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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "core/paint/PaintInvalidator.h" | 5 #include "core/paint/PaintInvalidator.h" |
| 6 | 6 |
| 7 #include "core/editing/FrameSelection.h" | 7 #include "core/editing/FrameSelection.h" |
| 8 #include "core/frame/FrameView.h" | 8 #include "core/frame/FrameView.h" |
| 9 #include "core/frame/LocalFrame.h" | 9 #include "core/frame/LocalFrame.h" |
| 10 #include "core/frame/Settings.h" | 10 #include "core/frame/Settings.h" |
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| 499 context.NeedsVisualRectUpdate(object)) { | 499 context.NeedsVisualRectUpdate(object)) { |
| 500 // If any subtree flag is set, we also need to pass needsVisualRectUpdate | 500 // If any subtree flag is set, we also need to pass needsVisualRectUpdate |
| 501 // requirement to the subtree. | 501 // requirement to the subtree. |
| 502 context.forced_subtree_invalidation_flags |= | 502 context.forced_subtree_invalidation_flags |= |
| 503 PaintInvalidatorContext::kForcedSubtreeVisualRectUpdate; | 503 PaintInvalidatorContext::kForcedSubtreeVisualRectUpdate; |
| 504 } | 504 } |
| 505 } | 505 } |
| 506 | 506 |
| 507 void PaintInvalidator::ProcessPendingDelayedPaintInvalidations() { | 507 void PaintInvalidator::ProcessPendingDelayedPaintInvalidations() { |
| 508 for (auto target : pending_delayed_paint_invalidations_) { | 508 for (auto target : pending_delayed_paint_invalidations_) { |
| 509 target->GetMutableForPainting().SetShouldDoFullPaintInvalidation( | 509 target->GetMutableForPainting() |
| 510 kPaintInvalidationDelayedFull); | 510 .SetShouldDoFullPaintInvalidationWithoutGeometryChange( |
| 511 kPaintInvalidationDelayedFull); |
| 511 } | 512 } |
| 512 } | 513 } |
| 513 | 514 |
| 514 } // namespace blink | 515 } // namespace blink |
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