Index: headless/app/headless_example.cc |
diff --git a/headless/app/headless_example.cc b/headless/app/headless_example.cc |
index d344796bdde0553dcc50467466b5ce9bc3ad11df..56932ef45ba937630c5ff3ef41986bf4f855def6 100644 |
--- a/headless/app/headless_example.cc |
+++ b/headless/app/headless_example.cc |
@@ -11,7 +11,6 @@ |
#include "base/bind.h" |
#include "base/command_line.h" |
#include "base/memory/weak_ptr.h" |
-#include "build/build_config.h" |
#include "headless/public/devtools/domains/page.h" |
#include "headless/public/devtools/domains/runtime.h" |
#include "headless/public/headless_browser.h" |
@@ -19,11 +18,6 @@ |
#include "headless/public/headless_devtools_target.h" |
#include "headless/public/headless_web_contents.h" |
#include "ui/gfx/geometry/size.h" |
- |
-#if defined(OS_WIN) |
-#include "content/public/app/sandbox_helper_win.h" |
-#include "sandbox/win/src/sandbox_types.h" |
-#endif |
// This class contains the main application logic, i.e., waiting for a page to |
// load and printing its DOM. Note that browser initialization happens outside |
@@ -164,24 +158,15 @@ |
} |
int main(int argc, const char** argv) { |
-#if !defined(OS_WIN) |
// This function must be the first thing we call to make sure child processes |
// such as the renderer are started properly. The headless library starts |
// child processes by forking and exec'ing the main application. |
headless::RunChildProcessIfNeeded(argc, argv); |
-#endif |
// Create a headless browser instance. There can be one of these per process |
// and it can only be initialized once. |
headless::HeadlessBrowser::Options::Builder builder(argc, argv); |
-#if defined(OS_WIN) |
- // In windows, you must initialize and set the sandbox, or pass it along |
- // if it has already been initialized. |
- sandbox::SandboxInterfaceInfo sandbox_info = {0}; |
- content::InitializeSandboxInfo(&sandbox_info); |
- builder.SetSandboxInfo(&sandbox_info); |
-#endif |
// Here you can customize browser options. As an example we set the window |
// size. |
builder.SetWindowSize(gfx::Size(800, 600)); |