| Index: content/browser/renderer_host/input/passthrough_touch_event_queue.h
|
| diff --git a/content/browser/renderer_host/input/passthrough_touch_event_queue.h b/content/browser/renderer_host/input/passthrough_touch_event_queue.h
|
| index 561d0c204c5903672f811b06112d0c246a2a8e02..598e9b86632fd56fb5fe4f2764df083a0f86e5de 100644
|
| --- a/content/browser/renderer_host/input/passthrough_touch_event_queue.h
|
| +++ b/content/browser/renderer_host/input/passthrough_touch_event_queue.h
|
| @@ -12,7 +12,6 @@
|
| namespace content {
|
|
|
| class TouchTimeoutHandler;
|
| -class TouchMoveSlopSuppressor;
|
|
|
| // A queue that processes a touch-event and forwards it on to the
|
| // renderer process immediately. This class assumes that queueing will
|
| @@ -116,10 +115,6 @@
|
| // cancelled after a touch timeout.
|
| bool drop_remaining_touches_in_sequence_;
|
|
|
| - // Suppresses TouchMove's within a slop region when a sequence has not yet
|
| - // been preventDefaulted.
|
| - std::unique_ptr<TouchMoveSlopSuppressor> touchmove_slop_suppressor_;
|
| -
|
| // Optional handler for timed-out touch event acks.
|
| std::unique_ptr<TouchTimeoutHandler> timeout_handler_;
|
|
|
|
|