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Unified Diff: ui/wm/core/shadow_controller.h

Issue 2825613002: Update ash phantom window aesthetics. (Closed)
Patch Set: solid color layer Created 3 years, 8 months ago
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Index: ui/wm/core/shadow_controller.h
diff --git a/ui/wm/core/shadow_controller.h b/ui/wm/core/shadow_controller.h
index c1106fe7333a19d485baf3fdbfb13c81297949b1..d1bfafac0e8b4f8e2feff53f2cb824a444e72c16 100644
--- a/ui/wm/core/shadow_controller.h
+++ b/ui/wm/core/shadow_controller.h
@@ -10,6 +10,7 @@
#include "base/compiler_specific.h"
#include "base/macros.h"
#include "base/memory/ref_counted.h"
+#include "ui/wm/core/shadow_types.h"
#include "ui/wm/public/activation_change_observer.h"
#include "ui/wm/wm_export.h"
@@ -31,6 +32,9 @@ class Shadow;
class WM_EXPORT ShadowController :
public aura::client::ActivationChangeObserver {
public:
+ static constexpr ShadowElevation kActiveNormalShadowElevation =
+ ShadowElevation::LARGE;
+
// Returns the shadow for the |window|, or NULL if no shadow exists.
static Shadow* GetShadowForWindow(aura::Window* window);
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