| Index: cc/trees/layer_tree_host_impl.cc
|
| diff --git a/cc/trees/layer_tree_host_impl.cc b/cc/trees/layer_tree_host_impl.cc
|
| index 6965594181cb0a4dd868f89b7894ae6e36d2fdfa..1e6530d9a8141ab028c44fbb555157904df3b0a0 100644
|
| --- a/cc/trees/layer_tree_host_impl.cc
|
| +++ b/cc/trees/layer_tree_host_impl.cc
|
| @@ -324,15 +324,6 @@ void LayerTreeHostImpl::BeginMainFrameAborted(
|
| void LayerTreeHostImpl::BeginCommit() {
|
| TRACE_EVENT0("cc", "LayerTreeHostImpl::BeginCommit");
|
|
|
| - // Ensure all textures are returned so partial texture updates can happen
|
| - // during the commit.
|
| - // TODO(ericrk): We should not need to ForceReclaimResources when using
|
| - // Impl-side-painting as it doesn't upload during commits. However,
|
| - // Display::Draw currently relies on resource being reclaimed to block drawing
|
| - // between BeginCommit / Swap. See crbug.com/489515.
|
| - if (compositor_frame_sink_)
|
| - compositor_frame_sink_->ForceReclaimResources();
|
| -
|
| if (!CommitToActiveTree())
|
| CreatePendingTree();
|
| }
|
| @@ -800,8 +791,8 @@ DrawResult LayerTreeHostImpl::CalculateRenderPasses(FrameData* frame) {
|
| !root_surface->layer_list().empty();
|
| bool hud_wants_to_draw_ = active_tree_->hud_layer() &&
|
| active_tree_->hud_layer()->IsAnimatingHUDContents();
|
| - bool resources_must_be_resent =
|
| - compositor_frame_sink_->capabilities().can_force_reclaim_resources;
|
| + bool must_always_swap =
|
| + compositor_frame_sink_->capabilities().must_always_swap;
|
| // When touch handle visibility changes there is no visible damage
|
| // because touch handles are composited in the browser. However we
|
| // still want the browser to be notified that the handles changed
|
| @@ -812,8 +803,7 @@ DrawResult LayerTreeHostImpl::CalculateRenderPasses(FrameData* frame) {
|
| if (root_surface_has_contributing_layers &&
|
| root_surface_has_no_visible_damage &&
|
| !active_tree_->property_trees()->effect_tree.HasCopyRequests() &&
|
| - !resources_must_be_resent && !hud_wants_to_draw_ &&
|
| - !handle_visibility_changed) {
|
| + !must_always_swap && !hud_wants_to_draw_ && !handle_visibility_changed) {
|
| TRACE_EVENT0("cc",
|
| "LayerTreeHostImpl::CalculateRenderPasses::EmptyDamageRect");
|
| frame->has_no_damage = true;
|
|
|