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Issue 2827233002: Revert of Do not hide shadow underlay for max/fullscreen state even if the client disables the ... (Closed)
Patch Set: Rebased due to a merge conflict (not very trivial). Created 3 years, 8 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "components/exo/shell_surface.h" 5 #include "components/exo/shell_surface.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "ash/frame/custom_frame_view_ash.h" 9 #include "ash/frame/custom_frame_view_ash.h"
10 #include "ash/public/cpp/shell_window_ids.h" 10 #include "ash/public/cpp/shell_window_ids.h"
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1551 1551
1552 surface_->window()->SetBounds( 1552 surface_->window()->SetBounds(
1553 gfx::Rect(GetSurfaceOrigin() + client_view_bounds.OffsetFromOrigin(), 1553 gfx::Rect(GetSurfaceOrigin() + client_view_bounds.OffsetFromOrigin(),
1554 surface_->window()->layer()->size())); 1554 surface_->window()->layer()->size()));
1555 } 1555 }
1556 1556
1557 void ShellSurface::UpdateShadow() { 1557 void ShellSurface::UpdateShadow() {
1558 if (!widget_ || !surface_) 1558 if (!widget_ || !surface_)
1559 return; 1559 return;
1560 aura::Window* window = widget_->GetNativeWindow(); 1560 aura::Window* window = widget_->GetNativeWindow();
1561 1561 if (!shadow_enabled_) {
1562 bool underlay_capture_events =
1563 WMHelper::GetInstance()->IsSpokenFeedbackEnabled() && widget_->IsActive();
1564 bool black_background_enabled =
1565 ((widget_->IsFullscreen() || widget_->IsMaximized()) ||
1566 underlay_capture_events) &&
1567 ash::wm::GetWindowState(window)->allow_set_bounds_direct() &&
1568 window->layer()->GetTargetTransform().IsIdentity();
1569 if (!shadow_enabled_ && !black_background_enabled) {
1570 wm::SetShadowElevation(window, wm::ShadowElevation::NONE); 1562 wm::SetShadowElevation(window, wm::ShadowElevation::NONE);
1571 if (shadow_underlay_) 1563 if (shadow_underlay_)
1572 shadow_underlay_->Hide(); 1564 shadow_underlay_->Hide();
1573 } else { 1565 } else {
1574 wm::SetShadowElevation(window, wm::ShadowElevation::MEDIUM); 1566 wm::SetShadowElevation(window, wm::ShadowElevation::MEDIUM);
1575 gfx::Rect shadow_content_bounds = 1567 gfx::Rect shadow_content_bounds =
1576 gfx::ScaleToEnclosedRect(shadow_content_bounds_, 1.f / scale_); 1568 gfx::ScaleToEnclosedRect(shadow_content_bounds_, 1.f / scale_);
1577 1569
1578 // Convert from screen to display coordinates. 1570 // Convert from screen to display coordinates.
1579 if (!shadow_content_bounds.IsEmpty()) { 1571 if (!shadow_content_bounds.IsEmpty()) {
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1627 DCHECK(shadow_underlay_->layer()->fills_bounds_opaquely()); 1619 DCHECK(shadow_underlay_->layer()->fills_bounds_opaquely());
1628 if (shadow_underlay_in_surface_) { 1620 if (shadow_underlay_in_surface_) {
1629 surface_->window()->AddChild(shadow_underlay_); 1621 surface_->window()->AddChild(shadow_underlay_);
1630 surface_->window()->StackChildAtBottom(shadow_underlay_); 1622 surface_->window()->StackChildAtBottom(shadow_underlay_);
1631 } else { 1623 } else {
1632 window->AddChild(shadow_underlay_); 1624 window->AddChild(shadow_underlay_);
1633 window->StackChildAtBottom(shadow_underlay_); 1625 window->StackChildAtBottom(shadow_underlay_);
1634 } 1626 }
1635 } 1627 }
1636 1628
1629 bool underlay_capture_events =
1630 WMHelper::GetInstance()->IsSpokenFeedbackEnabled() &&
1631 widget_->IsActive();
1632
1637 float shadow_underlay_opacity = shadow_background_opacity_; 1633 float shadow_underlay_opacity = shadow_background_opacity_;
1638 1634
1639 // Put the black background layer behind the window if 1635 // Put the black background layer behind the window if
1640 // 1) the window is in immersive fullscreen, maximized or is active with 1636 // 1) the window is in immersive fullscreen, maximized or is active with
1641 // spoken feedback enabled. 1637 // spoken feedback enabled.
1642 // 2) the window can control the bounds of the window in fullscreen ( 1638 // 2) the window can control the bounds of the window in fullscreen (
1643 // thus the background can be visible). 1639 // thus the background can be visible).
1644 // 3) the window has no transform (the transformed background may 1640 // 3) the window has no transform (the transformed background may
1645 // not cover the entire background, e.g. overview mode). 1641 // not cover the entire background, e.g. overview mode).
1646 if (black_background_enabled) { 1642 if ((widget_->IsFullscreen() || widget_->IsMaximized() ||
1643 underlay_capture_events) &&
1644 ash::wm::GetWindowState(window)->allow_set_bounds_direct() &&
1645 window->layer()->GetTargetTransform().IsIdentity()) {
1647 if (shadow_underlay_in_surface_) { 1646 if (shadow_underlay_in_surface_) {
1648 shadow_underlay_bounds = gfx::Rect(surface_->window()->bounds().size()); 1647 shadow_underlay_bounds = gfx::Rect(surface_->window()->bounds().size());
1649 } else { 1648 } else {
1650 gfx::Point origin; 1649 gfx::Point origin;
1651 origin -= window->bounds().origin().OffsetFromOrigin(); 1650 origin -= window->bounds().origin().OffsetFromOrigin();
1652 shadow_bounds.set_origin(origin); 1651 shadow_bounds.set_origin(origin);
1653 shadow_bounds.set_size(window->parent()->bounds().size()); 1652 shadow_bounds.set_size(window->parent()->bounds().size());
1654 } 1653 }
1655 shadow_underlay_opacity = 1.0f; 1654 shadow_underlay_opacity = 1.0f;
1656 } 1655 }
1657 1656
1658 if (!shadow_underlay_in_surface_) 1657 if (!shadow_underlay_in_surface_)
1659 shadow_underlay_bounds = shadow_bounds; 1658 shadow_underlay_bounds = shadow_bounds;
1660 1659
1661 shadow_underlay_->SetBounds(shadow_underlay_bounds);
1662
1663 // Constrain the underlay bounds to the client area in case shell surface 1660 // Constrain the underlay bounds to the client area in case shell surface
1664 // frame is enabled. 1661 // frame is enabled.
1665 if (frame_enabled_) { 1662 if (frame_enabled_) {
1666 shadow_underlay_bounds.Intersect( 1663 shadow_underlay_bounds.Intersect(
1667 widget_->non_client_view()->frame_view()->GetBoundsForClientView()); 1664 widget_->non_client_view()->frame_view()->GetBoundsForClientView());
1668 } 1665 }
1669 1666
1667 shadow_underlay_->SetBounds(shadow_underlay_bounds);
1668
1670 shadow_underlay_->Show(); 1669 shadow_underlay_->Show();
1671 1670
1672 // TODO(oshima): Setting to the same value should be no-op. 1671 // TODO(oshima): Setting to the same value should be no-op.
1673 // crbug.com/642223. 1672 // crbug.com/642223.
1674 if (shadow_underlay_opacity != 1673 if (shadow_underlay_opacity !=
1675 shadow_underlay_->layer()->GetTargetOpacity()) { 1674 shadow_underlay_->layer()->GetTargetOpacity()) {
1676 shadow_underlay_->layer()->SetOpacity(shadow_underlay_opacity); 1675 shadow_underlay_->layer()->SetOpacity(shadow_underlay_opacity);
1677 } 1676 }
1678 1677
1679 wm::Shadow* shadow = wm::ShadowController::GetShadowForWindow(window); 1678 wm::Shadow* shadow = wm::ShadowController::GetShadowForWindow(window);
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1711 gfx::Point ShellSurface::GetMouseLocation() const { 1710 gfx::Point ShellSurface::GetMouseLocation() const {
1712 aura::Window* const root_window = widget_->GetNativeWindow()->GetRootWindow(); 1711 aura::Window* const root_window = widget_->GetNativeWindow()->GetRootWindow();
1713 gfx::Point location = 1712 gfx::Point location =
1714 root_window->GetHost()->dispatcher()->GetLastMouseLocationInRoot(); 1713 root_window->GetHost()->dispatcher()->GetLastMouseLocationInRoot();
1715 aura::Window::ConvertPointToTarget( 1714 aura::Window::ConvertPointToTarget(
1716 root_window, widget_->GetNativeWindow()->parent(), &location); 1715 root_window, widget_->GetNativeWindow()->parent(), &location);
1717 return location; 1716 return location;
1718 } 1717 }
1719 1718
1720 } // namespace exo 1719 } // namespace exo
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