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Issue 282223005: Decrease OldSurvivalRateLowThreshold to fit heap growing strategy. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 6 years, 7 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_HEAP_H_ 5 #ifndef V8_HEAP_H_
6 #define V8_HEAP_H_ 6 #define V8_HEAP_H_
7 7
8 #include <cmath> 8 #include <cmath>
9 9
10 #include "allocation.h" 10 #include "allocation.h"
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2018 ScratchpadSlotMode mode); 2018 ScratchpadSlotMode mode);
2019 2019
2020 void UpdateSurvivalRateTrend(int start_new_space_size); 2020 void UpdateSurvivalRateTrend(int start_new_space_size);
2021 2021
2022 enum SurvivalRateTrend { INCREASING, STABLE, DECREASING, FLUCTUATING }; 2022 enum SurvivalRateTrend { INCREASING, STABLE, DECREASING, FLUCTUATING };
2023 2023
2024 static const int kYoungSurvivalRateHighThreshold = 90; 2024 static const int kYoungSurvivalRateHighThreshold = 90;
2025 static const int kYoungSurvivalRateLowThreshold = 10; 2025 static const int kYoungSurvivalRateLowThreshold = 10;
2026 static const int kYoungSurvivalRateAllowedDeviation = 15; 2026 static const int kYoungSurvivalRateAllowedDeviation = 15;
2027 2027
2028 static const int kOldSurvivalRateLowThreshold = 20; 2028 static const int kOldSurvivalRateLowThreshold = 10;
2029 2029
2030 int young_survivors_after_last_gc_; 2030 int young_survivors_after_last_gc_;
2031 int high_survival_rate_period_length_; 2031 int high_survival_rate_period_length_;
2032 int low_survival_rate_period_length_; 2032 int low_survival_rate_period_length_;
2033 double survival_rate_; 2033 double survival_rate_;
2034 SurvivalRateTrend previous_survival_rate_trend_; 2034 SurvivalRateTrend previous_survival_rate_trend_;
2035 SurvivalRateTrend survival_rate_trend_; 2035 SurvivalRateTrend survival_rate_trend_;
2036 2036
2037 void set_survival_rate_trend(SurvivalRateTrend survival_rate_trend) { 2037 void set_survival_rate_trend(SurvivalRateTrend survival_rate_trend) {
2038 ASSERT(survival_rate_trend != FLUCTUATING); 2038 ASSERT(survival_rate_trend != FLUCTUATING);
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2818 DisallowHeapAllocation no_allocation; // i.e. no gc allowed. 2818 DisallowHeapAllocation no_allocation; // i.e. no gc allowed.
2819 2819
2820 private: 2820 private:
2821 DISALLOW_IMPLICIT_CONSTRUCTORS(PathTracer); 2821 DISALLOW_IMPLICIT_CONSTRUCTORS(PathTracer);
2822 }; 2822 };
2823 #endif // DEBUG 2823 #endif // DEBUG
2824 2824
2825 } } // namespace v8::internal 2825 } } // namespace v8::internal
2826 2826
2827 #endif // V8_HEAP_H_ 2827 #endif // V8_HEAP_H_
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