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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/surfaces/surface_aggregator.h" | 5 #include "cc/surfaces/surface_aggregator.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 | 8 |
9 #include <map> | 9 #include <map> |
10 | 10 |
11 #include "base/bind.h" | 11 #include "base/bind.h" |
12 #include "base/containers/adapters.h" | 12 #include "base/containers/adapters.h" |
13 #include "base/logging.h" | 13 #include "base/logging.h" |
14 #include "base/macros.h" | 14 #include "base/macros.h" |
15 #include "base/memory/ptr_util.h" | 15 #include "base/memory/ptr_util.h" |
16 #include "base/metrics/histogram_macros.h" | 16 #include "base/metrics/histogram_macros.h" |
17 #include "base/stl_util.h" | 17 #include "base/stl_util.h" |
18 #include "base/trace_event/trace_event.h" | 18 #include "base/trace_event/trace_event.h" |
19 #include "cc/base/math_util.h" | 19 #include "cc/base/math_util.h" |
20 #include "cc/output/compositor_frame.h" | 20 #include "cc/output/compositor_frame.h" |
21 #include "cc/quads/draw_quad.h" | 21 #include "cc/quads/draw_quad.h" |
22 #include "cc/quads/render_pass_draw_quad.h" | 22 #include "cc/quads/render_pass_draw_quad.h" |
23 #include "cc/quads/shared_quad_state.h" | 23 #include "cc/quads/shared_quad_state.h" |
24 #include "cc/quads/solid_color_draw_quad.h" | 24 #include "cc/quads/solid_color_draw_quad.h" |
25 #include "cc/quads/surface_draw_quad.h" | 25 #include "cc/quads/surface_draw_quad.h" |
26 #include "cc/quads/texture_draw_quad.h" | 26 #include "cc/quads/texture_draw_quad.h" |
27 #include "cc/resources/resource_provider.h" | 27 #include "cc/resources/resource_provider.h" |
28 #include "cc/surfaces/surface.h" | 28 #include "cc/surfaces/surface.h" |
29 #include "cc/surfaces/surface_aggregator_client.h" | |
29 #include "cc/surfaces/surface_factory.h" | 30 #include "cc/surfaces/surface_factory.h" |
30 #include "cc/surfaces/surface_manager.h" | 31 #include "cc/surfaces/surface_manager.h" |
31 #include "cc/trees/blocking_task_runner.h" | 32 #include "cc/trees/blocking_task_runner.h" |
32 | 33 |
33 namespace cc { | 34 namespace cc { |
34 namespace { | 35 namespace { |
35 | 36 |
36 // Maximum bucket size for the UMA stats. | 37 // Maximum bucket size for the UMA stats. |
37 constexpr int kUmaStatMaxSurfaces = 30; | 38 constexpr int kUmaStatMaxSurfaces = 30; |
38 | 39 |
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750 CHECK(debug_weak_this.get()); | 751 CHECK(debug_weak_this.get()); |
751 for (const auto& surface_id : frame.metadata.referenced_surfaces) { | 752 for (const auto& surface_id : frame.metadata.referenced_surfaces) { |
752 if (!contained_surfaces_.count(surface_id)) { | 753 if (!contained_surfaces_.count(surface_id)) { |
753 result->undrawn_surfaces.insert(surface_id); | 754 result->undrawn_surfaces.insert(surface_id); |
754 PrewalkTree(surface_id, false, 0, result); | 755 PrewalkTree(surface_id, false, 0, result); |
755 } | 756 } |
756 } | 757 } |
757 | 758 |
758 CHECK(debug_weak_this.get()); | 759 CHECK(debug_weak_this.get()); |
759 if (surface->factory()) { | 760 if (surface->factory()) { |
760 surface->factory()->WillDrawSurface( | 761 surface->factory()->surface_aggregator_client()->WillDrawSurface( |
danakj
2017/04/19 14:52:56
Ah ok this one isn't what I expected. A SurfaceAgg
Alex Z.
2017/04/19 15:03:44
Surface::factory() will be replaced with a
compos
danakj
2017/04/19 18:07:55
A surface can be inserted into multiple displays r
| |
761 surface->surface_id().local_surface_id(), damage_rect); | 762 surface->surface_id().local_surface_id(), damage_rect); |
762 } | 763 } |
763 | 764 |
764 CHECK(debug_weak_this.get()); | 765 CHECK(debug_weak_this.get()); |
765 for (const auto& render_pass : frame.render_pass_list) { | 766 for (const auto& render_pass : frame.render_pass_list) { |
766 if (!render_pass->copy_requests.empty()) { | 767 if (!render_pass->copy_requests.empty()) { |
767 int remapped_pass_id = RemapPassId(render_pass->id, surface_id); | 768 int remapped_pass_id = RemapPassId(render_pass->id, surface_id); |
768 copy_request_passes_.insert(remapped_pass_id); | 769 copy_request_passes_.insert(remapped_pass_id); |
769 } | 770 } |
770 } | 771 } |
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931 } | 932 } |
932 | 933 |
933 void SurfaceAggregator::SetOutputColorSpace( | 934 void SurfaceAggregator::SetOutputColorSpace( |
934 const gfx::ColorSpace& blending_color_space, | 935 const gfx::ColorSpace& blending_color_space, |
935 const gfx::ColorSpace& output_color_space) { | 936 const gfx::ColorSpace& output_color_space) { |
936 blending_color_space_ = blending_color_space; | 937 blending_color_space_ = blending_color_space; |
937 output_color_space_ = output_color_space; | 938 output_color_space_ = output_color_space; |
938 } | 939 } |
939 | 940 |
940 } // namespace cc | 941 } // namespace cc |
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