| Index: content/public/common/content_switches.cc
|
| diff --git a/content/public/common/content_switches.cc b/content/public/common/content_switches.cc
|
| index a8474064ffe241a0b6fef7455c6fd2609e5bdb0f..c4a8a37b78f77e722020a2431a64da525b44cfde 100644
|
| --- a/content/public/common/content_switches.cc
|
| +++ b/content/public/common/content_switches.cc
|
| @@ -430,6 +430,12 @@ const char kEnableDirectWrite[] = "enable-direct-write";
|
|
|
| // Use high resolution timers for TimeTicks.
|
| const char kEnableHighResolutionTime[] = "enable-high-resolution-time";
|
| +
|
| +// Enable the Win32K process mitigation policy for renderer processes which
|
| +// prevents them from invoking user32 and gdi32 system calls which enter
|
| +// the kernel. This is only supported on Windows 8 and beyond.
|
| +const char kEnableWin32kRendererLockDown[]
|
| + = "enable_win32k_renderer_lockdown";
|
| #endif
|
|
|
| // Paint content on the compositor thread instead of the main thread.
|
|
|