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Side by Side Diff: src/compiler/machine-operator.h

Issue 2827143002: [WASM SIMD] Remove opcodes that are slow on some platforms. (Closed)
Patch Set: Remove stray tests. Created 3 years, 8 months ago
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1 // Copyright 2013 the V8 project authors. All rights reserved. 1 // Copyright 2013 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_COMPILER_MACHINE_OPERATOR_H_ 5 #ifndef V8_COMPILER_MACHINE_OPERATOR_H_
6 #define V8_COMPILER_MACHINE_OPERATOR_H_ 6 #define V8_COMPILER_MACHINE_OPERATOR_H_
7 7
8 #include "src/base/compiler-specific.h" 8 #include "src/base/compiler-specific.h"
9 #include "src/base/flags.h" 9 #include "src/base/flags.h"
10 #include "src/globals.h" 10 #include "src/globals.h"
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434 const Operator* Float64SilenceNaN(); 434 const Operator* Float64SilenceNaN();
435 435
436 // SIMD operators. 436 // SIMD operators.
437 const Operator* F32x4Splat(); 437 const Operator* F32x4Splat();
438 const Operator* F32x4ExtractLane(int32_t); 438 const Operator* F32x4ExtractLane(int32_t);
439 const Operator* F32x4ReplaceLane(int32_t); 439 const Operator* F32x4ReplaceLane(int32_t);
440 const Operator* F32x4SConvertI32x4(); 440 const Operator* F32x4SConvertI32x4();
441 const Operator* F32x4UConvertI32x4(); 441 const Operator* F32x4UConvertI32x4();
442 const Operator* F32x4Abs(); 442 const Operator* F32x4Abs();
443 const Operator* F32x4Neg(); 443 const Operator* F32x4Neg();
444 const Operator* F32x4Sqrt();
445 const Operator* F32x4RecipApprox(); 444 const Operator* F32x4RecipApprox();
446 const Operator* F32x4RecipSqrtApprox(); 445 const Operator* F32x4RecipSqrtApprox();
447 const Operator* F32x4Add(); 446 const Operator* F32x4Add();
448 const Operator* F32x4Sub(); 447 const Operator* F32x4Sub();
449 const Operator* F32x4Mul(); 448 const Operator* F32x4Mul();
450 const Operator* F32x4Div(); 449 const Operator* F32x4Div();
451 const Operator* F32x4Min(); 450 const Operator* F32x4Min();
452 const Operator* F32x4Max(); 451 const Operator* F32x4Max();
453 const Operator* F32x4MinNum();
454 const Operator* F32x4MaxNum();
455 const Operator* F32x4RecipRefine();
456 const Operator* F32x4RecipSqrtRefine();
457 const Operator* F32x4Eq(); 452 const Operator* F32x4Eq();
458 const Operator* F32x4Ne(); 453 const Operator* F32x4Ne();
459 const Operator* F32x4Lt(); 454 const Operator* F32x4Lt();
460 const Operator* F32x4Le(); 455 const Operator* F32x4Le();
461 456
462 const Operator* I32x4Splat(); 457 const Operator* I32x4Splat();
463 const Operator* I32x4ExtractLane(int32_t); 458 const Operator* I32x4ExtractLane(int32_t);
464 const Operator* I32x4ReplaceLane(int32_t); 459 const Operator* I32x4ReplaceLane(int32_t);
465 const Operator* I32x4SConvertF32x4(); 460 const Operator* I32x4SConvertF32x4();
466 const Operator* I32x4SConvertI16x8Low(); 461 const Operator* I32x4SConvertI16x8Low();
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694 }; 689 };
695 690
696 691
697 DEFINE_OPERATORS_FOR_FLAGS(MachineOperatorBuilder::Flags) 692 DEFINE_OPERATORS_FOR_FLAGS(MachineOperatorBuilder::Flags)
698 693
699 } // namespace compiler 694 } // namespace compiler
700 } // namespace internal 695 } // namespace internal
701 } // namespace v8 696 } // namespace v8
702 697
703 #endif // V8_COMPILER_MACHINE_OPERATOR_H_ 698 #endif // V8_COMPILER_MACHINE_OPERATOR_H_
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