Index: content/browser/renderer_host/input/passthrough_touch_event_queue.h |
diff --git a/content/browser/renderer_host/input/passthrough_touch_event_queue.h b/content/browser/renderer_host/input/passthrough_touch_event_queue.h |
index 561d0c204c5903672f811b06112d0c246a2a8e02..598e9b86632fd56fb5fe4f2764df083a0f86e5de 100644 |
--- a/content/browser/renderer_host/input/passthrough_touch_event_queue.h |
+++ b/content/browser/renderer_host/input/passthrough_touch_event_queue.h |
@@ -12,7 +12,6 @@ |
namespace content { |
class TouchTimeoutHandler; |
-class TouchMoveSlopSuppressor; |
// A queue that processes a touch-event and forwards it on to the |
// renderer process immediately. This class assumes that queueing will |
@@ -116,10 +115,6 @@ |
// cancelled after a touch timeout. |
bool drop_remaining_touches_in_sequence_; |
- // Suppresses TouchMove's within a slop region when a sequence has not yet |
- // been preventDefaulted. |
- std::unique_ptr<TouchMoveSlopSuppressor> touchmove_slop_suppressor_; |
- |
// Optional handler for timed-out touch event acks. |
std::unique_ptr<TouchTimeoutHandler> timeout_handler_; |