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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <map> | 5 #include <map> |
6 #include <memory> | 6 #include <memory> |
7 #include <vector> | 7 #include <vector> |
8 | 8 |
9 #include "ash/public/interfaces/constants.mojom.h" | 9 #include "ash/public/interfaces/constants.mojom.h" |
10 #include "base/bind.h" | 10 #include "base/bind.h" |
11 #include "base/macros.h" | 11 #include "base/macros.h" |
12 #include "base/run_loop.h" | 12 #include "base/run_loop.h" |
13 #include "services/service_manager/public/cpp/service_test.h" | 13 #include "services/service_manager/public/cpp/service_test.h" |
14 #include "services/ui/public/cpp/property_type_converters.h" | 14 #include "services/ui/public/cpp/property_type_converters.h" |
15 #include "services/ui/public/interfaces/window_tree.mojom.h" | 15 #include "services/ui/public/interfaces/window_tree.mojom.h" |
16 #include "ui/aura/env.h" | 16 #include "ui/aura/env.h" |
17 #include "ui/aura/mus/property_converter.h" | 17 #include "ui/aura/mus/property_converter.h" |
18 #include "ui/aura/mus/window_tree_client.h" | 18 #include "ui/aura/mus/window_tree_client.h" |
19 #include "ui/aura/mus/window_tree_client_delegate.h" | 19 #include "ui/aura/mus/window_tree_client_delegate.h" |
20 #include "ui/aura/mus/window_tree_host_mus.h" | 20 #include "ui/aura/mus/window_tree_host_mus.h" |
| 21 #include "ui/aura/mus/window_tree_host_mus_init_params.h" |
21 #include "ui/aura/test/env_test_helper.h" | 22 #include "ui/aura/test/env_test_helper.h" |
22 #include "ui/aura/window.h" | 23 #include "ui/aura/window.h" |
23 #include "ui/display/display.h" | 24 #include "ui/display/display.h" |
24 #include "ui/display/display_list.h" | 25 #include "ui/display/display_list.h" |
25 #include "ui/display/screen_base.h" | 26 #include "ui/display/screen_base.h" |
26 #include "ui/wm/core/capture_controller.h" | 27 #include "ui/wm/core/capture_controller.h" |
27 #include "ui/wm/core/wm_state.h" | 28 #include "ui/wm/core/wm_state.h" |
28 | 29 |
29 namespace ash { | 30 namespace ash { |
30 namespace mus { | 31 namespace mus { |
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92 // Connect to mus and create a new top level window. The request goes to | 93 // Connect to mus and create a new top level window. The request goes to |
93 // |ash|, but is async. | 94 // |ash|, but is async. |
94 aura::WindowTreeClient client(connector(), &window_tree_delegate, nullptr, | 95 aura::WindowTreeClient client(connector(), &window_tree_delegate, nullptr, |
95 nullptr, nullptr, false); | 96 nullptr, nullptr, false); |
96 client.ConnectViaWindowTreeFactory(); | 97 client.ConnectViaWindowTreeFactory(); |
97 aura::test::EnvTestHelper().SetWindowTreeClient(&client); | 98 aura::test::EnvTestHelper().SetWindowTreeClient(&client); |
98 std::map<std::string, std::vector<uint8_t>> properties; | 99 std::map<std::string, std::vector<uint8_t>> properties; |
99 properties[ui::mojom::WindowManager::kWindowType_InitProperty] = | 100 properties[ui::mojom::WindowManager::kWindowType_InitProperty] = |
100 mojo::ConvertTo<std::vector<uint8_t>>( | 101 mojo::ConvertTo<std::vector<uint8_t>>( |
101 static_cast<int32_t>(ui::mojom::WindowType::WINDOW)); | 102 static_cast<int32_t>(ui::mojom::WindowType::WINDOW)); |
102 aura::WindowTreeHostMus window_tree_host_mus(&client, cc::FrameSinkId(), | 103 aura::WindowTreeHostMus window_tree_host_mus( |
103 &properties); | 104 aura::CreateInitParamsForTopLevel(&client, std::move(properties))); |
104 window_tree_host_mus.InitHost(); | 105 window_tree_host_mus.InitHost(); |
105 aura::Window* child_window = new aura::Window(nullptr); | 106 aura::Window* child_window = new aura::Window(nullptr); |
106 child_window->Init(ui::LAYER_NOT_DRAWN); | 107 child_window->Init(ui::LAYER_NOT_DRAWN); |
107 window_tree_host_mus.window()->AddChild(child_window); | 108 window_tree_host_mus.window()->AddChild(child_window); |
108 | 109 |
109 // Create another WindowTreeClient by way of embedding in | 110 // Create another WindowTreeClient by way of embedding in |
110 // |child_window|. This blocks until it succeeds. | 111 // |child_window|. This blocks until it succeeds. |
111 ui::mojom::WindowTreeClientPtr tree_client; | 112 ui::mojom::WindowTreeClientPtr tree_client; |
112 auto tree_client_request = MakeRequest(&tree_client); | 113 auto tree_client_request = MakeRequest(&tree_client); |
113 client.Embed(child_window, std::move(tree_client), 0u, base::Bind(&OnEmbed)); | 114 client.Embed(child_window, std::move(tree_client), 0u, base::Bind(&OnEmbed)); |
114 aura::WindowTreeClient child_client(connector(), &window_tree_delegate, | 115 aura::WindowTreeClient child_client(connector(), &window_tree_delegate, |
115 nullptr, std::move(tree_client_request), | 116 nullptr, std::move(tree_client_request), |
116 nullptr, false); | 117 nullptr, false); |
117 window_tree_delegate.WaitForEmbed(); | 118 window_tree_delegate.WaitForEmbed(); |
118 ASSERT_TRUE(!child_client.GetRoots().empty()); | 119 ASSERT_TRUE(!child_client.GetRoots().empty()); |
119 window_tree_delegate.DestroyWindowTreeHost(); | 120 window_tree_delegate.DestroyWindowTreeHost(); |
120 } | 121 } |
121 | 122 |
122 } // namespace mus | 123 } // namespace mus |
123 } // namespace ash | 124 } // namespace ash |
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