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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_SURFACES_SURFACE_AGGREGATOR_H_ | 5 #ifndef CC_SURFACES_SURFACE_AGGREGATOR_H_ |
6 #define CC_SURFACES_SURFACE_AGGREGATOR_H_ | 6 #define CC_SURFACES_SURFACE_AGGREGATOR_H_ |
7 | 7 |
| 8 #include <map> |
8 #include <memory> | 9 #include <memory> |
| 10 #include <set> |
| 11 #include <unordered_map> |
| 12 #include <unordered_set> |
9 | 13 |
10 #include "base/containers/flat_map.h" | |
11 #include "base/containers/flat_set.h" | |
12 #include "base/macros.h" | 14 #include "base/macros.h" |
13 #include "base/memory/weak_ptr.h" | 15 #include "base/memory/weak_ptr.h" |
14 #include "cc/quads/draw_quad.h" | 16 #include "cc/quads/draw_quad.h" |
15 #include "cc/quads/render_pass.h" | 17 #include "cc/quads/render_pass.h" |
16 #include "cc/resources/transferable_resource.h" | 18 #include "cc/resources/transferable_resource.h" |
17 #include "cc/surfaces/surface_id.h" | 19 #include "cc/surfaces/surface_id.h" |
18 #include "cc/surfaces/surfaces_export.h" | 20 #include "cc/surfaces/surfaces_export.h" |
19 #include "ui/gfx/color_space.h" | 21 #include "ui/gfx/color_space.h" |
20 | 22 |
21 namespace cc { | 23 namespace cc { |
22 | 24 |
23 class CompositorFrame; | 25 class CompositorFrame; |
24 class ResourceProvider; | 26 class ResourceProvider; |
25 class Surface; | 27 class Surface; |
26 class SurfaceDrawQuad; | 28 class SurfaceDrawQuad; |
27 class SurfaceManager; | 29 class SurfaceManager; |
28 | 30 |
29 class CC_SURFACES_EXPORT SurfaceAggregator { | 31 class CC_SURFACES_EXPORT SurfaceAggregator { |
30 public: | 32 public: |
31 using SurfaceIndexMap = base::flat_map<SurfaceId, int>; | 33 using SurfaceIndexMap = std::unordered_map<SurfaceId, int, SurfaceIdHash>; |
32 | 34 |
33 SurfaceAggregator(SurfaceManager* manager, | 35 SurfaceAggregator(SurfaceManager* manager, |
34 ResourceProvider* provider, | 36 ResourceProvider* provider, |
35 bool aggregate_only_damaged); | 37 bool aggregate_only_damaged); |
36 ~SurfaceAggregator(); | 38 ~SurfaceAggregator(); |
37 | 39 |
38 CompositorFrame Aggregate(const SurfaceId& surface_id); | 40 CompositorFrame Aggregate(const SurfaceId& surface_id); |
39 void ReleaseResources(const SurfaceId& surface_id); | 41 void ReleaseResources(const SurfaceId& surface_id); |
40 SurfaceIndexMap& previous_contained_surfaces() { | 42 SurfaceIndexMap& previous_contained_surfaces() { |
41 return previous_contained_surfaces_; | 43 return previous_contained_surfaces_; |
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56 | 58 |
57 bool is_clipped; | 59 bool is_clipped; |
58 gfx::Rect rect; | 60 gfx::Rect rect; |
59 }; | 61 }; |
60 | 62 |
61 struct PrewalkResult { | 63 struct PrewalkResult { |
62 PrewalkResult(); | 64 PrewalkResult(); |
63 ~PrewalkResult(); | 65 ~PrewalkResult(); |
64 // This is the set of Surfaces that were referenced by another Surface, but | 66 // This is the set of Surfaces that were referenced by another Surface, but |
65 // not included in a SurfaceDrawQuad. | 67 // not included in a SurfaceDrawQuad. |
66 base::flat_set<SurfaceId> undrawn_surfaces; | 68 std::set<SurfaceId> undrawn_surfaces; |
67 bool may_contain_video = false; | 69 bool may_contain_video = false; |
68 }; | 70 }; |
69 | 71 |
70 struct RenderPassInfo { | 72 struct RenderPassInfo { |
71 // This is the id the pass is mapped to. | 73 // This is the id the pass is mapped to. |
72 int id; | 74 int id; |
73 // This is true if the pass was used in the last aggregated frame. | 75 // This is true if the pass was used in the last aggregated frame. |
74 bool in_use = true; | 76 bool in_use = true; |
75 }; | 77 }; |
76 | 78 |
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136 const RenderPass& source, | 138 const RenderPass& source, |
137 const gfx::Rect& full_rect) const; | 139 const gfx::Rect& full_rect) const; |
138 | 140 |
139 SurfaceManager* manager_; | 141 SurfaceManager* manager_; |
140 ResourceProvider* provider_; | 142 ResourceProvider* provider_; |
141 | 143 |
142 // Every Surface has its own RenderPass ID namespace. This structure maps | 144 // Every Surface has its own RenderPass ID namespace. This structure maps |
143 // each source (SurfaceId, RenderPass id) to a unified ID namespace that's | 145 // each source (SurfaceId, RenderPass id) to a unified ID namespace that's |
144 // used in the aggregated frame. An entry is removed from the map if it's not | 146 // used in the aggregated frame. An entry is removed from the map if it's not |
145 // used for one output frame. | 147 // used for one output frame. |
146 base::flat_map<std::pair<SurfaceId, int>, RenderPassInfo> | 148 using RenderPassIdAllocatorMap = |
147 render_pass_allocator_map_; | 149 std::map<std::pair<SurfaceId, int>, RenderPassInfo>; |
| 150 RenderPassIdAllocatorMap render_pass_allocator_map_; |
148 int next_render_pass_id_; | 151 int next_render_pass_id_; |
149 const bool aggregate_only_damaged_; | 152 const bool aggregate_only_damaged_; |
150 bool output_is_secure_; | 153 bool output_is_secure_; |
151 | 154 |
152 // The color space for the root render pass. If this is different from | 155 // The color space for the root render pass. If this is different from |
153 // |blending_color_space_|, then a final render pass to convert between | 156 // |blending_color_space_|, then a final render pass to convert between |
154 // the two will be added. | 157 // the two will be added. |
155 gfx::ColorSpace output_color_space_; | 158 gfx::ColorSpace output_color_space_; |
156 // The color space in which blending is done, used for all non-root render | 159 // The color space in which blending is done, used for all non-root render |
157 // passes. | 160 // passes. |
158 gfx::ColorSpace blending_color_space_; | 161 gfx::ColorSpace blending_color_space_; |
159 // The id for the final color conversion render pass. | 162 // The id for the final color conversion render pass. |
160 int color_conversion_render_pass_id_ = 0; | 163 int color_conversion_render_pass_id_ = 0; |
161 | 164 |
162 base::flat_map<SurfaceId, int> surface_id_to_resource_child_id_; | 165 using SurfaceToResourceChildIdMap = |
| 166 std::unordered_map<SurfaceId, int, SurfaceIdHash>; |
| 167 SurfaceToResourceChildIdMap surface_id_to_resource_child_id_; |
163 | 168 |
164 // The following state is only valid for the duration of one Aggregate call | 169 // The following state is only valid for the duration of one Aggregate call |
165 // and is only stored on the class to avoid having to pass through every | 170 // and is only stored on the class to avoid having to pass through every |
166 // function call. | 171 // function call. |
167 | 172 |
168 // This is the set of surfaces referenced in the aggregation so far, used to | 173 // This is the set of surfaces referenced in the aggregation so far, used to |
169 // detect cycles. | 174 // detect cycles. |
170 base::flat_set<SurfaceId> referenced_surfaces_; | 175 using SurfaceSet = std::set<SurfaceId>; |
| 176 SurfaceSet referenced_surfaces_; |
171 | 177 |
172 // For each Surface used in the last aggregation, gives the frame_index at | 178 // For each Surface used in the last aggregation, gives the frame_index at |
173 // that time. | 179 // that time. |
174 SurfaceIndexMap previous_contained_surfaces_; | 180 SurfaceIndexMap previous_contained_surfaces_; |
175 SurfaceIndexMap contained_surfaces_; | 181 SurfaceIndexMap contained_surfaces_; |
176 | 182 |
177 // After surface validation, every Surface in this set is valid. | 183 // After surface validation, every Surface in this set is valid. |
178 base::flat_set<SurfaceId> valid_surfaces_; | 184 std::unordered_set<SurfaceId, SurfaceIdHash> valid_surfaces_; |
179 | 185 |
180 // This is the pass list for the aggregated frame. | 186 // This is the pass list for the aggregated frame. |
181 RenderPassList* dest_pass_list_; | 187 RenderPassList* dest_pass_list_; |
182 | 188 |
183 // This is the set of aggregated pass ids that are affected by filters that | 189 // This is the set of aggregated pass ids that are affected by filters that |
184 // move pixels. | 190 // move pixels. |
185 base::flat_set<int> moved_pixel_passes_; | 191 std::unordered_set<int> moved_pixel_passes_; |
186 | 192 |
187 // This is the set of aggregated pass ids that are drawn by copy requests, so | 193 // This is the set of aggregated pass ids that are drawn by copy requests, so |
188 // should not have their damage rects clipped to the root damage rect. | 194 // should not have their damage rects clipped to the root damage rect. |
189 base::flat_set<int> copy_request_passes_; | 195 std::unordered_set<int> copy_request_passes_; |
190 | 196 |
191 // This maps each aggregated pass id to the set of (aggregated) pass ids | 197 // This maps each aggregated pass id to the set of (aggregated) pass ids |
192 // that its RenderPassDrawQuads depend on | 198 // that its RenderPassDrawQuads depend on |
193 base::flat_map<int, base::flat_set<int>> render_pass_dependencies_; | 199 std::unordered_map<int, std::unordered_set<int>> render_pass_dependencies_; |
194 | 200 |
195 // The root damage rect of the currently-aggregating frame. | 201 // The root damage rect of the currently-aggregating frame. |
196 gfx::Rect root_damage_rect_; | 202 gfx::Rect root_damage_rect_; |
197 | 203 |
198 // True if the frame that's currently being aggregated has copy requests. | 204 // True if the frame that's currently being aggregated has copy requests. |
199 // This is valid during Aggregate after PrewalkTree is called. | 205 // This is valid during Aggregate after PrewalkTree is called. |
200 bool has_copy_requests_; | 206 bool has_copy_requests_; |
201 | 207 |
202 // Resource list for the aggregated frame. | 208 // Resource list for the aggregated frame. |
203 TransferableResourceArray* dest_resource_list_; | 209 TransferableResourceArray* dest_resource_list_; |
204 | 210 |
205 // Tracks UMA stats for SurfaceDrawQuads during a call to Aggregate(). | 211 // Tracks UMA stats for SurfaceDrawQuads during a call to Aggregate(). |
206 SurfaceDrawQuadUmaStats uma_stats_; | 212 SurfaceDrawQuadUmaStats uma_stats_; |
207 | 213 |
208 base::WeakPtrFactory<SurfaceAggregator> weak_factory_; | 214 base::WeakPtrFactory<SurfaceAggregator> weak_factory_; |
209 | 215 |
210 DISALLOW_COPY_AND_ASSIGN(SurfaceAggregator); | 216 DISALLOW_COPY_AND_ASSIGN(SurfaceAggregator); |
211 }; | 217 }; |
212 | 218 |
213 } // namespace cc | 219 } // namespace cc |
214 | 220 |
215 #endif // CC_SURFACES_SURFACE_AGGREGATOR_H_ | 221 #endif // CC_SURFACES_SURFACE_AGGREGATOR_H_ |
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