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Issue 2829543003: gpu: Empty swaps for surfaceless output surfaces. (Closed)
Patch Set: new workaround Created 3 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
6 6
7 #include <limits.h> 7 #include <limits.h>
8 #include <stddef.h> 8 #include <stddef.h>
9 #include <stdint.h> 9 #include <stdint.h>
10 #include <stdio.h> 10 #include <stdio.h>
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3809 caps.gpu_rasterization = 3809 caps.gpu_rasterization =
3810 group_->gpu_feature_info() 3810 group_->gpu_feature_info()
3811 .status_values[GPU_FEATURE_TYPE_GPU_RASTERIZATION] == 3811 .status_values[GPU_FEATURE_TYPE_GPU_RASTERIZATION] ==
3812 kGpuFeatureStatusEnabled; 3812 kGpuFeatureStatusEnabled;
3813 caps.disable_webgl_rgb_multisampling_usage = 3813 caps.disable_webgl_rgb_multisampling_usage =
3814 workarounds().disable_webgl_rgb_multisampling_usage; 3814 workarounds().disable_webgl_rgb_multisampling_usage;
3815 caps.software_to_accelerated_canvas_upgrade = 3815 caps.software_to_accelerated_canvas_upgrade =
3816 !workarounds().disable_software_to_accelerated_canvas_upgrade; 3816 !workarounds().disable_software_to_accelerated_canvas_upgrade;
3817 caps.emulate_rgb_buffer_with_rgba = 3817 caps.emulate_rgb_buffer_with_rgba =
3818 workarounds().disable_gl_rgb_format; 3818 workarounds().disable_gl_rgb_format;
3819 if (workarounds().disable_non_empty_post_sub_buffers_for_onscreen_surfaces &&
3820 !surface_->IsOffscreen()) {
3821 caps.disable_non_empty_post_sub_buffers = true;
3822 }
3819 3823
3820 return caps; 3824 return caps;
3821 } 3825 }
3822 3826
3823 void GLES2DecoderImpl::UpdateCapabilities() { 3827 void GLES2DecoderImpl::UpdateCapabilities() {
3824 util_.set_num_compressed_texture_formats( 3828 util_.set_num_compressed_texture_formats(
3825 validators_->compressed_texture_format.GetValues().size()); 3829 validators_->compressed_texture_format.GetValues().size());
3826 util_.set_num_shader_binary_formats( 3830 util_.set_num_shader_binary_formats(
3827 validators_->shader_binary_format.GetValues().size()); 3831 validators_->shader_binary_format.GetValues().size());
3828 } 3832 }
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19577 } 19581 }
19578 19582
19579 // Include the auto-generated part of this file. We split this because it means 19583 // Include the auto-generated part of this file. We split this because it means
19580 // we can easily edit the non-auto generated parts right here in this file 19584 // we can easily edit the non-auto generated parts right here in this file
19581 // instead of having to edit some template or the code generator. 19585 // instead of having to edit some template or the code generator.
19582 #include "base/macros.h" 19586 #include "base/macros.h"
19583 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" 19587 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h"
19584 19588
19585 } // namespace gles2 19589 } // namespace gles2
19586 } // namespace gpu 19590 } // namespace gpu
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