| Index: gpu/command_buffer/client/gles2_implementation_impl_autogen.h
|
| diff --git a/gpu/command_buffer/client/gles2_implementation_impl_autogen.h b/gpu/command_buffer/client/gles2_implementation_impl_autogen.h
|
| index a5a5091eed8901a1962b807c87dab330f03b722f..2be26ed3e2d6b9687ae6fcd1fcd5408edbf9d383 100644
|
| --- a/gpu/command_buffer/client/gles2_implementation_impl_autogen.h
|
| +++ b/gpu/command_buffer/client/gles2_implementation_impl_autogen.h
|
| @@ -446,7 +446,7 @@ GLuint GLES2Implementation::CreateProgram() {
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCreateProgram("
|
| << ")");
|
| GLuint client_id;
|
| - GetIdHandler(id_namespaces::kProgramsAndShaders)
|
| + GetIdHandler(SharedIdNamespaces::kProgramsAndShaders)
|
| ->MakeIds(this, 0, 1, &client_id);
|
| helper_->CreateProgram(client_id);
|
| GPU_CLIENT_LOG("returned " << client_id);
|
| @@ -459,7 +459,7 @@ GLuint GLES2Implementation::CreateShader(GLenum type) {
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCreateShader("
|
| << GLES2Util::GetStringShaderType(type) << ")");
|
| GLuint client_id;
|
| - GetIdHandler(id_namespaces::kProgramsAndShaders)
|
| + GetIdHandler(SharedIdNamespaces::kProgramsAndShaders)
|
| ->MakeIds(this, 0, 1, &client_id);
|
| helper_->CreateShader(type, client_id);
|
| GPU_CLIENT_LOG("returned " << client_id);
|
| @@ -681,7 +681,7 @@ GLsync GLES2Implementation::FenceSync(GLenum condition, GLbitfield flags) {
|
| return 0;
|
| }
|
| GLuint client_id;
|
| - GetIdHandler(id_namespaces::kSyncs)->MakeIds(this, 0, 1, &client_id);
|
| + GetIdHandler(SharedIdNamespaces::kSyncs)->MakeIds(this, 0, 1, &client_id);
|
| helper_->FenceSync(client_id);
|
| GPU_CLIENT_LOG("returned " << client_id);
|
| CheckGLError();
|
| @@ -749,7 +749,7 @@ void GLES2Implementation::GenBuffers(GLsizei n, GLuint* buffers) {
|
| return;
|
| }
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GetIdHandler(id_namespaces::kBuffers)->MakeIds(this, 0, n, buffers);
|
| + GetIdHandler(SharedIdNamespaces::kBuffers)->MakeIds(this, 0, n, buffers);
|
| GenBuffersHelper(n, buffers);
|
| helper_->GenBuffersImmediate(n, buffers);
|
| if (share_group_->bind_generates_resource())
|
| @@ -778,11 +778,11 @@ void GLES2Implementation::GenFramebuffers(GLsizei n, GLuint* framebuffers) {
|
| return;
|
| }
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GetIdHandler(id_namespaces::kFramebuffers)->MakeIds(this, 0, n, framebuffers);
|
| + IdAllocator* id_allocator = GetIdAllocator(IdNamespaces::kFramebuffers);
|
| + for (GLsizei ii = 0; ii < n; ++ii)
|
| + framebuffers[ii] = id_allocator->AllocateID();
|
| GenFramebuffersHelper(n, framebuffers);
|
| helper_->GenFramebuffersImmediate(n, framebuffers);
|
| - if (share_group_->bind_generates_resource())
|
| - helper_->CommandBufferHelper::Flush();
|
| GPU_CLIENT_LOG_CODE_BLOCK({
|
| for (GLsizei i = 0; i < n; ++i) {
|
| GPU_CLIENT_LOG(" " << i << ": " << framebuffers[i]);
|
| @@ -799,7 +799,7 @@ void GLES2Implementation::GenRenderbuffers(GLsizei n, GLuint* renderbuffers) {
|
| return;
|
| }
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GetIdHandler(id_namespaces::kRenderbuffers)
|
| + GetIdHandler(SharedIdNamespaces::kRenderbuffers)
|
| ->MakeIds(this, 0, n, renderbuffers);
|
| GenRenderbuffersHelper(n, renderbuffers);
|
| helper_->GenRenderbuffersImmediate(n, renderbuffers);
|
| @@ -821,7 +821,7 @@ void GLES2Implementation::GenSamplers(GLsizei n, GLuint* samplers) {
|
| return;
|
| }
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GetIdHandler(id_namespaces::kSamplers)->MakeIds(this, 0, n, samplers);
|
| + GetIdHandler(SharedIdNamespaces::kSamplers)->MakeIds(this, 0, n, samplers);
|
| GenSamplersHelper(n, samplers);
|
| helper_->GenSamplersImmediate(n, samplers);
|
| if (share_group_->bind_generates_resource())
|
| @@ -842,7 +842,7 @@ void GLES2Implementation::GenTextures(GLsizei n, GLuint* textures) {
|
| return;
|
| }
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GetIdHandler(id_namespaces::kTextures)->MakeIds(this, 0, n, textures);
|
| + GetIdHandler(SharedIdNamespaces::kTextures)->MakeIds(this, 0, n, textures);
|
| GenTexturesHelper(n, textures);
|
| helper_->GenTexturesImmediate(n, textures);
|
| if (share_group_->bind_generates_resource())
|
| @@ -863,11 +863,11 @@ void GLES2Implementation::GenTransformFeedbacks(GLsizei n, GLuint* ids) {
|
| return;
|
| }
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GetIdHandler(id_namespaces::kTransformFeedbacks)->MakeIds(this, 0, n, ids);
|
| + IdAllocator* id_allocator = GetIdAllocator(IdNamespaces::kTransformFeedbacks);
|
| + for (GLsizei ii = 0; ii < n; ++ii)
|
| + ids[ii] = id_allocator->AllocateID();
|
| GenTransformFeedbacksHelper(n, ids);
|
| helper_->GenTransformFeedbacksImmediate(n, ids);
|
| - if (share_group_->bind_generates_resource())
|
| - helper_->CommandBufferHelper::Flush();
|
| GPU_CLIENT_LOG_CODE_BLOCK({
|
| for (GLsizei i = 0; i < n; ++i) {
|
| GPU_CLIENT_LOG(" " << i << ": " << ids[i]);
|
| @@ -2926,13 +2926,11 @@ void GLES2Implementation::GenQueriesEXT(GLsizei n, GLuint* queries) {
|
| return;
|
| }
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - IdAllocator* id_allocator = GetIdAllocator(id_namespaces::kQueries);
|
| + IdAllocator* id_allocator = GetIdAllocator(IdNamespaces::kQueries);
|
| for (GLsizei ii = 0; ii < n; ++ii)
|
| queries[ii] = id_allocator->AllocateID();
|
| GenQueriesEXTHelper(n, queries);
|
| helper_->GenQueriesEXTImmediate(n, queries);
|
| - if (share_group_->bind_generates_resource())
|
| - helper_->CommandBufferHelper::Flush();
|
| GPU_CLIENT_LOG_CODE_BLOCK({
|
| for (GLsizei i = 0; i < n; ++i) {
|
| GPU_CLIENT_LOG(" " << i << ": " << queries[i]);
|
| @@ -2989,11 +2987,11 @@ void GLES2Implementation::GenVertexArraysOES(GLsizei n, GLuint* arrays) {
|
| return;
|
| }
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GetIdHandler(id_namespaces::kVertexArrays)->MakeIds(this, 0, n, arrays);
|
| + IdAllocator* id_allocator = GetIdAllocator(IdNamespaces::kVertexArrays);
|
| + for (GLsizei ii = 0; ii < n; ++ii)
|
| + arrays[ii] = id_allocator->AllocateID();
|
| GenVertexArraysOESHelper(n, arrays);
|
| helper_->GenVertexArraysOESImmediate(n, arrays);
|
| - if (share_group_->bind_generates_resource())
|
| - helper_->CommandBufferHelper::Flush();
|
| GPU_CLIENT_LOG_CODE_BLOCK({
|
| for (GLsizei i = 0; i < n; ++i) {
|
| GPU_CLIENT_LOG(" " << i << ": " << arrays[i]);
|
|
|