Index: ash/shelf/shelf_layout_manager.cc |
diff --git a/ash/shelf/shelf_layout_manager.cc b/ash/shelf/shelf_layout_manager.cc |
index a054cc94e6ff9297d5b94c429d4f80cc458062f9..0f1ec6871549ec61403dfc434544e7b26d460bba 100644 |
--- a/ash/shelf/shelf_layout_manager.cc |
+++ b/ash/shelf/shelf_layout_manager.cc |
@@ -868,6 +868,27 @@ gfx::Rect ShelfLayoutManager::GetAutoHideShowShelfRegionInScreen() const { |
return show_shelf_region_in_screen; |
} |
+bool ShelfLayoutManager::HasVisibleWindow() const { |
+ const int64_t shelf_display_id = |
+ WmWindow::Get(shelf_widget_->GetNativeWindow()) |
+ ->GetDisplayNearestWindow() |
+ .id(); |
+ const std::vector<WmWindow*> windows = |
+ Shell::Get()->mru_window_tracker()->BuildWindowListIgnoreModal(); |
+ // Process the window list and check if there are any visible windows. |
+ // Ignore app list windows that may be animating to hide after dismissal. |
+ bool visible_window = false; |
+ for (size_t i = 0; i < windows.size(); ++i) { |
+ if (windows[i] && windows[i]->IsVisible() && !IsAppListWindow(windows[i]) && |
+ !windows[i]->GetWindowState()->IsMinimized() && |
+ windows[i]->GetDisplayNearestWindow().id() == shelf_display_id) { |
+ visible_window = true; |
xiaoyinh(OOO Sep 11-29)
2017/04/21 04:13:12
nit: Just return true here, and return false at th
minch1
2017/04/21 16:42:42
good point. Thanks.
|
+ break; |
+ } |
+ } |
+ return visible_window; |
+} |
+ |
ShelfAutoHideState ShelfLayoutManager::CalculateAutoHideState( |
ShelfVisibilityState visibility_state) const { |
if (visibility_state != SHELF_AUTO_HIDE || !wm_shelf_->IsShelfInitialized()) |
@@ -891,25 +912,8 @@ ShelfAutoHideState ShelfLayoutManager::CalculateAutoHideState( |
shelf_widget_->status_area_widget()->IsActive())) |
return SHELF_AUTO_HIDE_SHOWN; |
- const int64_t shelf_display_id = |
- WmWindow::Get(shelf_widget_->GetNativeWindow()) |
- ->GetDisplayNearestWindow() |
- .id(); |
- const std::vector<WmWindow*> windows = |
- Shell::Get()->mru_window_tracker()->BuildWindowListIgnoreModal(); |
- // Process the window list and check if there are any visible windows. |
- // Ignore app list windows that may be animating to hide after dismissal. |
- bool visible_window = false; |
- for (size_t i = 0; i < windows.size(); ++i) { |
- if (windows[i] && windows[i]->IsVisible() && !IsAppListWindow(windows[i]) && |
- !windows[i]->GetWindowState()->IsMinimized() && |
- windows[i]->GetDisplayNearestWindow().id() == shelf_display_id) { |
- visible_window = true; |
- break; |
- } |
- } |
// If there are no visible windows do not hide the shelf. |
- if (!visible_window) |
+ if (!HasVisibleWindow()) |
return SHELF_AUTO_HIDE_SHOWN; |
if (gesture_drag_status_ == GESTURE_DRAG_COMPLETE_IN_PROGRESS) |
@@ -1135,8 +1139,12 @@ void ShelfLayoutManager::CompleteGestureDrag(const ui::GestureEvent& gesture) { |
// behavior affects neither the visibility state nor the auto hide state. Set |
// |gesture_drag_status_| to GESTURE_DRAG_COMPLETE_IN_PROGRESS to set the auto |
// hide state to |gesture_drag_auto_hide_state_|. |
+ // Since the shelf will always be shown when there are no windows opend. There |
xiaoyinh(OOO Sep 11-29)
2017/04/21 04:13:12
nit: s/opend/opened
|
+ // is no point to change the auto hide behavior when swiping down / up on the |
+ // shelf. |
gesture_drag_status_ = GESTURE_DRAG_COMPLETE_IN_PROGRESS; |
- if (wm_shelf_->auto_hide_behavior() != new_auto_hide_behavior) |
+ if (wm_shelf_->auto_hide_behavior() != new_auto_hide_behavior && |
+ HasVisibleWindow()) |
wm_shelf_->SetAutoHideBehavior(new_auto_hide_behavior); |
else |
UpdateVisibilityState(); |