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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
| 6 | 6 |
| 7 #include <limits.h> | 7 #include <limits.h> |
| 8 #include <stddef.h> | 8 #include <stddef.h> |
| 9 #include <stdint.h> | 9 #include <stdint.h> |
| 10 #include <stdio.h> | 10 #include <stdio.h> |
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| 16526 case GL_R8UI: | 16526 case GL_R8UI: |
| 16527 case GL_RG8: | 16527 case GL_RG8: |
| 16528 case GL_RG8UI: | 16528 case GL_RG8UI: |
| 16529 case GL_SRGB8: | 16529 case GL_SRGB8: |
| 16530 case GL_RGB565: | 16530 case GL_RGB565: |
| 16531 case GL_RGB8UI: | 16531 case GL_RGB8UI: |
| 16532 case GL_SRGB8_ALPHA8: | 16532 case GL_SRGB8_ALPHA8: |
| 16533 case GL_RGB5_A1: | 16533 case GL_RGB5_A1: |
| 16534 case GL_RGBA4: | 16534 case GL_RGBA4: |
| 16535 case GL_RGBA8UI: | 16535 case GL_RGBA8UI: |
| 16536 case GL_RGB10_A2: |
| 16536 valid_dest_format = feature_info_->IsWebGL2OrES3Context(); | 16537 valid_dest_format = feature_info_->IsWebGL2OrES3Context(); |
| 16537 break; | 16538 break; |
| 16538 case GL_RGB9_E5: | 16539 case GL_RGB9_E5: |
| 16539 case GL_R16F: | 16540 case GL_R16F: |
| 16540 case GL_R32F: | 16541 case GL_R32F: |
| 16541 case GL_RG16F: | 16542 case GL_RG16F: |
| 16542 case GL_RG32F: | 16543 case GL_RG32F: |
| 16543 case GL_RGB16F: | 16544 case GL_RGB16F: |
| 16544 case GL_RGBA16F: | 16545 case GL_RGBA16F: |
| 16545 case GL_R11F_G11F_B10F: | 16546 case GL_R11F_G11F_B10F: |
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| 19575 } | 19576 } |
| 19576 | 19577 |
| 19577 // Include the auto-generated part of this file. We split this because it means | 19578 // Include the auto-generated part of this file. We split this because it means |
| 19578 // we can easily edit the non-auto generated parts right here in this file | 19579 // we can easily edit the non-auto generated parts right here in this file |
| 19579 // instead of having to edit some template or the code generator. | 19580 // instead of having to edit some template or the code generator. |
| 19580 #include "base/macros.h" | 19581 #include "base/macros.h" |
| 19581 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" | 19582 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" |
| 19582 | 19583 |
| 19583 } // namespace gles2 | 19584 } // namespace gles2 |
| 19584 } // namespace gpu | 19585 } // namespace gpu |
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