| Index: Source/core/html/canvas/CanvasRenderingContext2D.idl
|
| diff --git a/Source/core/html/canvas/CanvasRenderingContext2D.idl b/Source/core/html/canvas/CanvasRenderingContext2D.idl
|
| index 4aa31cae745a60c3f26ef7c257795345d09268cd..f3050e36eabfba836f0bf092d27208c9beeee484 100644
|
| --- a/Source/core/html/canvas/CanvasRenderingContext2D.idl
|
| +++ b/Source/core/html/canvas/CanvasRenderingContext2D.idl
|
| @@ -23,90 +23,104 @@
|
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| */
|
|
|
| -enum CanvasWindingRule { "nonzero", "evenodd" };
|
| +// http://www.whatwg.org/specs/web-apps/current-work/multipage/the-canvas-element.html#canvasrenderingcontext2d
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| +
|
| +// FIXME: float => double throughout
|
| +// FIXME: Use union type in drawImage and createPattern once supported:
|
| +// http://crbug.com/372891
|
| +typedef (HTMLImageElement or
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| + HTMLVideoElement or
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| + HTMLCanvasElement // or
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| + // CanvasRenderingContext2D or
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| + // ImageBitmap
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| + ) CanvasImageSource;
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| +
|
| +enum CanvasFillRule { "nonzero", "evenodd" };
|
|
|
| [
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| TypeChecking=Interface|Nullable|Unrestricted,
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| WillBeGarbageCollected,
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| ] interface CanvasRenderingContext2D {
|
| -
|
| + // back-reference to the canvas
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| readonly attribute HTMLCanvasElement canvas;
|
|
|
| - void save();
|
| - void restore();
|
| + // state
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| + void save(); // push state on state stack
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| + void restore(); // pop state stack and restore state
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|
|
| + // transformations (default transform is the identity matrix)
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| [RuntimeEnabled=ExperimentalCanvasFeatures] attribute SVGMatrix currentTransform;
|
| - void scale(unrestricted float sx, unrestricted float sy);
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| + void scale(unrestricted float x, unrestricted float y);
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| void rotate(unrestricted float angle);
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| - void translate(unrestricted float tx, unrestricted float ty);
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| - void transform(unrestricted float m11, unrestricted float m12, unrestricted float m21, unrestricted float m22, unrestricted float dx, unrestricted float dy);
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| - void setTransform(unrestricted float m11, unrestricted float m12, unrestricted float m21, unrestricted float m22, unrestricted float dx, unrestricted float dy);
|
| + void translate(unrestricted float x, unrestricted float y);
|
| + void transform(unrestricted float a, unrestricted float b, unrestricted float c, unrestricted float d, unrestricted float e, unrestricted float f);
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| + void setTransform(unrestricted float a, unrestricted float b, unrestricted float c, unrestricted float d, unrestricted float e, unrestricted float f);
|
| void resetTransform();
|
|
|
| - attribute unrestricted float globalAlpha;
|
| - [TreatNullAs=NullString] attribute DOMString globalCompositeOperation;
|
| + // compositing
|
| + attribute unrestricted float globalAlpha; // (default 1.0)
|
| + [TreatNullAs=NullString] attribute DOMString globalCompositeOperation; // (default source-over)
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| +
|
| + // image smoothing
|
| + [ImplementedAs=imageSmoothingEnabled, MeasureAs=PrefixedImageSmoothingEnabled] attribute boolean webkitImageSmoothingEnabled;
|
| + [MeasureAs=UnprefixedImageSmoothingEnabled] attribute boolean imageSmoothingEnabled;
|
|
|
| + // colors and styles (see also the CanvasDrawingStyles interface)
|
| + // FIXME: Use union types when supported: http://crbug.com/372891
|
| + [Custom] attribute object strokeStyle; // (default black)
|
| + [Custom] attribute object fillStyle; // (default black)
|
| CanvasGradient createLinearGradient(float x0, float y0, float x1, float y1);
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| [RaisesException] CanvasGradient createRadialGradient(float x0, float y0, float r0, float x1, float y1, float r1);
|
| + [RaisesException] CanvasPattern createPattern(HTMLCanvasElement canvas, [TreatNullAs=NullString] DOMString repetitionType);
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| + [RaisesException] CanvasPattern createPattern(HTMLImageElement image, [TreatNullAs=NullString] DOMString repetitionType);
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| + [RaisesException] CanvasPattern createPattern(HTMLVideoElement image, [TreatNullAs=NullString] DOMString repetitionType);
|
|
|
| - attribute unrestricted float lineWidth;
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| - [TreatNullAs=NullString] attribute DOMString lineCap;
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| - [TreatNullAs=NullString] attribute DOMString lineJoin;
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| - attribute unrestricted float miterLimit;
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| -
|
| + // shadows
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| attribute unrestricted float shadowOffsetX;
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| attribute unrestricted float shadowOffsetY;
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| attribute unrestricted float shadowBlur;
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| [TreatNullAs=NullString] attribute DOMString shadowColor;
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|
|
| - void setLineDash(sequence<unrestricted float> dash);
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| - sequence<unrestricted float> getLineDash();
|
| - attribute unrestricted float lineDashOffset;
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| -
|
| + // rects
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| void clearRect(unrestricted float x, unrestricted float y, unrestricted float width, unrestricted float height);
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| void fillRect(unrestricted float x, unrestricted float y, unrestricted float width, unrestricted float height);
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| + void strokeRect(unrestricted float x, unrestricted float y, unrestricted float width, unrestricted float height);
|
|
|
| + // path API (see also CanvasPathMethods)
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| void beginPath();
|
| -
|
| - // FIXME: Simplify these using optional CanvasWindingRule once crbug.com/339000 gets fixed.
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| + // FIXME: Simplify these using optional CanvasFillRule once crbug.com/339000 gets fixed.
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| void fill();
|
| + void fill(CanvasFillRule winding);
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| [RuntimeEnabled=Path2D] void fill(Path2D path);
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| - void fill(CanvasWindingRule winding);
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| - [RuntimeEnabled=Path2D] void fill(Path2D path, CanvasWindingRule winding);
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| + [RuntimeEnabled=Path2D] void fill(Path2D path, CanvasFillRule winding);
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| void stroke();
|
| [RuntimeEnabled=Path2D] void stroke(Path2D path);
|
| - // FIXME: Simplify these using optional CanvasWindingRule once crbug.com/339000 gets fixed.
|
| + // Focus rings
|
| + [RuntimeEnabled=ExperimentalCanvasFeatures] void drawFocusIfNeeded(Element element);
|
| + [RuntimeEnabled=ExperimentalCanvasFeatures] void drawFocusIfNeeded(Path2D path, Element element);
|
| + [RuntimeEnabled=ExperimentalCanvasFeatures] boolean drawCustomFocusRing(Element element);
|
| +
|
| + [RuntimeEnabled=ExperimentalCanvasFeatures] void scrollPathIntoView();
|
| + [RuntimeEnabled=ExperimentalCanvasFeatures] void scrollPathIntoView(Path2D path);
|
| + // FIXME: Simplify these using optional CanvasFillRule once crbug.com/339000 gets fixed.
|
| void clip();
|
| + void clip(CanvasFillRule winding);
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| [RuntimeEnabled=Path2D] void clip(Path2D path);
|
| - void clip(CanvasWindingRule winding);
|
| - [RuntimeEnabled=Path2D] void clip(Path2D path, CanvasWindingRule winding);
|
| -
|
| - // FIXME: Simplify these using optional CanvasWindingRule once crbug.com/339000 gets fixed.
|
| + [RuntimeEnabled=Path2D] void clip(Path2D path, CanvasFillRule winding);
|
| + // FIXME: Simplify these using optional CanvasFillRule once crbug.com/339000 gets fixed.
|
| boolean isPointInPath(unrestricted float x, unrestricted float y);
|
| + boolean isPointInPath(unrestricted float x, unrestricted float y, CanvasFillRule winding);
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| [RuntimeEnabled=Path2D] boolean isPointInPath(Path2D path, unrestricted float x, unrestricted float y);
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| - boolean isPointInPath(unrestricted float x, unrestricted float y, CanvasWindingRule winding);
|
| - [RuntimeEnabled=Path2D] boolean isPointInPath(Path2D path, unrestricted float x, unrestricted float y, CanvasWindingRule winding);
|
| + [RuntimeEnabled=Path2D] boolean isPointInPath(Path2D path, unrestricted float x, unrestricted float y, CanvasFillRule winding);
|
| boolean isPointInStroke(unrestricted float x, unrestricted float y);
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| [RuntimeEnabled=Path2D] boolean isPointInStroke(Path2D path, unrestricted float x, unrestricted float y);
|
|
|
| - [RuntimeEnabled=ExperimentalCanvasFeatures] void scrollPathIntoView();
|
| - [RuntimeEnabled=ExperimentalCanvasFeatures] void scrollPathIntoView(Path2D path);
|
| -
|
| - // text
|
| - attribute DOMString font;
|
| - attribute DOMString textAlign;
|
| - attribute DOMString textBaseline;
|
| + // text (see also the CanvasDrawingStyles interface)
|
| void fillText(DOMString text, unrestricted float x, unrestricted float y, optional unrestricted float maxWidth);
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| void strokeText(DOMString text, unrestricted float x, unrestricted float y, optional unrestricted float maxWidth);
|
| -
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| TextMetrics measureText(DOMString text);
|
|
|
| - // Context state
|
| - // Should be merged with WebGL counterpart in CanvasRenderingContext, once no-longer experimental
|
| - [RuntimeEnabled=ExperimentalCanvasFeatures] boolean isContextLost();
|
| -
|
| - void strokeRect(unrestricted float x, unrestricted float y, unrestricted float width, unrestricted float height);
|
| -
|
| + // drawing images
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| [RaisesException] void drawImage(HTMLImageElement image, unrestricted float x, unrestricted float y);
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| [RaisesException] void drawImage(HTMLImageElement image, unrestricted float x, unrestricted float y, unrestricted float width, unrestricted float height);
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| [RaisesException] void drawImage(HTMLImageElement image, unrestricted float sx, unrestricted float sy, unrestricted float sw, unrestricted float sh, unrestricted float dx, unrestricted float dy, unrestricted float dw, unrestricted float dh);
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| @@ -120,32 +134,38 @@ enum CanvasWindingRule { "nonzero", "evenodd" };
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| [RuntimeEnabled=ExperimentalCanvasFeatures, RaisesException] void drawImage(ImageBitmap imageBitmap, unrestricted float x, unrestricted float y, unrestricted float width, unrestricted float height);
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| [RuntimeEnabled=ExperimentalCanvasFeatures, RaisesException] void drawImage(ImageBitmap imageBitmap, unrestricted float sx, unrestricted float sy, unrestricted float sw, unrestricted float sh, unrestricted float dx, unrestricted float dy, unrestricted float dw, unrestricted float dh);
|
|
|
| - void putImageData(ImageData imagedata, float dx, float dy);
|
| - void putImageData(ImageData imagedata, float dx, float dy, float dirtyX, float dirtyY, float dirtyWidth, float dirtyHeight);
|
| -
|
| - [RaisesException] CanvasPattern createPattern(HTMLCanvasElement canvas, [TreatNullAs=NullString] DOMString repetitionType);
|
| - [RaisesException] CanvasPattern createPattern(HTMLImageElement image, [TreatNullAs=NullString] DOMString repetitionType);
|
| - [RaisesException] CanvasPattern createPattern(HTMLVideoElement image, [TreatNullAs=NullString] DOMString repetitionType);
|
| + // pixel manipulation
|
| ImageData createImageData(ImageData imagedata);
|
| [RaisesException] ImageData createImageData(float sw, float sh);
|
| + [RaisesException] ImageData getImageData(float sx, float sy, float sw, float sh);
|
| + void putImageData(ImageData imagedata, float dx, float dy);
|
| + void putImageData(ImageData imagedata, float dx, float dy, float dirtyX, float dirtyY, float dirtyWidth, float dirtyHeight);
|
|
|
| - [Custom] attribute object strokeStyle;
|
| - [Custom] attribute object fillStyle;
|
| + // Context state
|
| + // Should be merged with WebGL counterpart in CanvasRenderingContext, once no-longer experimental
|
| + [RuntimeEnabled=ExperimentalCanvasFeatures] boolean isContextLost();
|
|
|
| - // pixel manipulation
|
| - [RaisesException] ImageData getImageData(float sx, float sy, float sw, float sh);
|
| + Canvas2DContextAttributes getContextAttributes();
|
|
|
| - // Focus rings
|
| - [RuntimeEnabled=ExperimentalCanvasFeatures] void drawFocusIfNeeded(Element element);
|
| - [RuntimeEnabled=ExperimentalCanvasFeatures] void drawFocusIfNeeded(Path2D path, Element element);
|
| - [RuntimeEnabled=ExperimentalCanvasFeatures] boolean drawCustomFocusRing(Element element);
|
| + // FIXME: factor out to CanvasDrawingStyles
|
| + // line caps/joins
|
| + attribute unrestricted float lineWidth; // (default 1)
|
| + [TreatNullAs=NullString] attribute DOMString lineCap; // "butt", "round", "square" (default "butt")
|
| + [TreatNullAs=NullString] attribute DOMString lineJoin; // "round", "bevel", "miter" (default "miter")
|
| + attribute unrestricted float miterLimit; // (default 10)
|
|
|
| - [ImplementedAs=imageSmoothingEnabled, MeasureAs=PrefixedImageSmoothingEnabled] attribute boolean webkitImageSmoothingEnabled;
|
| - [MeasureAs=UnprefixedImageSmoothingEnabled] attribute boolean imageSmoothingEnabled;
|
| + // dashed lines
|
| + void setLineDash(sequence<unrestricted float> dash);
|
| + sequence<unrestricted float> getLineDash();
|
| + attribute unrestricted float lineDashOffset;
|
|
|
| - Canvas2DContextAttributes getContextAttributes();
|
| + // text
|
| + attribute DOMString font; // (default 10px sans-serif)
|
| + attribute DOMString textAlign; // "start", "end", "left", "right", "center" (default: "start")
|
| + attribute DOMString textBaseline; // "top", "hanging", "middle", "alphabetic", "ideographic", "bottom" (default: "alphabetic")
|
|
|
| // Non-standard APIs. Candidates for deprecation
|
| + // https://developer.mozilla.org/en/docs/Web/API/CanvasRenderingContext2D
|
| [MeasureAs=CanvasRenderingContext2DSetAlpha] void setAlpha(unrestricted float alpha);
|
| [MeasureAs=CanvasRenderingContext2DSetCompositeOperation] void setCompositeOperation(DOMString compositeOperation);
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| [MeasureAs=CanvasRenderingContext2DSetLineWidth] void setLineWidth(unrestricted float width);
|
| @@ -153,11 +173,11 @@ enum CanvasWindingRule { "nonzero", "evenodd" };
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| [MeasureAs=CanvasRenderingContext2DSetLineJoin] void setLineJoin(DOMString join);
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| [MeasureAs=CanvasRenderingContext2DSetMiterLimit] void setMiterLimit(unrestricted float limit);
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| [MeasureAs=CanvasRenderingContext2DClearShadow] void clearShadow();
|
| - [MeasureAs=CanvasRenderingContext2DSetStrokeColor] void setStrokeColor([LegacyOverloadString] DOMString color, optional unrestricted float alpha);
|
| + [MeasureAs=CanvasRenderingContext2DSetStrokeColor] void setStrokeColor(DOMString color, optional unrestricted float alpha);
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| [MeasureAs=CanvasRenderingContext2DSetStrokeColor] void setStrokeColor(unrestricted float grayLevel, optional unrestricted float alpha);
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| [MeasureAs=CanvasRenderingContext2DSetStrokeColor] void setStrokeColor(unrestricted float r, unrestricted float g, unrestricted float b, unrestricted float a);
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| [MeasureAs=CanvasRenderingContext2DSetStrokeColor] void setStrokeColor(unrestricted float c, unrestricted float m, unrestricted float y, unrestricted float k, unrestricted float a);
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| - [MeasureAs=CanvasRenderingContext2DSetFillColor] void setFillColor([LegacyOverloadString] DOMString color, optional unrestricted float alpha);
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| + [MeasureAs=CanvasRenderingContext2DSetFillColor] void setFillColor(DOMString color, optional unrestricted float alpha);
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| [MeasureAs=CanvasRenderingContext2DSetFillColor] void setFillColor(unrestricted float grayLevel, optional unrestricted float alpha);
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| [MeasureAs=CanvasRenderingContext2DSetFillColor] void setFillColor(unrestricted float r, unrestricted float g, unrestricted float b, unrestricted float a);
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| [MeasureAs=CanvasRenderingContext2DSetFillColor] void setFillColor(unrestricted float c, unrestricted float m, unrestricted float y, unrestricted float k, unrestricted float a);
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|
|