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| 1 /* | 1 /* |
| 2 * Copyright (c) 2010, Google Inc. All rights reserved. | 2 * Copyright (c) 2010, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 286 bool texture_binding_dirty_ = false; | 286 bool texture_binding_dirty_ = false; |
| 287 bool renderbuffer_binding_dirty_ = false; | 287 bool renderbuffer_binding_dirty_ = false; |
| 288 bool framebuffer_binding_dirty_ = false; | 288 bool framebuffer_binding_dirty_ = false; |
| 289 bool pixel_unpack_buffer_binding_dirty_ = false; | 289 bool pixel_unpack_buffer_binding_dirty_ = false; |
| 290 }; | 290 }; |
| 291 | 291 |
| 292 // All parameters necessary to generate the texture for the ColorBuffer. | 292 // All parameters necessary to generate the texture for the ColorBuffer. |
| 293 struct ColorBufferParameters { | 293 struct ColorBufferParameters { |
| 294 DISALLOW_NEW(); | 294 DISALLOW_NEW(); |
| 295 GLenum target = 0; | 295 GLenum target = 0; |
| 296 GLenum internal_color_format = 0; | 296 bool allocate_alpha_channel = false; |
| 297 | |
| 298 // The internal color format used when allocating storage for the | |
| 299 // texture. This may be different from internalColorFormat if RGB | |
| 300 // emulation is required. | |
| 301 GLenum creation_internal_color_format = 0; | |
| 302 GLenum color_format = 0; | |
| 303 }; | 297 }; |
| 304 | 298 |
| 305 struct ColorBuffer : public RefCounted<ColorBuffer> { | 299 struct ColorBuffer : public RefCounted<ColorBuffer> { |
| 306 ColorBuffer(DrawingBuffer*, | 300 ColorBuffer(DrawingBuffer*, |
| 307 const ColorBufferParameters&, | 301 const ColorBufferParameters&, |
| 308 const IntSize&, | 302 const IntSize&, |
| 309 GLuint texture_id, | 303 GLuint texture_id, |
| 310 GLuint image_id, | 304 GLuint image_id, |
| 311 std::unique_ptr<gfx::GpuMemoryBuffer>); | 305 std::unique_ptr<gfx::GpuMemoryBuffer>); |
| 312 ~ColorBuffer(); | 306 ~ColorBuffer(); |
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| 531 // RuntimeEnabledFeatures::webGLImageChromiumEnabled() call with | 525 // RuntimeEnabledFeatures::webGLImageChromiumEnabled() call with |
| 532 // shouldUseChromiumImage() calls, and set m_chromiumImageUsage to | 526 // shouldUseChromiumImage() calls, and set m_chromiumImageUsage to |
| 533 // DisallowChromiumImage in the case of OffscreenCanvas. | 527 // DisallowChromiumImage in the case of OffscreenCanvas. |
| 534 ChromiumImageUsage chromium_image_usage_; | 528 ChromiumImageUsage chromium_image_usage_; |
| 535 bool ShouldUseChromiumImage(); | 529 bool ShouldUseChromiumImage(); |
| 536 }; | 530 }; |
| 537 | 531 |
| 538 } // namespace blink | 532 } // namespace blink |
| 539 | 533 |
| 540 #endif // DrawingBuffer_h | 534 #endif // DrawingBuffer_h |
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