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Issue 2826143003: Passthrough CmdDecoder: Use robust CompressedTex(Sub)Image (Closed)
Patch Set: Manually add glCompressedTexSubImage3DRobustANGLE to gl_mack.h because it has more than the 10 args… Created 3 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file implements mock GL Interface for unit testing. The interface 5 // This file implements mock GL Interface for unit testing. The interface
6 // corresponds to the set of functionally distinct GL functions defined in 6 // corresponds to the set of functionally distinct GL functions defined in
7 // generate_bindings.py, which may originate from either desktop GL or GLES. 7 // generate_bindings.py, which may originate from either desktop GL or GLES.
8 8
9 #ifndef UI_GL_GL_MOCK_H_ 9 #ifndef UI_GL_GL_MOCK_H_
10 #define UI_GL_GL_MOCK_H_ 10 #define UI_GL_GL_MOCK_H_
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39 // TODO(zmo): crbug.com/456340 39 // TODO(zmo): crbug.com/456340
40 // Functions that cannot be mocked because they have more than 10 args. 40 // Functions that cannot be mocked because they have more than 10 args.
41 void CompressedTexSubImage3D( 41 void CompressedTexSubImage3D(
42 GLenum /*target*/, GLint /*level*/, GLint /*xoffset*/, GLint /*yoffset*/, 42 GLenum /*target*/, GLint /*level*/, GLint /*xoffset*/, GLint /*yoffset*/,
43 GLint /*zoffset*/, GLsizei /*width*/, GLsizei /*height*/, 43 GLint /*zoffset*/, GLsizei /*width*/, GLsizei /*height*/,
44 GLsizei /*depth*/, GLenum /*format*/, GLsizei /*imageSize*/, 44 GLsizei /*depth*/, GLenum /*format*/, GLsizei /*imageSize*/,
45 const void* /*data*/) { 45 const void* /*data*/) {
46 NOTREACHED(); 46 NOTREACHED();
47 } 47 }
48 48
49 void CompressedTexSubImage3DRobustANGLE(GLenum /*target*/,
50 GLint /*level*/,
51 GLint /*xoffset*/,
52 GLint /*yoffset*/,
53 GLint /*zoffset*/,
54 GLsizei /*width*/,
55 GLsizei /*height*/,
56 GLsizei /*depth*/,
57 GLenum /*format*/,
58 GLsizei /*imageSize*/,
59 GLsizei /*dataSize*/,
60 const void* /*data*/) {
61 NOTREACHED();
62 }
63
49 void CopySubTextureCHROMIUM(GLuint /*sourceId*/, 64 void CopySubTextureCHROMIUM(GLuint /*sourceId*/,
50 GLint /*sourceLevel*/, 65 GLint /*sourceLevel*/,
51 GLenum /*destTarget*/, 66 GLenum /*destTarget*/,
52 GLuint /*destId*/, 67 GLuint /*destId*/,
53 GLint /*destLevel*/, 68 GLint /*destLevel*/,
54 GLint /*xoffset*/, 69 GLint /*xoffset*/,
55 GLint /*yoffset*/, 70 GLint /*yoffset*/,
56 GLint /*x*/, 71 GLint /*x*/,
57 GLint /*y*/, 72 GLint /*y*/,
58 GLsizei /*width*/, 73 GLsizei /*width*/,
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151 #include "gl_bindings_autogen_mock.h" 166 #include "gl_bindings_autogen_mock.h"
152 167
153 static void GL_BINDING_CALL Mock_glTexSubImage3DNoData( 168 static void GL_BINDING_CALL Mock_glTexSubImage3DNoData(
154 GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, 169 GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset,
155 GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type); 170 GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type);
156 }; 171 };
157 172
158 } // namespace gl 173 } // namespace gl
159 174
160 #endif // UI_GL_GL_MOCK_H_ 175 #endif // UI_GL_GL_MOCK_H_
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