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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // https://drafts.css-houdini.org/css-paint-api/#paintrenderingcontext2d | 5 // https://drafts.css-houdini.org/css-paint-api/#paintrenderingcontext2d |
| 6 | 6 |
| 7 [ | 7 [ |
| 8 Exposed=PaintWorklet, | 8 Exposed=PaintWorklet, |
| 9 RuntimeEnabled=CSSPaintAPI, | 9 RuntimeEnabled=CSSPaintAPI, |
| 10 ] interface PaintRenderingContext2D { | 10 ] interface PaintRenderingContext2D { |
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| 40 attribute unrestricted double shadowOffsetX; | 40 attribute unrestricted double shadowOffsetX; |
| 41 attribute unrestricted double shadowOffsetY; | 41 attribute unrestricted double shadowOffsetY; |
| 42 attribute unrestricted double shadowBlur; | 42 attribute unrestricted double shadowBlur; |
| 43 attribute DOMString shadowColor; | 43 attribute DOMString shadowColor; |
| 44 | 44 |
| 45 // rects | 45 // rects |
| 46 void clearRect(unrestricted double x, unrestricted double y, unrestricted do
uble width, unrestricted double height); | 46 void clearRect(unrestricted double x, unrestricted double y, unrestricted do
uble width, unrestricted double height); |
| 47 void fillRect(unrestricted double x, unrestricted double y, unrestricted dou
ble width, unrestricted double height); | 47 void fillRect(unrestricted double x, unrestricted double y, unrestricted dou
ble width, unrestricted double height); |
| 48 void strokeRect(unrestricted double x, unrestricted double y, unrestricted d
ouble width, unrestricted double height); | 48 void strokeRect(unrestricted double x, unrestricted double y, unrestricted d
ouble width, unrestricted double height); |
| 49 | 49 |
| 50 // path API (see also CanvasPathMethods) | 50 // path API (see also CanvasPath) |
| 51 void beginPath(); | 51 void beginPath(); |
| 52 void fill(optional CanvasFillRule winding); | 52 void fill(optional CanvasFillRule winding); |
| 53 void fill(Path2D path, optional CanvasFillRule winding); | 53 void fill(Path2D path, optional CanvasFillRule winding); |
| 54 void stroke(); | 54 void stroke(); |
| 55 void stroke(Path2D path); | 55 void stroke(Path2D path); |
| 56 | 56 |
| 57 void clip(optional CanvasFillRule winding); | 57 void clip(optional CanvasFillRule winding); |
| 58 void clip(Path2D path, optional CanvasFillRule winding); | 58 void clip(Path2D path, optional CanvasFillRule winding); |
| 59 boolean isPointInPath(unrestricted double x, unrestricted double y, optional
CanvasFillRule winding); | 59 boolean isPointInPath(unrestricted double x, unrestricted double y, optional
CanvasFillRule winding); |
| 60 boolean isPointInPath(Path2D path, unrestricted double x, unrestricted doubl
e y, optional CanvasFillRule winding); | 60 boolean isPointInPath(Path2D path, unrestricted double x, unrestricted doubl
e y, optional CanvasFillRule winding); |
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| 71 attribute unrestricted double lineWidth; // (default 1) | 71 attribute unrestricted double lineWidth; // (default 1) |
| 72 attribute DOMString lineCap; // "butt", "round", "square" (default "butt") | 72 attribute DOMString lineCap; // "butt", "round", "square" (default "butt") |
| 73 attribute DOMString lineJoin; // "round", "bevel", "miter" (default "miter") | 73 attribute DOMString lineJoin; // "round", "bevel", "miter" (default "miter") |
| 74 attribute unrestricted double miterLimit; // (default 10) | 74 attribute unrestricted double miterLimit; // (default 10) |
| 75 | 75 |
| 76 // dashed lines | 76 // dashed lines |
| 77 void setLineDash(sequence<unrestricted double> dash); | 77 void setLineDash(sequence<unrestricted double> dash); |
| 78 sequence<unrestricted double> getLineDash(); | 78 sequence<unrestricted double> getLineDash(); |
| 79 attribute unrestricted double lineDashOffset; | 79 attribute unrestricted double lineDashOffset; |
| 80 }; | 80 }; |
| 81 PaintRenderingContext2D implements CanvasPathMethods; | 81 PaintRenderingContext2D implements CanvasPath; |
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