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1 // Copyright 2017 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef UI_AURA_MUS_WINDOW_TREE_HOST_MUS_INIT_PARAMS_H_ | |
6 #define UI_AURA_MUS_WINDOW_TREE_HOST_MUS_INIT_PARAMS_H_ | |
7 | |
8 #include <stdint.h> | |
9 | |
10 #include <map> | |
11 #include <memory> | |
12 #include <string> | |
13 #include <vector> | |
14 | |
15 #include "cc/surfaces/frame_sink_id.h" | |
16 #include "ui/aura/aura_export.h" | |
17 | |
18 namespace aura { | |
19 | |
20 class WindowPortMus; | |
21 class WindowTreeClient; | |
22 | |
23 // Used to create a WindowTreeHostMus. The typical case is to use | |
24 // CreateInitParamsForTopLevel(). | |
25 struct AURA_EXPORT WindowTreeHostMusInitParams { | |
26 WindowTreeHostMusInitParams(); | |
27 ~WindowTreeHostMusInitParams(); | |
28 | |
29 // The WindowTreeClient; must be specified. | |
30 WindowTreeClient* window_tree_client = nullptr; | |
31 | |
32 // Used to create the Window; must be specified. | |
33 std::unique_ptr<WindowPortMus> window_port; | |
34 | |
35 // Properties to send to the server as well as to set on the Window. | |
36 std::map<std::string, std::vector<uint8_t>> properties; | |
37 | |
38 cc::FrameSinkId frame_sink_id; | |
39 | |
40 // Id of the display the window should be created on. | |
41 int64_t display_id = 0; | |
42 }; | |
43 | |
44 // Creates a WindowTreeHostMusInitParams that is used when creating a top-level | |
45 // window. | |
46 AURA_EXPORT std::unique_ptr<WindowTreeHostMusInitParams> | |
Elliot Glaysher
2017/04/19 17:17:33
Is there a reason you're using a unique_ptr instea
| |
47 CreateInitParamsForTopLevel( | |
48 WindowTreeClient* window_tree_client, | |
49 std::map<std::string, std::vector<uint8_t>> properties = | |
50 std::map<std::string, std::vector<uint8_t>>()); | |
51 | |
52 } // namespace aura | |
53 | |
54 #endif // UI_AURA_MUS_WINDOW_TREE_HOST_MUS_INIT_PARAMS_H_ | |
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