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Unified Diff: ui/gl/gl_stub_autogen_gl.h

Issue 2826143003: Passthrough CmdDecoder: Use robust CompressedTex(Sub)Image (Closed)
Patch Set: Manually add glCompressedTexSubImage3DRobustANGLE to gl_mack.h because it has more than the 10 args… Created 3 years, 8 months ago
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Index: ui/gl/gl_stub_autogen_gl.h
diff --git a/ui/gl/gl_stub_autogen_gl.h b/ui/gl/gl_stub_autogen_gl.h
index a49500dca1e5a5081652505b77d3013531575388..e14d946a831e3644a23441408e71066a9d62bbba 100644
--- a/ui/gl/gl_stub_autogen_gl.h
+++ b/ui/gl/gl_stub_autogen_gl.h
@@ -136,6 +136,15 @@ void glCompressedTexImage2DFn(GLenum target,
GLint border,
GLsizei imageSize,
const void* data) override {}
+void glCompressedTexImage2DRobustANGLEFn(GLenum target,
+ GLint level,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLint border,
+ GLsizei imageSize,
+ GLsizei dataSize,
+ const void* data) override {}
void glCompressedTexImage3DFn(GLenum target,
GLint level,
GLenum internalformat,
@@ -145,6 +154,16 @@ void glCompressedTexImage3DFn(GLenum target,
GLint border,
GLsizei imageSize,
const void* data) override {}
+void glCompressedTexImage3DRobustANGLEFn(GLenum target,
+ GLint level,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLsizei depth,
+ GLint border,
+ GLsizei imageSize,
+ GLsizei dataSize,
+ const void* data) override {}
void glCompressedTexSubImage2DFn(GLenum target,
GLint level,
GLint xoffset,
@@ -154,6 +173,16 @@ void glCompressedTexSubImage2DFn(GLenum target,
GLenum format,
GLsizei imageSize,
const void* data) override {}
+void glCompressedTexSubImage2DRobustANGLEFn(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLsizei imageSize,
+ GLsizei dataSize,
+ const void* data) override {}
void glCompressedTexSubImage3DFn(GLenum target,
GLint level,
GLint xoffset,
@@ -165,6 +194,18 @@ void glCompressedTexSubImage3DFn(GLenum target,
GLenum format,
GLsizei imageSize,
const void* data) override {}
+void glCompressedTexSubImage3DRobustANGLEFn(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLint zoffset,
+ GLsizei width,
+ GLsizei height,
+ GLsizei depth,
+ GLenum format,
+ GLsizei imageSize,
+ GLsizei dataSize,
+ const void* data) override {}
void glCopyBufferSubDataFn(GLenum readTarget,
GLenum writeTarget,
GLintptr readOffset,
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