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Issue 2822743003: Preserve alpha channel of 1.0 when emulating RGB back buffer.

Created:
3 years, 8 months ago by Ken Russell (switch to Gerrit)
Modified:
3 years, 8 months ago
Reviewers:
CC:
chromium-reviews, krit, drott+blinkwatch_chromium.org, blink-reviews-platform-graphics_chromium.org, dshwang, jam, pdr+graphicswatchlist_chromium.org, fmalita+watch_chromium.org, blink-reviews, Rik, darin-cc_chromium.org, Justin Novosad, haraken, piman+watch_chromium.org, kinuko+watch, ajuma+watch_chromium.org, Stephen Chennney, rwlbuis
Target Ref:
refs/heads/master
Project:
chromium
Visibility:
Public.

Description

Preserve alpha channel of 1.0 when emulating RGB back buffer. BlitFramebuffer from a multisampled RGBA renderbuffer to the default back buffer would overwrite the alpha channel in this case. BUG=699566 CQ_INCLUDE_TRYBOTS=master.tryserver.chromium.android:android_optional_gpu_tests_rel;master.tryserver.chromium.linux:linux_optional_gpu_tests_rel;master.tryserver.chromium.mac:mac_optional_gpu_tests_rel;master.tryserver.chromium.win:win_optional_gpu_tests_rel

Patch Set 1 #

Unified diffs Side-by-side diffs Delta from patch set Stats (+164 lines, -0 lines) Patch
A content/test/data/gpu/pixel_webgl2_blitframebuffer_noalpha.html View 1 chunk +78 lines, -0 lines 0 comments Download
A content/test/data/gpu/pixel_webgl2_util.js View 1 chunk +34 lines, -0 lines 0 comments Download
M content/test/gpu/gpu_tests/pixel_expectations.py View 1 chunk +3 lines, -0 lines 0 comments Download
M content/test/gpu/gpu_tests/pixel_test_pages.py View 1 chunk +6 lines, -0 lines 0 comments Download
M third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.cpp View 1 chunk +8 lines, -0 lines 0 comments Download
M third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.h View 2 chunks +9 lines, -0 lines 0 comments Download
M third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.cpp View 3 chunks +26 lines, -0 lines 0 comments Download

Messages

Total messages: 1 (1 generated)
Ken Russell (switch to Gerrit)
3 years, 8 months ago (2017-04-15 03:01:36 UTC) #1
Description was changed from

==========
Preserve alpha channel of 1.0 when emulating RGB back buffer.

BlitFramebuffer from a multisampled RGBA renderbuffer to the default
back buffer would overwrite the alpha channel in this case.

BUG=699566
==========

to

==========
Preserve alpha channel of 1.0 when emulating RGB back buffer.

BlitFramebuffer from a multisampled RGBA renderbuffer to the default
back buffer would overwrite the alpha channel in this case.

BUG=699566
CQ_INCLUDE_TRYBOTS=master.tryserver.chromium.android:android_optional_gpu_tests_rel;master.tryserver.chromium.linux:linux_optional_gpu_tests_rel;master.tryserver.chromium.mac:mac_optional_gpu_tests_rel;master.tryserver.chromium.win:win_optional_gpu_tests_rel
==========

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