Index: gpu/perftests/texture_upload_perftest.cc |
diff --git a/gpu/perftests/texture_upload_perftest.cc b/gpu/perftests/texture_upload_perftest.cc |
index b562f3f3694302d7f819d04e37b47bb0538889c5..5163ef48e53dbf639dfbaab6b724aface7c5eb00 100644 |
--- a/gpu/perftests/texture_upload_perftest.cc |
+++ b/gpu/perftests/texture_upload_perftest.cc |
@@ -401,7 +401,7 @@ class TextureUploadPerfTest : public testing::Test { |
const GLenum format, |
const bool subimage) { |
std::vector<uint8_t> pixels; |
- base::SmallMap<std::map<std::string, Measurement>> |
+ base::small_map<std::map<std::string, Measurement>> |
danakj
2017/04/18 21:35:50
Seems overkill to use small_map in test code like
|
aggregates; // indexed by name |
int successful_runs = 0; |
GLuint texture_id = CreateGLTexture(format, size, subimage); |