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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef PaintPropertyTreeBuilder_h | 5 #ifndef PaintPropertyTreeBuilder_h |
| 6 #define PaintPropertyTreeBuilder_h | 6 #define PaintPropertyTreeBuilder_h |
| 7 | 7 |
| 8 #include "platform/geometry/LayoutPoint.h" | 8 #include "platform/geometry/LayoutPoint.h" |
| 9 #include "platform/graphics/paint/ClipPaintPropertyNode.h" | 9 #include "platform/graphics/paint/ClipPaintPropertyNode.h" |
| 10 #include "platform/graphics/paint/EffectPaintPropertyNode.h" | 10 #include "platform/graphics/paint/EffectPaintPropertyNode.h" |
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| 154 PaintPropertyTreeBuilderContext&); | 154 PaintPropertyTreeBuilderContext&); |
| 155 ALWAYS_INLINE static void UpdateSvgLocalToBorderBoxTransform( | 155 ALWAYS_INLINE static void UpdateSvgLocalToBorderBoxTransform( |
| 156 const LayoutObject&, | 156 const LayoutObject&, |
| 157 PaintPropertyTreeBuilderContext&); | 157 PaintPropertyTreeBuilderContext&); |
| 158 ALWAYS_INLINE static void UpdateScrollAndScrollTranslation( | 158 ALWAYS_INLINE static void UpdateScrollAndScrollTranslation( |
| 159 const LayoutObject&, | 159 const LayoutObject&, |
| 160 PaintPropertyTreeBuilderContext&); | 160 PaintPropertyTreeBuilderContext&); |
| 161 ALWAYS_INLINE static void UpdateOutOfFlowContext( | 161 ALWAYS_INLINE static void UpdateOutOfFlowContext( |
| 162 const LayoutObject&, | 162 const LayoutObject&, |
| 163 PaintPropertyTreeBuilderContext&); | 163 PaintPropertyTreeBuilderContext&); |
| 164 | |
| 165 ALWAYS_INLINE static void UpdatePaintProperties(const LayoutObject&); | |
|
pdr.
2017/04/20 22:56:28
Can you add a comment here? Something like:
// Ens
chrishtr
2017/04/21 01:20:02
Done.
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| 164 }; | 166 }; |
| 165 | 167 |
| 166 } // namespace blink | 168 } // namespace blink |
| 167 | 169 |
| 168 #endif // PaintPropertyTreeBuilder_h | 170 #endif // PaintPropertyTreeBuilder_h |
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