Index: ash/shelf/shelf_layout_manager.cc |
diff --git a/ash/shelf/shelf_layout_manager.cc b/ash/shelf/shelf_layout_manager.cc |
index 895a31528497d9b50422a1b13337acd0b5c6968a..79beef49b94cea99d6ecac24493af1b9a22df506 100644 |
--- a/ash/shelf/shelf_layout_manager.cc |
+++ b/ash/shelf/shelf_layout_manager.cc |
@@ -864,6 +864,25 @@ gfx::Rect ShelfLayoutManager::GetAutoHideShowShelfRegionInScreen() const { |
return show_shelf_region_in_screen; |
} |
+bool ShelfLayoutManager::HasVisibleWindow() const { |
+ const int64_t shelf_display_id = |
+ WmWindow::Get(shelf_widget_->GetNativeWindow()) |
+ ->GetDisplayNearestWindow() |
+ .id(); |
+ const std::vector<WmWindow*> windows = |
+ Shell::Get()->mru_window_tracker()->BuildWindowListIgnoreModal(); |
+ // Process the window list and check if there are any visible windows. |
+ // Ignore app list windows that may be animating to hide after dismissal. |
+ for (size_t i = 0; i < windows.size(); ++i) { |
oshima
2017/04/25 18:02:16
auto* window : windows
|
+ if (windows[i] && windows[i]->IsVisible() && !IsAppListWindow(windows[i]) && |
oshima
2017/04/25 18:02:16
the list shouldn't contain null. Was this null ch
minch1
2017/04/25 23:43:08
Checked line 873 seems it will not contains null w
oshima
2017/04/27 01:53:55
It shouldn't have, as it only returns activatable
|
+ !windows[i]->GetWindowState()->IsMinimized() && |
oshima
2017/04/25 18:02:16
IIRC, minimized window isn't visible, no?
minch1
2017/04/25 23:43:08
Checked BuildWindowListsIgnoredModal() in line 873
oshima
2017/04/27 01:53:54
Yes, a minimized window can be activated.
|
+ windows[i]->GetDisplayNearestWindow().id() == shelf_display_id) { |
+ return true; |
+ } |
+ } |
+ return false; |
+} |
+ |
ShelfAutoHideState ShelfLayoutManager::CalculateAutoHideState( |
ShelfVisibilityState visibility_state) const { |
if (visibility_state != SHELF_AUTO_HIDE || !wm_shelf_->IsShelfInitialized()) |
@@ -887,25 +906,8 @@ ShelfAutoHideState ShelfLayoutManager::CalculateAutoHideState( |
shelf_widget_->status_area_widget()->IsActive())) |
return SHELF_AUTO_HIDE_SHOWN; |
- const int64_t shelf_display_id = |
- WmWindow::Get(shelf_widget_->GetNativeWindow()) |
- ->GetDisplayNearestWindow() |
- .id(); |
- const std::vector<WmWindow*> windows = |
- Shell::Get()->mru_window_tracker()->BuildWindowListIgnoreModal(); |
- // Process the window list and check if there are any visible windows. |
- // Ignore app list windows that may be animating to hide after dismissal. |
- bool visible_window = false; |
- for (size_t i = 0; i < windows.size(); ++i) { |
- if (windows[i] && windows[i]->IsVisible() && !IsAppListWindow(windows[i]) && |
- !windows[i]->GetWindowState()->IsMinimized() && |
- windows[i]->GetDisplayNearestWindow().id() == shelf_display_id) { |
- visible_window = true; |
- break; |
- } |
- } |
// If there are no visible windows do not hide the shelf. |
- if (!visible_window) |
+ if (!HasVisibleWindow()) |
return SHELF_AUTO_HIDE_SHOWN; |
if (gesture_drag_status_ == GESTURE_DRAG_COMPLETE_IN_PROGRESS) |
@@ -1129,8 +1131,12 @@ void ShelfLayoutManager::CompleteGestureDrag(const ui::GestureEvent& gesture) { |
// behavior affects neither the visibility state nor the auto hide state. Set |
// |gesture_drag_status_| to GESTURE_DRAG_COMPLETE_IN_PROGRESS to set the auto |
// hide state to |gesture_drag_auto_hide_state_|. |
+ // Since the shelf will always be shown when there are no windows opened. |
+ // There is no point to change the auto hide behavior when swiping down / up |
+ // on the shelf. |
tdanderson
2017/04/24 16:57:23
Based on this comment, shouldn't line 1139 instead
minch1
2017/04/24 17:42:40
Line 1140 will call SetAutoHideBehavior() which wi
tdanderson
2017/04/25 13:43:06
Ah yes, I was mis-reading the code, sorry.
As an
|
gesture_drag_status_ = GESTURE_DRAG_COMPLETE_IN_PROGRESS; |
- if (wm_shelf_->auto_hide_behavior() != new_auto_hide_behavior) |
+ if (wm_shelf_->auto_hide_behavior() != new_auto_hide_behavior && |
+ HasVisibleWindow()) |
tdanderson
2017/04/24 16:57:23
nit: use {} after the if and else since the if con
|
wm_shelf_->SetAutoHideBehavior(new_auto_hide_behavior); |
else |
UpdateVisibilityState(); |