425): PaintArtifactCompositor does not handle |
509 if (opacity != 1.0f) | 559 // grouping (i.e. descendant-dependent compositing reason) properly yet. |
510 effect_node_needed = true; | 560 // This forces masked subtree always create a layer for now. |
561 compositing_reasons |= kCompositingReasonIsolateCompositedDescendants; | |
562 } else { | |
563 if (auto* properties = object.GetMutableForPainting().PaintProperties()) | |
564 context.force_subtree_update |= properties->ClearMaskClip(); | |
565 } | |
511 | 566 |
512 // We may begin to composite our subtree prior to an animation starts, | 567 SkBlendMode blend_mode = |
513 // but a compositor element ID is only needed when an animation is current. | 568 object.IsBlendingAllowed() |
514 CompositorElementId compositor_element_id = | 569 ? WebCoreCompositeToSkiaComposite(kCompositeSourceOver, |
515 style.HasCurrentOpacityAnimation() | 570 style.BlendMode()) |
516 ? CreateDomNodeBasedCompositorElementId(object) | 571 : SkBlendMode::kSrcOver; |
517 : CompositorElementId(); | |
518 CompositingReasons compositing_reasons = kCompositingReasonNone; | |
519 if (CompositingReasonFinder::RequiresCompositingForOpacityAnimation( | |
520 style)) { | |
521 compositing_reasons = kCompositingReasonActiveAnimation; | |
522 effect_node_needed = true; | |
523 } | |
524 DCHECK(!style.HasCurrentOpacityAnimation() || | |
525 compositing_reasons != kCompositingReasonNone); | |
526 | 572 |
527 IntRect mask_clip; | 573 CompositorElementId compositor_element_id = |
528 ColorFilter mask_color_filter; | 574 style.HasCurrentOpacityAnimation() |
529 bool has_mask = ComputeMaskParameters(mask_clip, mask_color_filter, object, | 575 ? CreateDomNodeBasedCompositorElementId(object) |
530 context.current.paint_offset); | 576 : CompositorElementId(); |
531 if (has_mask) { | |
532 effect_node_needed = true; | |
533 | 577 |
534 auto& properties = object.GetMutableForPainting().EnsurePaintProperties(); | 578 DCHECK(!style.HasCurrentOpacityAnimation() || |
535 context.force_subtree_update |= properties.UpdateMaskClip( | 579 compositing_reasons != kCompositingReasonNone); |
536 context.current.clip, context.current.transform, | |
537 FloatRoundedRect(mask_clip)); | |
538 output_clip = properties.MaskClip(); | |
539 | 580 |
540 // TODO(crbug.com/683425): PaintArtifactCompositor does not handle | |
541 // grouping (i.e. descendant-dependent compositing reason) properly yet. | |
542 // This forces masked subtree always create a layer for now. | |
543 compositing_reasons |= kCompositingReasonIsolateCompositedDescendants; | |
544 } else { | |
545 if (auto* properties = object.GetMutableForPainting().PaintProperties()) | |
546 context.force_subtree_update |= properties->ClearMaskClip(); | |
547 } | |
548 | |
549 if (effect_node_needed) { | |
550 auto& properties = object.GetMutableForPainting().EnsurePaintProperties(); | |
551 context.force_subtree_update |= properties.UpdateEffect( | 581 context.force_subtree_update |= properties.UpdateEffect( |
552 context.current_effect, context.current.transform, output_clip, | 582 context.current_effect, context.current.transform, output_clip, |
553 kColorFilterNone, CompositorFilterOperations(), opacity, blend_mode, | 583 kColorFilterNone, CompositorFilterOperations(), style.Opacity(), |
554 compositing_reasons, compositor_element_id); | 584 blend_mode, compositing_reasons, compositor_element_id); |
555 if (has_mask) { | 585 if (has_mask) { |
556 // TODO(crbug.com/683425): PaintArtifactCompositor does not handle | 586 // TODO(crbug.com/683425): PaintArtifactCompositor does not handle |
557 // grouping (i.e. descendant-dependent compositing reason) properly yet. | 587 // grouping (i.e. descendant-dependent compositing reason) properly yet. |
558 // Adding CompositingReasonSquashingDisallowed forces mask not getting | 588 // Adding CompositingReasonSquashingDisallowed forces mask not getting |
559 // squashed into a child effect. Have no compositing reason otherwise. | 589 // squashed into a child effect. Have no compositing reason otherwise. |
560 context.force_subtree_update |= properties.UpdateMask( | 590 context.force_subtree_update |= properties.UpdateMask( |
561 properties.Effect(), context.current.transform, output_clip, | 591 properties.Effect(), context.current.transform, output_clip, |
562 mask_color_filter, CompositorFilterOperations(), 1.f, | 592 mask_color_filter, CompositorFilterOperations(), 1.f, |
563 SkBlendMode::kDstIn, kCompositingReasonSquashingDisallowed, | 593 SkBlendMode::kDstIn, kCompositingReasonSquashingDisallowed, |
564 CompositorElementId()); | 594 CompositorElementId()); |
565 } else { | 595 } else { |
566 context.force_subtree_update |= properties.ClearMask(); | 596 context.force_subtree_update |= properties.ClearMask(); |
567 } | 597 } |
568 } else { | 598 } else { |
569 if (auto* properties = object.GetMutableForPainting().PaintProperties()) { | 599 if (auto* properties = object.GetMutableForPainting().PaintProperties()) { |
570 context.force_subtree_update |= properties->ClearEffect(); | 600 context.force_subtree_update |= properties->ClearEffect(); |
571 context.force_subtree_update |= properties->ClearMask(); | 601 context.force_subtree_update |= properties->ClearMask(); |
602 context.force_subtree_update |= properties->ClearMaskClip(); | |
572 } | 603 } |
573 } | 604 } |
574 } | 605 } |
575 | 606 |
576 const auto* properties = object.PaintProperties(); | 607 const auto* properties = object.PaintProperties(); |
577 if (properties && properties->Effect()) { | 608 if (properties && properties->Effect()) { |
578 context.current_effect = properties->Effect(); | 609 context.current_effect = properties->Effect(); |
579 if (properties->MaskClip()) { | 610 if (properties->MaskClip()) { |
580 context.input_clip_of_current_effect = context.current.clip = | 611 context.input_clip_of_current_effect = context.current.clip = |
581 context.absolute_position.clip = context.fixed_position.clip = | 612 context.absolute_position.clip = context.fixed_position.clip = |
582 properties->MaskClip(); | 613 properties->MaskClip(); |
583 } | 614 } |
584 } | 615 } |
585 } | 616 } |
586 | 617 |
618 static bool NeedsFilter(const LayoutObject& object) { | |
619 // TODO(trchen): SVG caches filters in SVGResources. Implement it. | |
620 return object.IsBoxModelObject() && object.StyleRef().HasFilter() && | |
621 ToLayoutBoxModelObject(object).Layer(); | |
622 } | |
623 | |
587 void PaintPropertyTreeBuilder::UpdateFilter( | 624 void PaintPropertyTreeBuilder::UpdateFilter( |
588 const LayoutObject& object, | 625 const LayoutObject& object, |
589 PaintPropertyTreeBuilderContext& context) { | 626 PaintPropertyTreeBuilderContext& context) { |
590 const ComputedStyle& style = object.StyleRef(); | 627 const ComputedStyle& style = object.StyleRef(); |
591 | 628 |
592 if (object.NeedsPaintPropertyUpdate() || context.force_subtree_update) { | 629 if (object.NeedsPaintPropertyUpdate() || context.force_subtree_update) { |
593 CompositorFilterOperations filter; | 630 if (NeedsFilter(object)) { |
594 if (object.IsSVGChild()) { | 631 CompositorFilterOperations filter = |
595 // TODO(trchen): SVG caches filters in SVGResources. Implement it. | 632 ToLayoutBoxModelObject(object) |
596 } else if (PaintLayer* layer = ToLayoutBoxModelObject(object).Layer()) { | 633 .Layer() |
597 // TODO(trchen): Eliminate PaintLayer dependency. | 634 ->CreateCompositorFilterOperationsForFilter(style); |
598 filter = layer->CreateCompositorFilterOperationsForFilter(style); | |
599 } | |
600 | 635 |
601 // The CSS filter spec didn't specify how filters interact with overflow | 636 // The CSS filter spec didn't specify how filters interact with overflow |
602 // clips. The implementation here mimics the old Blink/WebKit behavior for | 637 // clips. The implementation here mimics the old Blink/WebKit behavior for |
603 // backward compatibility. | 638 // backward compatibility. |
604 // Basically the output of the filter will be affected by clips that applies | 639 // Basically the output of the filter will be affected by clips that |
605 // to the current element. The descendants that paints into the input of the | 640 // applies to the current element. The descendants that paints into the |
606 // filter ignores any clips collected so far. For example: | 641 // input of the filter ignores any clips collected so far. For example: |
607 // <div style="overflow:scroll"> | 642 // <div style="overflow:scroll"> |
608 // <div style="filter:blur(1px);"> | 643 // <div style="filter:blur(1px);"> |
609 // <div>A</div> | 644 // <div>A</div> |
610 // <div style="position:absolute;">B</div> | 645 // <div style="position:absolute;">B</div> |
611 // </div> | 646 // </div> |
612 // </div> | 647 // </div> |
613 // In this example "A" should be clipped if the filter was not present. | 648 // In this example "A" should be clipped if the filter was not present. |
614 // With the filter, "A" will be rastered without clipping, but instead | 649 // With the filter, "A" will be rastered without clipping, but instead |
615 // the blurred result will be clipped. | 650 // the blurred result will be clipped. |
616 // On the other hand, "B" should not be clipped because the overflow clip is | 651 // On the other hand, "B" should not be clipped because the overflow clip |
617 // not in its containing block chain, but as the filter output will be | 652 // is not in its containing block chain, but as the filter output will be |
618 // clipped, so a blurred "B" may still be invisible. | 653 // clipped, so a blurred "B" may still be invisible. |
619 const ClipPaintPropertyNode* output_clip = context.current.clip; | 654 const ClipPaintPropertyNode* output_clip = context.current.clip; |
620 | 655 |
621 // TODO(trchen): A filter may contain spatial operations such that an | 656 // TODO(trchen): A filter may contain spatial operations such that an |
622 // output pixel may depend on an input pixel outside of the output clip. | 657 // output pixel may depend on an input pixel outside of the output clip. |
623 // We should generate a special clip node to represent this expansion. | 658 // We should generate a special clip node to represent this expansion. |
624 | 659 |
625 // We may begin to composite our subtree prior to an animation starts, | 660 // We may begin to composite our subtree prior to an animation starts, |
626 // but a compositor element ID is only needed when an animation is current. | 661 // but a compositor element ID is only needed when an animation is |
627 CompositorElementId compositor_element_id = | 662 // current. |
628 style.HasCurrentFilterAnimation() | 663 CompositorElementId compositor_element_id = |
629 ? CreateDomNodeBasedCompositorElementId(object) | 664 style.HasCurrentFilterAnimation() |
630 : CompositorElementId(); | 665 ? CreateDomNodeBasedCompositorElementId(object) |
631 CompositingReasons compositing_reasons = | 666 : CompositorElementId(); |
632 CompositingReasonFinder::RequiresCompositingForFilterAnimation(style) | 667 CompositingReasons compositing_reasons = |
633 ? kCompositingReasonActiveAnimation | 668 CompositingReasonFinder::RequiresCompositingForFilterAnimation(style) |
634 : kCompositingReasonNone; | 669 ? kCompositingReasonActiveAnimation |
635 DCHECK(!style.HasCurrentFilterAnimation() || | 670 : kCompositingReasonNone; |
636 compositing_reasons != kCompositingReasonNone); | 671 DCHECK(!style.HasCurrentFilterAnimation() || |
672 compositing_reasons != kCompositingReasonNone); | |
637 | 673 |
638 if (compositing_reasons == kCompositingReasonNone && filter.IsEmpty()) { | 674 auto& properties = *object.GetMutableForPainting().PaintProperties(); |
639 if (auto* properties = object.GetMutableForPainting().PaintProperties()) | |
640 context.force_subtree_update |= properties->ClearFilter(); | |
641 } else { | |
642 auto& properties = object.GetMutableForPainting().EnsurePaintProperties(); | |
643 context.force_subtree_update |= properties.UpdateFilter( | 675 context.force_subtree_update |= properties.UpdateFilter( |
644 context.current_effect, context.current.transform, output_clip, | 676 context.current_effect, context.current.transform, output_clip, |
645 kColorFilterNone, std::move(filter), 1.f, SkBlendMode::kSrcOver, | 677 kColorFilterNone, std::move(filter), 1.f, SkBlendMode::kSrcOver, |
646 compositing_reasons, compositor_element_id); | 678 compositing_reasons, compositor_element_id); |
679 } else { | |
680 if (auto* properties = object.GetMutableForPainting().PaintProperties()) | |
681 context.force_subtree_update |= properties->ClearFilter(); | |
647 } | 682 } |
648 } | 683 } |
649 | 684 |
650 const auto* properties = object.PaintProperties(); | 685 const auto* properties = object.PaintProperties(); |
651 if (properties && properties->Filter()) { | 686 if (properties && properties->Filter()) { |
652 context.current_effect = properties->Filter(); | 687 context.current_effect = properties->Filter(); |
653 // TODO(trchen): Change input clip to expansion hint once implemented. | 688 // TODO(trchen): Change input clip to expansion hint once implemented. |
654 const ClipPaintPropertyNode* input_clip = | 689 const ClipPaintPropertyNode* input_clip = |
655 properties->Filter()->OutputClip(); | 690 properties->Filter()->OutputClip(); |
656 context.input_clip_of_current_effect = context.current.clip = | 691 context.input_clip_of_current_effect = context.current.clip = |
657 context.absolute_position.clip = context.fixed_position.clip = | 692 context.absolute_position.clip = context.fixed_position.clip = |
658 input_clip; | 693 input_clip; |
659 } | 694 } |
660 } | 695 } |
661 | 696 |
697 static bool NeedsCssClip(const LayoutObject& object) { | |
698 return object.HasClip(); | |
699 } | |
700 | |
662 void PaintPropertyTreeBuilder::UpdateCssClip( | 701 void PaintPropertyTreeBuilder::UpdateCssClip( |
663 const LayoutObject& object, | 702 const LayoutObject& object, |
664 PaintPropertyTreeBuilderContext& context) { | 703 PaintPropertyTreeBuilderContext& context) { |
665 if (object.NeedsPaintPropertyUpdate() || context.force_subtree_update) { | 704 if (object.NeedsPaintPropertyUpdate() || context.force_subtree_update) { |
666 if (object.HasClip()) { | 705 if (NeedsCssClip(object)) { |
667 // Create clip node for descendants that are not fixed position. | 706 // Create clip node for descendants that are not fixed position. |
668 // We don't have to setup context.absolutePosition.clip here because this | 707 // We don't have to setup context.absolutePosition.clip here because this |
669 // object must be a container for absolute position descendants, and will | 708 // object must be a container for absolute position descendants, and will |
670 // copy from in-flow context later at updateOutOfFlowContext() step. | 709 // copy from in-flow context later at updateOutOfFlowContext() step. |
671 DCHECK(object.CanContainAbsolutePositionObjects()); | 710 DCHECK(object.CanContainAbsolutePositionObjects()); |
672 LayoutRect clip_rect = | 711 LayoutRect clip_rect = |
673 ToLayoutBox(object).ClipRect(context.current.paint_offset); | 712 ToLayoutBox(object).ClipRect(context.current.paint_offset); |
674 auto& properties = object.GetMutableForPainting().EnsurePaintProperties(); | 713 auto& properties = *object.GetMutableForPainting().PaintProperties(); |
675 context.force_subtree_update |= properties.UpdateCssClip( | 714 context.force_subtree_update |= properties.UpdateCssClip( |
676 context.current.clip, context.current.transform, | 715 context.current.clip, context.current.transform, |
677 FloatRoundedRect(FloatRect(clip_rect))); | 716 FloatRoundedRect(FloatRect(clip_rect))); |
678 } else { | 717 } else { |
679 if (auto* properties = object.GetMutableForPainting().PaintProperties()) | 718 if (auto* properties = object.GetMutableForPainting().PaintProperties()) |
680 context.force_subtree_update |= properties->ClearCssClip(); | 719 context.force_subtree_update |= properties->ClearCssClip(); |
681 } | 720 } |
682 } | 721 } |
683 | 722 |
684 const auto* properties = object.PaintProperties(); | 723 const auto* properties = object.PaintProperties(); |
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697 object.GetMutableForPainting().ClearLocalBorderBoxProperties(); | 736 object.GetMutableForPainting().ClearLocalBorderBoxProperties(); |
698 } else { | 737 } else { |
699 PropertyTreeState local_border_box = | 738 PropertyTreeState local_border_box = |
700 PropertyTreeState(context.current.transform, context.current.clip, | 739 PropertyTreeState(context.current.transform, context.current.clip, |
701 context.current_effect); | 740 context.current_effect); |
702 object.GetMutableForPainting().SetLocalBorderBoxProperties( | 741 object.GetMutableForPainting().SetLocalBorderBoxProperties( |
703 local_border_box); | 742 local_border_box); |
704 } | 743 } |
705 } | 744 } |
706 | 745 |
746 static bool NeedsScrollbarPaintOffset(const LayoutObject& object) { | |
747 if (object.IsBoxModelObject()) { | |
748 if (auto* area = ToLayoutBoxModelObject(object).GetScrollableArea()) { | |
749 if (area->HorizontalScrollbar() || area->VerticalScrollbar()) | |
750 return true; | |
751 } | |
752 } | |
753 return false; | |
754 } | |
755 | |
707 // TODO(trchen): Remove this once we bake the paint offset into frameRect. | 756 // TODO(trchen): Remove this once we bake the paint offset into frameRect. |
708 void PaintPropertyTreeBuilder::UpdateScrollbarPaintOffset( | 757 void PaintPropertyTreeBuilder::UpdateScrollbarPaintOffset( |
709 const LayoutObject& object, | 758 const LayoutObject& object, |
710 PaintPropertyTreeBuilderContext& context) { | 759 PaintPropertyTreeBuilderContext& context) { |
711 if (!object.NeedsPaintPropertyUpdate() && !context.force_subtree_update) | 760 if (!object.NeedsPaintPropertyUpdate() && !context.force_subtree_update) |
712 return; | 761 return; |
713 | 762 |
714 bool needs_scrollbar_paint_offset = false; | 763 if (NeedsScrollbarPaintOffset(object)) { |
715 IntPoint rounded_paint_offset = RoundedIntPoint(context.current.paint_offset); | 764 IntPoint rounded_paint_offset = |
716 if (rounded_paint_offset != IntPoint() && object.IsBoxModelObject()) { | 765 RoundedIntPoint(context.current.paint_offset); |
717 if (auto* area = ToLayoutBoxModelObject(object).GetScrollableArea()) { | 766 auto paint_offset = TransformationMatrix().Translate( |
718 if (area->HorizontalScrollbar() || area->VerticalScrollbar()) { | 767 rounded_paint_offset.X(), rounded_paint_offset.Y()); |
719 auto paint_offset = TransformationMatrix().Translate( | 768 auto& properties = *object.GetMutableForPainting().PaintProperties(); |
720 rounded_paint_offset.X(), rounded_paint_offset.Y()); | 769 context.force_subtree_update |= properties.UpdateScrollbarPaintOffset( |
721 auto& properties = | 770 context.current.transform, paint_offset, FloatPoint3D()); |
722 object.GetMutableForPainting().EnsurePaintProperties(); | 771 } else { |
723 context.force_subtree_update |= properties.UpdateScrollbarPaintOffset( | 772 if (auto* properties = object.GetMutableForPainting().PaintProperties()) |
724 context.current.transform, paint_offset, FloatPoint3D()); | 773 context.force_subtree_update |= properties->ClearScrollbarPaintOffset(); |
725 needs_scrollbar_paint_offset = true; | |
726 } | |
727 } | |
728 } | 774 } |
775 } | |
729 | 776 |
730 auto* properties = object.GetMutableForPainting().PaintProperties(); | 777 static bool NeedsOverflowScroll(const LayoutObject& object) { |
731 if (!needs_scrollbar_paint_offset && properties) | 778 return object.IsBox() && ToLayoutBox(object).ShouldClipOverflow(); |
732 context.force_subtree_update |= properties->ClearScrollbarPaintOffset(); | |
733 } | 779 } |
734 | 780 |
735 void PaintPropertyTreeBuilder::UpdateOverflowClip( | 781 void PaintPropertyTreeBuilder::UpdateOverflowClip( |
736 const LayoutObject& object, | 782 const LayoutObject& object, |
737 PaintPropertyTreeBuilderContext& context) { | 783 PaintPropertyTreeBuilderContext& context) { |
738 if (!object.IsBox()) | |
739 return; | |
740 | |
741 if (object.NeedsPaintPropertyUpdate() || context.force_subtree_update) { | 784 if (object.NeedsPaintPropertyUpdate() || context.force_subtree_update) { |
742 const LayoutBox& box = ToLayoutBox(object); | 785 if (NeedsOverflowScroll(object)) { |
743 // The <input> elements can't have contents thus CSS overflow property | 786 const LayoutBox& box = ToLayoutBox(object); |
744 // doesn't apply. However for layout purposes we do generate child layout | 787 LayoutRect clip_rect; |
745 // objects for them, e.g. button label. We should clip the overflow from | |
746 // those children. This is called control clip and we technically treat them | |
747 // like overflow clip. | |
748 LayoutRect clip_rect; | |
749 if (box.ShouldClipOverflow()) { | |
750 clip_rect = | 788 clip_rect = |
751 LayoutRect(box.OverflowClipRect(context.current.paint_offset)); | 789 LayoutRect(box.OverflowClipRect(context.current.paint_offset)); |
790 | |
791 auto& properties = *object.GetMutableForPainting().PaintProperties(); | |
792 const auto* current_clip = context.current.clip; | |
793 if (box.StyleRef().HasBorderRadius()) { | |
794 auto inner_border = box.StyleRef().GetRoundedInnerBorderFor( | |
795 LayoutRect(context.current.paint_offset, box.Size())); | |
796 context.force_subtree_update |= properties.UpdateInnerBorderRadiusClip( | |
797 context.current.clip, context.current.transform, inner_border); | |
798 current_clip = properties.InnerBorderRadiusClip(); | |
799 } else { | |
800 context.force_subtree_update |= properties.ClearInnerBorderRadiusClip(); | |
801 } | |
802 | |
803 context.force_subtree_update |= | |
804 properties.UpdateOverflowClip(current_clip, context.current.transform, | |
805 FloatRoundedRect(FloatRect(clip_rect))); | |
752 } else { | 806 } else { |
753 if (auto* properties = object.GetMutableForPainting().PaintProperties()) { | 807 if (auto* properties = object.GetMutableForPainting().PaintProperties()) { |
754 context.force_subtree_update |= | 808 context.force_subtree_update |= |
755 properties->ClearInnerBorderRadiusClip(); | 809 properties->ClearInnerBorderRadiusClip(); |
756 context.force_subtree_update |= properties->ClearOverflowClip(); | 810 context.force_subtree_update |= properties->ClearOverflowClip(); |
757 } | 811 } |
758 return; | 812 return; |
759 } | 813 } |
760 | |
761 auto& properties = object.GetMutableForPainting().EnsurePaintProperties(); | |
762 const auto* current_clip = context.current.clip; | |
763 if (box.StyleRef().HasBorderRadius()) { | |
764 auto inner_border = box.StyleRef().GetRoundedInnerBorderFor( | |
765 LayoutRect(context.current.paint_offset, box.Size())); | |
766 context.force_subtree_update |= properties.UpdateInnerBorderRadiusClip( | |
767 context.current.clip, context.current.transform, inner_border); | |
768 current_clip = properties.InnerBorderRadiusClip(); | |
769 } else { | |
770 context.force_subtree_update |= properties.ClearInnerBorderRadiusClip(); | |
771 } | |
772 | |
773 context.force_subtree_update |= | |
774 properties.UpdateOverflowClip(current_clip, context.current.transform, | |
775 FloatRoundedRect(FloatRect(clip_rect))); | |
776 } | 814 } |
777 | 815 |
778 const auto* properties = object.PaintProperties(); | 816 const auto* properties = object.PaintProperties(); |
779 if (properties && properties->OverflowClip()) | 817 if (properties && properties->OverflowClip()) |
780 context.current.clip = properties->OverflowClip(); | 818 context.current.clip = properties->OverflowClip(); |
781 } | 819 } |
782 | 820 |
783 static FloatPoint PerspectiveOrigin(const LayoutBox& box) { | 821 static FloatPoint PerspectiveOrigin(const LayoutBox& box) { |
784 const ComputedStyle& style = box.StyleRef(); | 822 const ComputedStyle& style = box.StyleRef(); |
785 // Perspective origin has no effect without perspective. | 823 // Perspective origin has no effect without perspective. |
786 DCHECK(style.HasPerspective()); | 824 DCHECK(style.HasPerspective()); |
787 FloatSize border_box_size(box.Size()); | 825 FloatSize border_box_size(box.Size()); |
788 return FloatPoint( | 826 return FloatPoint( |
789 FloatValueForLength(style.PerspectiveOriginX(), border_box_size.Width()), | 827 FloatValueForLength(style.PerspectiveOriginX(), border_box_size.Width()), |
790 FloatValueForLength(style.PerspectiveOriginY(), | 828 FloatValueForLength(style.PerspectiveOriginY(), |
791 border_box_size.Height())); | 829 border_box_size.Height())); |
792 } | 830 } |
793 | 831 |
832 static bool NeedsPerspective(const LayoutObject& object) { | |
833 return object.IsBox() && object.StyleRef().HasPerspective(); | |
834 } | |
835 | |
794 void PaintPropertyTreeBuilder::UpdatePerspective( | 836 void PaintPropertyTreeBuilder::UpdatePerspective( |
795 const LayoutObject& object, | 837 const LayoutObject& object, |
796 PaintPropertyTreeBuilderContext& context) { | 838 PaintPropertyTreeBuilderContext& context) { |
797 if (object.NeedsPaintPropertyUpdate() || context.force_subtree_update) { | 839 if (object.NeedsPaintPropertyUpdate() || context.force_subtree_update) { |
798 const ComputedStyle& style = object.StyleRef(); | 840 if (NeedsPerspective(object)) { |
799 if (object.IsBox() && style.HasPerspective()) { | 841 const ComputedStyle& style = object.StyleRef(); |
800 // The perspective node must not flatten (else nothing will get | 842 // The perspective node must not flatten (else nothing will get |
801 // perspective), but it should still extend the rendering context as | 843 // perspective), but it should still extend the rendering context as |
802 // most transform nodes do. | 844 // most transform nodes do. |
803 TransformationMatrix matrix = | 845 TransformationMatrix matrix = |
804 TransformationMatrix().ApplyPerspective(style.Perspective()); | 846 TransformationMatrix().ApplyPerspective(style.Perspective()); |
805 FloatPoint3D origin = PerspectiveOrigin(ToLayoutBox(object)) + | 847 FloatPoint3D origin = PerspectiveOrigin(ToLayoutBox(object)) + |
806 ToLayoutSize(context.current.paint_offset); | 848 ToLayoutSize(context.current.paint_offset); |
807 auto& properties = object.GetMutableForPainting().EnsurePaintProperties(); | 849 auto& properties = *object.GetMutableForPainting().PaintProperties(); |
808 context.force_subtree_update |= properties.UpdatePerspective( | 850 context.force_subtree_update |= properties.UpdatePerspective( |
809 context.current.transform, matrix, origin, | 851 context.current.transform, matrix, origin, |
810 context.current.should_flatten_inherited_transform, | 852 context.current.should_flatten_inherited_transform, |
811 context.current.rendering_context_id); | 853 context.current.rendering_context_id); |
812 } else { | 854 } else { |
813 if (auto* properties = object.GetMutableForPainting().PaintProperties()) | 855 if (auto* properties = object.GetMutableForPainting().PaintProperties()) |
814 context.force_subtree_update |= properties->ClearPerspective(); | 856 context.force_subtree_update |= properties->ClearPerspective(); |
815 } | 857 } |
816 } | 858 } |
817 | 859 |
818 const auto* properties = object.PaintProperties(); | 860 const auto* properties = object.PaintProperties(); |
819 if (properties && properties->Perspective()) { | 861 if (properties && properties->Perspective()) { |
820 context.current.transform = properties->Perspective(); | 862 context.current.transform = properties->Perspective(); |
821 context.current.should_flatten_inherited_transform = false; | 863 context.current.should_flatten_inherited_transform = false; |
822 } | 864 } |
823 } | 865 } |
824 | 866 |
867 static bool NeedsSVGLocalToBorderBoxTransform(const LayoutObject& object) { | |
868 return object.IsSVGRoot(); | |
869 } | |
870 | |
825 void PaintPropertyTreeBuilder::UpdateSvgLocalToBorderBoxTransform( | 871 void PaintPropertyTreeBuilder::UpdateSvgLocalToBorderBoxTransform( |
826 const LayoutObject& object, | 872 const LayoutObject& object, |
827 PaintPropertyTreeBuilderContext& context) { | 873 PaintPropertyTreeBuilderContext& context) { |
828 if (!object.IsSVGRoot()) | 874 if (!object.IsSVGRoot()) |
829 return; | 875 return; |
830 | 876 |
831 if (object.NeedsPaintPropertyUpdate() || context.force_subtree_update) { | 877 if (object.NeedsPaintPropertyUpdate() || context.force_subtree_update) { |
832 AffineTransform transform_to_border_box = | 878 AffineTransform transform_to_border_box = |
833 SVGRootPainter(ToLayoutSVGRoot(object)) | 879 SVGRootPainter(ToLayoutSVGRoot(object)) |
834 .TransformToPixelSnappedBorderBox(context.current.paint_offset); | 880 .TransformToPixelSnappedBorderBox(context.current.paint_offset); |
835 if (!transform_to_border_box.IsIdentity()) { | 881 if (NeedsSVGLocalToBorderBoxTransform(object)) { |
836 auto& properties = object.GetMutableForPainting().EnsurePaintProperties(); | 882 auto& properties = *object.GetMutableForPainting().PaintProperties(); |
837 context.force_subtree_update |= | 883 context.force_subtree_update |= |
838 properties.UpdateSvgLocalToBorderBoxTransform( | 884 properties.UpdateSvgLocalToBorderBoxTransform( |
839 context.current.transform, transform_to_border_box, | 885 context.current.transform, transform_to_border_box, |
840 FloatPoint3D()); | 886 FloatPoint3D()); |
841 } else { | 887 } else { |
842 if (auto* properties = object.GetMutableForPainting().PaintProperties()) { | 888 if (auto* properties = object.GetMutableForPainting().PaintProperties()) { |
843 context.force_subtree_update |= | 889 context.force_subtree_update |= |
844 properties->ClearSvgLocalToBorderBoxTransform(); | 890 properties->ClearSvgLocalToBorderBoxTransform(); |
845 } | 891 } |
846 } | 892 } |
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863 // The current main thread scrolling reasons implementation only changes | 909 // The current main thread scrolling reasons implementation only changes |
864 // reasons at frame boundaries, so we can early-out when not at a LayoutView. | 910 // reasons at frame boundaries, so we can early-out when not at a LayoutView. |
865 // TODO(pdr): Need to find a solution to the style-related main thread | 911 // TODO(pdr): Need to find a solution to the style-related main thread |
866 // scrolling reasons such as opacity and transform which violate this. | 912 // scrolling reasons such as opacity and transform which violate this. |
867 if (!object.IsLayoutView()) | 913 if (!object.IsLayoutView()) |
868 return ancestor_reasons; | 914 return ancestor_reasons; |
869 return GetMainThreadScrollingReasons(*object.GetFrameView(), | 915 return GetMainThreadScrollingReasons(*object.GetFrameView(), |
870 ancestor_reasons); | 916 ancestor_reasons); |
871 } | 917 } |
872 | 918 |
919 static bool NeedsScrollTranslation(const LayoutObject& object) { | |
920 if (object.HasOverflowClip()) { | |
921 const LayoutBox& box = ToLayoutBox(object); | |
922 auto* scrollable_area = box.GetScrollableArea(); | |
923 IntSize scroll_offset = box.ScrolledContentOffset(); | |
924 if (!scroll_offset.IsZero() || scrollable_area->ScrollsOverflow()) | |
925 return true; | |
926 } | |
927 return false; | |
928 } | |
929 | |
873 void PaintPropertyTreeBuilder::UpdateScrollAndScrollTranslation( | 930 void PaintPropertyTreeBuilder::UpdateScrollAndScrollTranslation( |
874 const LayoutObject& object, | 931 const LayoutObject& object, |
875 PaintPropertyTreeBuilderContext& context) { | 932 PaintPropertyTreeBuilderContext& context) { |
876 if (object.NeedsPaintPropertyUpdate() || context.force_subtree_update) { | 933 if (object.NeedsPaintPropertyUpdate() || context.force_subtree_update) { |
877 bool needs_scroll_properties = false; | 934 if (NeedsScrollTranslation(object)) { |
878 if (object.HasOverflowClip()) { | 935 const LayoutBox& box = ToLayoutBox(object); |
936 auto* scrollable_area = box.GetScrollableArea(); | |
937 IntSize scroll_offset = box.ScrolledContentOffset(); | |
938 auto& properties = *object.GetMutableForPainting().PaintProperties(); | |
939 | |
940 IntSize scroll_clip = scrollable_area->VisibleContentRect().Size(); | |
941 IntSize scroll_bounds = scrollable_area->ContentsSize(); | |
942 bool user_scrollable_horizontal = | |
943 scrollable_area->UserInputScrollable(kHorizontalScrollbar); | |
944 bool user_scrollable_vertical = | |
945 scrollable_area->UserInputScrollable(kVerticalScrollbar); | |
946 | |
879 auto ancestor_reasons = | 947 auto ancestor_reasons = |
880 context.current.scroll->GetMainThreadScrollingReasons(); | 948 context.current.scroll->GetMainThreadScrollingReasons(); |
881 auto reasons = GetMainThreadScrollingReasons(object, ancestor_reasons); | 949 auto reasons = GetMainThreadScrollingReasons(object, ancestor_reasons); |
882 | 950 |
883 const LayoutBox& box = ToLayoutBox(object); | 951 // Main thread scrolling reasons depend on their ancestor's reasons |
884 auto* scrollable_area = box.GetScrollableArea(); | 952 // so ensure the entire subtree is updated when reasons change. |
885 IntSize scroll_offset = box.ScrolledContentOffset(); | 953 if (auto* existing_scroll_translation = properties.ScrollTranslation()) { |
886 if (!scroll_offset.IsZero() || scrollable_area->ScrollsOverflow()) { | 954 auto* existing_scroll_node = existing_scroll_translation->ScrollNode(); |
887 needs_scroll_properties = true; | 955 if (existing_scroll_node->GetMainThreadScrollingReasons() != reasons) |
888 auto& properties = | 956 context.force_subtree_update = true; |
889 object.GetMutableForPainting().EnsurePaintProperties(); | 957 } |
890 | 958 |
891 IntSize scroll_clip = scrollable_area->VisibleContentRect().Size(); | 959 CompositorElementId compositor_element_id = |
892 IntSize scroll_bounds = scrollable_area->ContentsSize(); | 960 CreateDomNodeBasedCompositorElementId(object); |
893 bool user_scrollable_horizontal = | 961 TransformationMatrix matrix = TransformationMatrix().Translate( |
894 scrollable_area->UserInputScrollable(kHorizontalScrollbar); | 962 -scroll_offset.Width(), -scroll_offset.Height()); |
895 bool user_scrollable_vertical = | 963 context.force_subtree_update |= properties.UpdateScrollTranslation( |
896 scrollable_area->UserInputScrollable(kVerticalScrollbar); | 964 context.current.transform, matrix, FloatPoint3D(), |
897 | 965 context.current.should_flatten_inherited_transform, |
898 // Main thread scrolling reasons depend on their ancestor's reasons | 966 context.current.rendering_context_id, kCompositingReasonNone, |
899 // so ensure the entire subtree is updated when reasons change. | 967 compositor_element_id, context.current.scroll, scroll_clip, |
900 if (auto* existing_scroll_translation = | 968 scroll_bounds, user_scrollable_horizontal, user_scrollable_vertical, |
901 properties.ScrollTranslation()) { | 969 reasons, scrollable_area); |
902 auto* existing_scroll_node = | 970 } else { |
903 existing_scroll_translation->ScrollNode(); | |
904 if (existing_scroll_node->GetMainThreadScrollingReasons() != reasons) | |
905 context.force_subtree_update = true; | |
906 } | |
907 | |
908 CompositorElementId compositor_element_id = | |
909 CreateDomNodeBasedCompositorElementId(object); | |
910 TransformationMatrix matrix = TransformationMatrix().Translate( | |
911 -scroll_offset.Width(), -scroll_offset.Height()); | |
912 context.force_subtree_update |= properties.UpdateScrollTranslation( | |
913 context.current.transform, matrix, FloatPoint3D(), | |
914 context.current.should_flatten_inherited_transform, | |
915 context.current.rendering_context_id, kCompositingReasonNone, | |
916 compositor_element_id, context.current.scroll, scroll_clip, | |
917 scroll_bounds, user_scrollable_horizontal, user_scrollable_vertical, | |
918 reasons, scrollable_area); | |
919 } | |
920 } | |
921 | |
922 if (!needs_scroll_properties) { | |
923 // Ensure pre-existing properties are cleared. | 971 // Ensure pre-existing properties are cleared. |
924 if (auto* properties = object.GetMutableForPainting().PaintProperties()) | 972 if (auto* properties = object.GetMutableForPainting().PaintProperties()) |
925 context.force_subtree_update |= properties->ClearScrollTranslation(); | 973 context.force_subtree_update |= properties->ClearScrollTranslation(); |
926 } | 974 } |
927 } | 975 } |
928 | 976 |
929 if (object.PaintProperties() && | 977 if (object.PaintProperties() && |
930 object.PaintProperties()->ScrollTranslation()) { | 978 object.PaintProperties()->ScrollTranslation()) { |
931 context.current.transform = object.PaintProperties()->ScrollTranslation(); | 979 context.current.transform = object.PaintProperties()->ScrollTranslation(); |
932 context.current.scroll = context.current.transform->ScrollNode(); | 980 context.current.scroll = context.current.transform->ScrollNode(); |
933 context.current.should_flatten_inherited_transform = false; | 981 context.current.should_flatten_inherited_transform = false; |
934 } | 982 } |
935 } | 983 } |
936 | 984 |
985 static bool NeedsCssClipFixedPosition(const LayoutObject& object) { | |
986 return !object.IsLayoutView() && !object.CanContainFixedPositionObjects() && | |
987 NeedsCssClip(object); | |
988 } | |
989 | |
937 void PaintPropertyTreeBuilder::UpdateOutOfFlowContext( | 990 void PaintPropertyTreeBuilder::UpdateOutOfFlowContext( |
938 const LayoutObject& object, | 991 const LayoutObject& object, |
939 PaintPropertyTreeBuilderContext& context) { | 992 PaintPropertyTreeBuilderContext& context) { |
940 if (object.IsLayoutBlock()) | 993 if (object.IsLayoutBlock()) |
941 context.paint_offset_for_float = context.current.paint_offset; | 994 context.paint_offset_for_float = context.current.paint_offset; |
942 | 995 |
943 if (object.CanContainAbsolutePositionObjects()) { | 996 if (object.CanContainAbsolutePositionObjects()) { |
944 context.absolute_position = context.current; | 997 context.absolute_position = context.current; |
945 context.container_for_absolute_position = &object; | 998 context.container_for_absolute_position = &object; |
946 } | 999 } |
(...skipping 12 matching lines...) Expand all Loading... | |
959 } else if (object.CanContainFixedPositionObjects()) { | 1012 } else if (object.CanContainFixedPositionObjects()) { |
960 context.fixed_position = context.current; | 1013 context.fixed_position = context.current; |
961 } else if (object.GetMutableForPainting().PaintProperties() && | 1014 } else if (object.GetMutableForPainting().PaintProperties() && |
962 object.PaintProperties()->CssClip()) { | 1015 object.PaintProperties()->CssClip()) { |
963 // CSS clip applies to all descendants, even if this object is not a | 1016 // CSS clip applies to all descendants, even if this object is not a |
964 // containing block ancestor of the descendant. It is okay for | 1017 // containing block ancestor of the descendant. It is okay for |
965 // absolute-position descendants because having CSS clip implies being | 1018 // absolute-position descendants because having CSS clip implies being |
966 // absolute position container. However for fixed-position descendants we | 1019 // absolute position container. However for fixed-position descendants we |
967 // need to insert the clip here if we are not a containing block ancestor of | 1020 // need to insert the clip here if we are not a containing block ancestor of |
968 // them. | 1021 // them. |
969 auto* css_clip = | 1022 auto& properties = *object.GetMutableForPainting().PaintProperties(); |
970 object.GetMutableForPainting().PaintProperties()->CssClip(); | 1023 auto* css_clip = properties.CssClip(); |
971 | 1024 |
972 // Before we actually create anything, check whether in-flow context and | 1025 // Before we actually create anything, check whether in-flow context and |
973 // fixed-position context has exactly the same clip. Reuse if possible. | 1026 // fixed-position context has exactly the same clip. Reuse if possible. |
974 if (context.fixed_position.clip == css_clip->Parent()) { | 1027 if (context.fixed_position.clip == css_clip->Parent()) { |
975 context.fixed_position.clip = css_clip; | 1028 context.fixed_position.clip = css_clip; |
976 } else { | 1029 } else { |
977 if (object.NeedsPaintPropertyUpdate() || context.force_subtree_update) { | 1030 if (object.NeedsPaintPropertyUpdate() || context.force_subtree_update) { |
978 auto& properties = | |
979 object.GetMutableForPainting().EnsurePaintProperties(); | |
980 context.force_subtree_update |= properties.UpdateCssClipFixedPosition( | 1031 context.force_subtree_update |= properties.UpdateCssClipFixedPosition( |
981 context.fixed_position.clip, | 1032 context.fixed_position.clip, |
982 const_cast<TransformPaintPropertyNode*>( | 1033 const_cast<TransformPaintPropertyNode*>( |
983 css_clip->LocalTransformSpace()), | 1034 css_clip->LocalTransformSpace()), |
984 css_clip->ClipRect()); | 1035 css_clip->ClipRect()); |
985 } | 1036 } |
986 const auto* properties = object.PaintProperties(); | 1037 if (properties.CssClipFixedPosition()) |
987 if (properties && properties->CssClipFixedPosition()) | 1038 context.fixed_position.clip = properties.CssClipFixedPosition(); |
988 context.fixed_position.clip = properties->CssClipFixedPosition(); | |
989 return; | 1039 return; |
990 } | 1040 } |
991 } | 1041 } |
992 | 1042 |
993 if (object.NeedsPaintPropertyUpdate() || context.force_subtree_update) { | 1043 if (object.NeedsPaintPropertyUpdate() || context.force_subtree_update) { |
994 if (auto* properties = object.GetMutableForPainting().PaintProperties()) | 1044 if (auto* properties = object.GetMutableForPainting().PaintProperties()) |
995 context.force_subtree_update |= properties->ClearCssClipFixedPosition(); | 1045 context.force_subtree_update |= properties->ClearCssClipFixedPosition(); |
996 } | 1046 } |
997 } | 1047 } |
998 | 1048 |
(...skipping 102 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
1101 box.HasClip() || | 1151 box.HasClip() || |
1102 // Relative lengths (e.g., percentage values) in transform, perspective, | 1152 // Relative lengths (e.g., percentage values) in transform, perspective, |
1103 // transform-origin, and perspective-origin can depend on the size of the | 1153 // transform-origin, and perspective-origin can depend on the size of the |
1104 // frame rect, so force a property update if it changes. TODO(pdr): We | 1154 // frame rect, so force a property update if it changes. TODO(pdr): We |
1105 // only need to update properties if there are relative lengths. | 1155 // only need to update properties if there are relative lengths. |
1106 box.StyleRef().HasTransform() || box.StyleRef().HasPerspective() || | 1156 box.StyleRef().HasTransform() || box.StyleRef().HasPerspective() || |
1107 box_generates_property_nodes_for_mask_and_clip_path) | 1157 box_generates_property_nodes_for_mask_and_clip_path) |
1108 box.GetMutableForPainting().SetNeedsPaintPropertyUpdate(); | 1158 box.GetMutableForPainting().SetNeedsPaintPropertyUpdate(); |
1109 } | 1159 } |
1110 | 1160 |
1161 void PaintPropertyTreeBuilder::UpdatePaintProperties( | |
1162 const LayoutObject& object, | |
1163 PaintPropertyTreeBuilderContext& context) { | |
1164 bool needs_paint_properties = | |
1165 NeedsPaintOffsetTranslation(object) || NeedsTransform(object) || | |
1166 NeedsEffect(object) || NeedsTransformForNonRootSVG(object) || | |
1167 NeedsFilter(object) || NeedsCssClip(object) || | |
1168 NeedsScrollbarPaintOffset(object) || NeedsOverflowScroll(object) || | |
1169 NeedsPerspective(object) || NeedsSVGLocalToBorderBoxTransform(object) || | |
1170 NeedsScrollTranslation(object) || NeedsCssClipFixedPosition(object); | |
1171 | |
1172 bool has_paint_properties = object.PaintProperties(); | |
1173 | |
1174 if (needs_paint_properties) | |
1175 object.GetMutableForPainting().EnsurePaintProperties(); | |
1176 else | |
1177 object.GetMutableForPainting().ClearPaintProperties(); | |
1178 | |
1179 if (needs_paint_properties != has_paint_properties) | |
1180 context.force_subtree_update = true; | |
chrishtr
2017/04/21 22:02:36
Updated to force subtree update if we change alloc
| |
1181 } | |
1182 | |
1111 void PaintPropertyTreeBuilder::UpdatePropertiesForSelf( | 1183 void PaintPropertyTreeBuilder::UpdatePropertiesForSelf( |
1112 const LayoutObject& object, | 1184 const LayoutObject& object, |
1113 PaintPropertyTreeBuilderContext& context) { | 1185 PaintPropertyTreeBuilderContext& context) { |
1114 if (object.IsSVGHiddenContainer()) { | 1186 if (object.IsSVGHiddenContainer()) { |
1115 // SVG resources are painted within one or more other locations in the | 1187 // SVG resources are painted within one or more other locations in the |
1116 // SVG during paint, and hence have their own independent paint property | 1188 // SVG during paint, and hence have their own independent paint property |
1117 // trees, paint offset, etc. | 1189 // trees, paint offset, etc. |
1118 context = PaintPropertyTreeBuilderContext(); | 1190 context = PaintPropertyTreeBuilderContext(); |
1119 } | 1191 } |
1120 | 1192 |
1193 UpdatePaintProperties(object, context); | |
1194 | |
1121 // This is not in FindObjectPropertiesNeedingUpdateScope because paint offset | 1195 // This is not in FindObjectPropertiesNeedingUpdateScope because paint offset |
1122 // can change without needsPaintPropertyUpdate. | 1196 // can change without needsPaintPropertyUpdate. |
1123 UpdateForObjectLocationAndSize(object, context); | 1197 UpdateForObjectLocationAndSize(object, context); |
1124 | 1198 |
1125 #if DCHECK_IS_ON() | 1199 #if DCHECK_IS_ON() |
1126 FindObjectPropertiesNeedingUpdateScope check_needs_update_scope(object, | 1200 FindObjectPropertiesNeedingUpdateScope check_needs_update_scope(object, |
1127 context); | 1201 context); |
1128 #endif | 1202 #endif |
1129 | 1203 |
1130 if (object.IsBoxModelObject() || object.IsSVG()) { | 1204 if (object.IsBoxModelObject() || object.IsSVG()) { |
(...skipping 23 matching lines...) Expand all Loading... | |
1154 UpdateOverflowClip(object, context); | 1228 UpdateOverflowClip(object, context); |
1155 UpdatePerspective(object, context); | 1229 UpdatePerspective(object, context); |
1156 UpdateSvgLocalToBorderBoxTransform(object, context); | 1230 UpdateSvgLocalToBorderBoxTransform(object, context); |
1157 UpdateScrollAndScrollTranslation(object, context); | 1231 UpdateScrollAndScrollTranslation(object, context); |
1158 UpdateOutOfFlowContext(object, context); | 1232 UpdateOutOfFlowContext(object, context); |
1159 | 1233 |
1160 context.force_subtree_update |= object.SubtreeNeedsPaintPropertyUpdate(); | 1234 context.force_subtree_update |= object.SubtreeNeedsPaintPropertyUpdate(); |
1161 } | 1235 } |
1162 | 1236 |
1163 } // namespace blink | 1237 } // namespace blink |
OLD | NEW |