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Side by Side Diff: cc/input/scrollbar_animation_controller.h

Issue 2824693002: Refactor LayerTreeImpl's scrollbar map to be keyed on element ids (Closed)
Patch Set: rebase Created 3 years, 8 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_INPUT_SCROLLBAR_ANIMATION_CONTROLLER_H_ 5 #ifndef CC_INPUT_SCROLLBAR_ANIMATION_CONTROLLER_H_
6 #define CC_INPUT_SCROLLBAR_ANIMATION_CONTROLLER_H_ 6 #define CC_INPUT_SCROLLBAR_ANIMATION_CONTROLLER_H_
7 7
8 #include "base/cancelable_callback.h" 8 #include "base/cancelable_callback.h"
9 #include "base/memory/weak_ptr.h" 9 #include "base/memory/weak_ptr.h"
10 #include "base/time/time.h" 10 #include "base/time/time.h"
11 #include "cc/cc_export.h" 11 #include "cc/cc_export.h"
12 #include "cc/input/single_scrollbar_animation_controller_thinning.h" 12 #include "cc/input/single_scrollbar_animation_controller_thinning.h"
13 #include "cc/layers/layer_impl.h" 13 #include "cc/layers/layer_impl.h"
14 #include "cc/layers/scrollbar_layer_impl_base.h" 14 #include "cc/layers/scrollbar_layer_impl_base.h"
15 #include "ui/gfx/geometry/vector2d_f.h" 15 #include "ui/gfx/geometry/vector2d_f.h"
16 16
17 namespace cc { 17 namespace cc {
18 18
19 class CC_EXPORT ScrollbarAnimationControllerClient { 19 class CC_EXPORT ScrollbarAnimationControllerClient {
20 public: 20 public:
21 virtual void PostDelayedScrollbarAnimationTask(const base::Closure& task, 21 virtual void PostDelayedScrollbarAnimationTask(const base::Closure& task,
22 base::TimeDelta delay) = 0; 22 base::TimeDelta delay) = 0;
23 virtual void SetNeedsRedrawForScrollbarAnimation() = 0; 23 virtual void SetNeedsRedrawForScrollbarAnimation() = 0;
24 virtual void SetNeedsAnimateForScrollbarAnimation() = 0; 24 virtual void SetNeedsAnimateForScrollbarAnimation() = 0;
25 virtual void DidChangeScrollbarVisibility() = 0; 25 virtual void DidChangeScrollbarVisibility() = 0;
26 virtual ScrollbarSet ScrollbarsFor(int scroll_layer_id) const = 0; 26 virtual ScrollbarSet ScrollbarsFor(ElementId scroll_element_id) const = 0;
27 27
28 protected: 28 protected:
29 virtual ~ScrollbarAnimationControllerClient() {} 29 virtual ~ScrollbarAnimationControllerClient() {}
30 }; 30 };
31 31
32 // This class show scrollbars when scroll and fade out after an idle delay. 32 // This class show scrollbars when scroll and fade out after an idle delay.
33 // The fade animations works on both scrollbars and is controlled in this class 33 // The fade animations works on both scrollbars and is controlled in this class
34 // This class also passes the mouse state to each 34 // This class also passes the mouse state to each
35 // SingleScrollbarAnimationControllerThinning. The thinning animations are 35 // SingleScrollbarAnimationControllerThinning. The thinning animations are
36 // independent between vertical/horizontal and are managed by the 36 // independent between vertical/horizontal and are managed by the
37 // SingleScrollbarAnimationControllerThinnings. 37 // SingleScrollbarAnimationControllerThinnings.
38 class CC_EXPORT ScrollbarAnimationController { 38 class CC_EXPORT ScrollbarAnimationController {
39 public: 39 public:
40 // ScrollbarAnimationController for Android. It only has show & fade out 40 // ScrollbarAnimationController for Android. It only has show & fade out
41 // animation. 41 // animation.
42 static std::unique_ptr<ScrollbarAnimationController> 42 static std::unique_ptr<ScrollbarAnimationController>
43 CreateScrollbarAnimationControllerAndroid( 43 CreateScrollbarAnimationControllerAndroid(
44 int scroll_layer_id, 44 ElementId scroll_element_id,
45 ScrollbarAnimationControllerClient* client, 45 ScrollbarAnimationControllerClient* client,
46 base::TimeDelta fade_out_delay, 46 base::TimeDelta fade_out_delay,
47 base::TimeDelta fade_out_resize_delay, 47 base::TimeDelta fade_out_resize_delay,
48 base::TimeDelta fade_out_duration); 48 base::TimeDelta fade_out_duration);
49 49
50 // ScrollbarAnimationController for Desktop Overlay Scrollbar. It has show & 50 // ScrollbarAnimationController for Desktop Overlay Scrollbar. It has show &
51 // fade out animation and thinning animation. 51 // fade out animation and thinning animation.
52 static std::unique_ptr<ScrollbarAnimationController> 52 static std::unique_ptr<ScrollbarAnimationController>
53 CreateScrollbarAnimationControllerAuraOverlay( 53 CreateScrollbarAnimationControllerAuraOverlay(
54 int scroll_layer_id, 54 ElementId scroll_element_id,
55 ScrollbarAnimationControllerClient* client, 55 ScrollbarAnimationControllerClient* client,
56 base::TimeDelta show_delay, 56 base::TimeDelta show_delay,
57 base::TimeDelta fade_out_delay, 57 base::TimeDelta fade_out_delay,
58 base::TimeDelta fade_out_resize_delay, 58 base::TimeDelta fade_out_resize_delay,
59 base::TimeDelta fade_out_duration, 59 base::TimeDelta fade_out_duration,
60 base::TimeDelta thinning_duration); 60 base::TimeDelta thinning_duration);
61 61
62 ~ScrollbarAnimationController(); 62 ~ScrollbarAnimationController();
63 63
64 bool ScrollbarsHidden() const; 64 bool ScrollbarsHidden() const;
(...skipping 24 matching lines...) Expand all
89 // ScrollableArea::showOverlayScrollbars). 89 // ScrollableArea::showOverlayScrollbars).
90 void DidRequestShowFromMainThread(); 90 void DidRequestShowFromMainThread();
91 91
92 bool MouseIsOverScrollbar(ScrollbarOrientation orientation) const; 92 bool MouseIsOverScrollbar(ScrollbarOrientation orientation) const;
93 bool MouseIsNearScrollbar(ScrollbarOrientation orientation) const; 93 bool MouseIsNearScrollbar(ScrollbarOrientation orientation) const;
94 bool MouseIsNearAnyScrollbar() const; 94 bool MouseIsNearAnyScrollbar() const;
95 95
96 static constexpr float kMouseMoveDistanceToTriggerShow = 30.0f; 96 static constexpr float kMouseMoveDistanceToTriggerShow = 30.0f;
97 97
98 private: 98 private:
99 ScrollbarAnimationController(int scroll_layer_id, 99 ScrollbarAnimationController(ElementId scroll_element_id,
100 ScrollbarAnimationControllerClient* client, 100 ScrollbarAnimationControllerClient* client,
101 base::TimeDelta fade_out_delay, 101 base::TimeDelta fade_out_delay,
102 base::TimeDelta fade_out_resize_delay, 102 base::TimeDelta fade_out_resize_delay,
103 base::TimeDelta fade_out_duration); 103 base::TimeDelta fade_out_duration);
104 104
105 ScrollbarAnimationController(int scroll_layer_id, 105 ScrollbarAnimationController(ElementId scroll_element_id,
106 ScrollbarAnimationControllerClient* client, 106 ScrollbarAnimationControllerClient* client,
107 base::TimeDelta show_delay, 107 base::TimeDelta show_delay,
108 base::TimeDelta fade_out_delay, 108 base::TimeDelta fade_out_delay,
109 base::TimeDelta fade_out_resize_delay, 109 base::TimeDelta fade_out_resize_delay,
110 base::TimeDelta fade_out_duration, 110 base::TimeDelta fade_out_duration,
111 base::TimeDelta thinning_duration); 111 base::TimeDelta thinning_duration);
112 112
113 ScrollbarSet Scrollbars() const; 113 ScrollbarSet Scrollbars() const;
114 SingleScrollbarAnimationControllerThinning& GetScrollbarAnimationController( 114 SingleScrollbarAnimationControllerThinning& GetScrollbarAnimationController(
115 ScrollbarOrientation) const; 115 ScrollbarOrientation) const;
(...skipping 25 matching lines...) Expand all
141 // show_delay_ is only for the case where the mouse hovers near the screen 141 // show_delay_ is only for the case where the mouse hovers near the screen
142 // edge. 142 // edge.
143 base::TimeDelta show_delay_; 143 base::TimeDelta show_delay_;
144 base::TimeDelta fade_out_delay_; 144 base::TimeDelta fade_out_delay_;
145 base::TimeDelta fade_out_resize_delay_; 145 base::TimeDelta fade_out_resize_delay_;
146 146
147 bool need_trigger_scrollbar_show_; 147 bool need_trigger_scrollbar_show_;
148 148
149 bool is_animating_; 149 bool is_animating_;
150 150
151 const int scroll_layer_id_; 151 const ElementId scroll_element_id_;
152 bool currently_scrolling_; 152 bool currently_scrolling_;
153 bool show_in_fast_scroll_; 153 bool show_in_fast_scroll_;
154 154
155 base::CancelableClosure delayed_scrollbar_show_; 155 base::CancelableClosure delayed_scrollbar_show_;
156 base::CancelableClosure delayed_scrollbar_fade_out_; 156 base::CancelableClosure delayed_scrollbar_fade_out_;
157 157
158 float opacity_; 158 float opacity_;
159 base::TimeDelta fade_out_duration_; 159 base::TimeDelta fade_out_duration_;
160 160
161 const bool show_scrollbars_on_scroll_gesture_; 161 const bool show_scrollbars_on_scroll_gesture_;
162 const bool need_thinning_animation_; 162 const bool need_thinning_animation_;
163 std::unique_ptr<SingleScrollbarAnimationControllerThinning> 163 std::unique_ptr<SingleScrollbarAnimationControllerThinning>
164 vertical_controller_; 164 vertical_controller_;
165 std::unique_ptr<SingleScrollbarAnimationControllerThinning> 165 std::unique_ptr<SingleScrollbarAnimationControllerThinning>
166 horizontal_controller_; 166 horizontal_controller_;
167 167
168 base::WeakPtrFactory<ScrollbarAnimationController> weak_factory_; 168 base::WeakPtrFactory<ScrollbarAnimationController> weak_factory_;
169 }; 169 };
170 170
171 } // namespace cc 171 } // namespace cc
172 172
173 #endif // CC_INPUT_SCROLLBAR_ANIMATION_CONTROLLER_H_ 173 #endif // CC_INPUT_SCROLLBAR_ANIMATION_CONTROLLER_H_
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