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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 /** | 5 /** |
6 * Returns the area of the intersection of two rectangles. | 6 * Returns the area of the intersection of two rectangles. |
7 * @param {Object} rect1 the first rect | 7 * @param {Object} rect1 the first rect |
8 * @param {Object} rect2 the second rect | 8 * @param {Object} rect2 the second rect |
9 * @return {number} the area of the intersection of the rects | 9 * @return {number} the area of the intersection of the rects |
10 */ | 10 */ |
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47 * Enumeration of page fitting types. | 47 * Enumeration of page fitting types. |
48 * @enum {string} | 48 * @enum {string} |
49 */ | 49 */ |
50 Viewport.FittingType = { | 50 Viewport.FittingType = { |
51 NONE: 'none', | 51 NONE: 'none', |
52 FIT_TO_PAGE: 'fit-to-page', | 52 FIT_TO_PAGE: 'fit-to-page', |
53 FIT_TO_WIDTH: 'fit-to-width' | 53 FIT_TO_WIDTH: 'fit-to-width' |
54 }; | 54 }; |
55 | 55 |
56 /** | 56 /** |
| 57 * The increment to scroll a page by in pixels when up/down/left/right arrow |
| 58 * keys are pressed. Usually we just let the browser handle scrolling on the |
| 59 * window when these keys are pressed but in certain cases we need to simulate |
| 60 * these events. |
| 61 */ |
| 62 Viewport.SCROLL_INCREMENT = 40; |
| 63 |
| 64 /** |
57 * Predefined zoom factors to be used when zooming in/out. These are in | 65 * Predefined zoom factors to be used when zooming in/out. These are in |
58 * ascending order. | 66 * ascending order. |
59 */ | 67 */ |
60 Viewport.ZOOM_FACTORS = [0.25, 0.333, 0.5, 0.666, 0.75, 0.9, 1, | 68 Viewport.ZOOM_FACTORS = [0.25, 0.333, 0.5, 0.666, 0.75, 0.9, 1, |
61 1.1, 1.25, 1.5, 1.75, 2, 2.5, 3, 4, 5]; | 69 1.1, 1.25, 1.5, 1.75, 2, 2.5, 3, 4, 5]; |
62 | 70 |
63 /** | 71 /** |
64 * The width of the page shadow around pages in pixels. | 72 * The width of the page shadow around pages in pixels. |
65 */ | 73 */ |
66 Viewport.PAGE_SHADOW = {top: 3, bottom: 7, left: 5, right: 5}; | 74 Viewport.PAGE_SHADOW = {top: 3, bottom: 7, left: 5, right: 5}; |
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453 spaceOnLeft = Math.max(spaceOnLeft, 0); | 461 spaceOnLeft = Math.max(spaceOnLeft, 0); |
454 | 462 |
455 return { | 463 return { |
456 x: x * this.zoom_ + spaceOnLeft - this.window_.pageXOffset, | 464 x: x * this.zoom_ + spaceOnLeft - this.window_.pageXOffset, |
457 y: insetDimensions.y * this.zoom_ - this.window_.pageYOffset, | 465 y: insetDimensions.y * this.zoom_ - this.window_.pageYOffset, |
458 width: insetDimensions.width * this.zoom_, | 466 width: insetDimensions.width * this.zoom_, |
459 height: insetDimensions.height * this.zoom_ | 467 height: insetDimensions.height * this.zoom_ |
460 }; | 468 }; |
461 } | 469 } |
462 }; | 470 }; |
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