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Side by Side Diff: ash/wm/lock_state_controller.h

Issue 2830933002: cros: Use SessionController for lock starting code (Closed)
Patch Set: fix nit Created 3 years, 8 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_WM_LOCK_STATE_CONTROLLER_H_ 5 #ifndef ASH_WM_LOCK_STATE_CONTROLLER_H_
6 #define ASH_WM_LOCK_STATE_CONTROLLER_H_ 6 #define ASH_WM_LOCK_STATE_CONTROLLER_H_
7 7
8 #include <memory> 8 #include <memory>
9 9
10 #include "ash/ash_export.h" 10 #include "ash/ash_export.h"
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109 // restart depending on the the state of the |RebootOnShutdown| device policy. 109 // restart depending on the the state of the |RebootOnShutdown| device policy.
110 void RequestShutdown(); 110 void RequestShutdown();
111 111
112 // Called when ScreenLocker is ready to close, but not yet destroyed. 112 // Called when ScreenLocker is ready to close, but not yet destroyed.
113 // Can be used to display "hiding" animations on unlock. 113 // Can be used to display "hiding" animations on unlock.
114 // |callback| will be called when all animations are done. 114 // |callback| will be called when all animations are done.
115 void OnLockScreenHide(base::Closure callback); 115 void OnLockScreenHide(base::Closure callback);
116 116
117 // Sets up the callback that should be called once lock animation is finished. 117 // Sets up the callback that should be called once lock animation is finished.
118 // Callback is guaranteed to be called once and then discarded. 118 // Callback is guaranteed to be called once and then discarded.
119 void SetLockScreenDisplayedCallback(const base::Closure& callback); 119 void SetLockScreenDisplayedCallback(base::OnceClosure callback);
120 120
121 // aura::WindowTreeHostObserver override: 121 // aura::WindowTreeHostObserver override:
122 void OnHostCloseRequested(const aura::WindowTreeHost* host) override; 122 void OnHostCloseRequested(const aura::WindowTreeHost* host) override;
123 123
124 // SessionObserver overrides: 124 // SessionObserver overrides:
125 void OnChromeTerminating() override; 125 void OnChromeTerminating() override;
126 void OnLockStateChanged(bool locked) override; 126 void OnLockStateChanged(bool locked) override;
127 127
128 void set_animator_for_test(SessionStateAnimator* animator) { 128 void set_animator_for_test(SessionStateAnimator* animator) {
129 animator_.reset(animator); 129 animator_.reset(animator);
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233 233
234 // Started when we begin displaying the pre-shutdown animation. When it 234 // Started when we begin displaying the pre-shutdown animation. When it
235 // fires, we start the shutdown animation and get ready to request shutdown. 235 // fires, we start the shutdown animation and get ready to request shutdown.
236 base::OneShotTimer pre_shutdown_timer_; 236 base::OneShotTimer pre_shutdown_timer_;
237 237
238 // Started when we display the shutdown animation. When it fires, we actually 238 // Started when we display the shutdown animation. When it fires, we actually
239 // request shutdown. Gives the animation time to complete before Chrome, X, 239 // request shutdown. Gives the animation time to complete before Chrome, X,
240 // etc. are shut down. 240 // etc. are shut down.
241 base::OneShotTimer real_shutdown_timer_; 241 base::OneShotTimer real_shutdown_timer_;
242 242
243 base::Closure lock_screen_displayed_callback_; 243 base::OnceClosure lock_screen_displayed_callback_;
244 244
245 ScopedSessionObserver scoped_session_observer_; 245 ScopedSessionObserver scoped_session_observer_;
246 246
247 base::WeakPtrFactory<LockStateController> weak_ptr_factory_; 247 base::WeakPtrFactory<LockStateController> weak_ptr_factory_;
248 248
249 DISALLOW_COPY_AND_ASSIGN(LockStateController); 249 DISALLOW_COPY_AND_ASSIGN(LockStateController);
250 }; 250 };
251 251
252 } // namespace ash 252 } // namespace ash
253 253
254 #endif // ASH_WM_LOCK_STATE_CONTROLLER_H_ 254 #endif // ASH_WM_LOCK_STATE_CONTROLLER_H_
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