Index: ash/system/palette/palette_utils.h |
diff --git a/ash/system/palette/palette_utils.h b/ash/system/palette/palette_utils.h |
index 1137f90ef9eec461662498851c188bf0e6bee427..96ca75c0927f43fbda4448228d16fdc2c438e01b 100644 |
--- a/ash/system/palette/palette_utils.h |
+++ b/ash/system/palette/palette_utils.h |
@@ -14,14 +14,15 @@ class Point; |
namespace ash { |
namespace palette_utils { |
-// Returns true if there is a stylus input device on the internal display. This |
-// will return false even if there is a stylus input device until hardware |
-// probing is complete (see ui::InputDeviceEventObserver). |
+// Returns true if there is a stylus input device on the internal display. |
jdufault
2017/04/26 18:50:43
Revert this change?
wutao
2017/04/26 22:01:50
Done.
|
ASH_EXPORT bool HasStylusInput(); |
jdufault
2017/04/26 18:50:43
Does this still need to be in the header?
wutao
2017/04/26 22:01:50
Yes. There are multiple sites calling this.
|
// Returns true if the palette should be shown on every display. |
ASH_EXPORT bool IsPaletteEnabledOnEveryDisplay(); |
+// Returns true if we should show palette. |
jdufault
2017/04/26 18:50:42
Can you be a bit more detailed in this comment, ie
wutao
2017/04/26 22:01:50
Done.
|
+ASH_EXPORT bool ShouldShowPalette(); |
+ |
// Returns true if either the palette icon or the palette widget contain the |
// given point (in screen space). |
ASH_EXPORT bool PaletteContainsPointInScreen(const gfx::Point& point); |