| Index: cc/layers/picture_layer_impl.cc | 
| diff --git a/cc/layers/picture_layer_impl.cc b/cc/layers/picture_layer_impl.cc | 
| index 1493709212f89ff8d4488cf3ed1f15ab93956b75..fd370f53e383219eeb0c113751ce8b09bd84ae5e 100644 | 
| --- a/cc/layers/picture_layer_impl.cc | 
| +++ b/cc/layers/picture_layer_impl.cc | 
| @@ -851,8 +851,10 @@ gfx::Size PictureLayerImpl::CalculateTileSize( | 
| return gfx::Size(tile_width, tile_height); | 
| } | 
|  | 
| -void PictureLayerImpl::GetContentsResourceId(ResourceId* resource_id, | 
| -                                             gfx::Size* resource_size) const { | 
| +void PictureLayerImpl::GetContentsResourceId( | 
| +    ResourceId* resource_id, | 
| +    gfx::Size* resource_size, | 
| +    gfx::SizeF* resource_uv_size) const { | 
| // The bounds and the pile size may differ if the pile wasn't updated (ie. | 
| // PictureLayer::Update didn't happen). In that case the pile will be empty. | 
| DCHECK(raster_source_->GetSize().IsEmpty() || | 
| @@ -885,6 +887,18 @@ void PictureLayerImpl::GetContentsResourceId(ResourceId* resource_id, | 
|  | 
| *resource_id = draw_info.resource_id(); | 
| *resource_size = draw_info.resource_size(); | 
| +  // |resource_uv_size| represents the range of UV coordinates that map to the | 
| +  // content being drawn. Typically, we draw to the entire texture, so these | 
| +  // coordinates are (1.0f, 1.0f). However, if we are rasterizing to an | 
| +  // over-large texture, this size will be smaller, mapping to the subset of the | 
| +  // texture being used. | 
| +  gfx::SizeF requested_tile_size = | 
| +      gfx::SizeF(iter->tiling()->tiling_data()->tiling_size()); | 
| +  DCHECK_LE(requested_tile_size.width(), draw_info.resource_size().width()); | 
| +  DCHECK_LE(requested_tile_size.height(), draw_info.resource_size().height()); | 
| +  *resource_uv_size = gfx::SizeF( | 
| +      requested_tile_size.width() / draw_info.resource_size().width(), | 
| +      requested_tile_size.height() / draw_info.resource_size().height()); | 
| } | 
|  | 
| void PictureLayerImpl::SetNearestNeighbor(bool nearest_neighbor) { | 
|  |