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Side by Side Diff: cc/paint/paint_flags.h

Issue 2820133005: Revert of Back PaintRecord with PaintOpBuffer instead of SkPicture (Closed)
Patch Set: Created 3 years, 8 months ago
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1 // Copyright 2017 The Chromium Authors. All rights reserved. 1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_PAINT_PAINT_FLAGS_H_ 5 #ifndef CC_PAINT_PAINT_FLAGS_H_
6 #define CC_PAINT_PAINT_FLAGS_H_ 6 #define CC_PAINT_PAINT_FLAGS_H_
7 7
8 #include "base/compiler_specific.h" 8 #include "base/compiler_specific.h"
9 #include "cc/paint/paint_export.h" 9 #include "cc/paint/paint_export.h"
10 #include "cc/paint/paint_shader.h"
10 #include "third_party/skia/include/core/SkCanvas.h" 11 #include "third_party/skia/include/core/SkCanvas.h"
11 #include "third_party/skia/include/core/SkColorFilter.h" 12 #include "third_party/skia/include/core/SkColorFilter.h"
12 #include "third_party/skia/include/core/SkDrawLooper.h" 13 #include "third_party/skia/include/core/SkDrawLooper.h"
13 #include "third_party/skia/include/core/SkImageFilter.h" 14 #include "third_party/skia/include/core/SkImageFilter.h"
14 #include "third_party/skia/include/core/SkMaskFilter.h" 15 #include "third_party/skia/include/core/SkMaskFilter.h"
15 #include "third_party/skia/include/core/SkPaint.h" 16 #include "third_party/skia/include/core/SkPaint.h"
16 #include "third_party/skia/include/core/SkPathEffect.h" 17 #include "third_party/skia/include/core/SkPathEffect.h"
17 #include "third_party/skia/include/core/SkTypeface.h" 18 #include "third_party/skia/include/core/SkTypeface.h"
18 19
19 namespace cc { 20 namespace cc {
20 21
21 using PaintShader = SkShader;
22
23 class CC_PAINT_EXPORT PaintFlags { 22 class CC_PAINT_EXPORT PaintFlags {
24 public: 23 public:
25 enum Style { 24 enum Style {
26 kFill_Style = SkPaint::kFill_Style, 25 kFill_Style = SkPaint::kFill_Style,
27 kStroke_Style = SkPaint::kStroke_Style, 26 kStroke_Style = SkPaint::kStroke_Style,
28 kStrokeAndFill_Style = SkPaint::kStrokeAndFill_Style, 27 kStrokeAndFill_Style = SkPaint::kStrokeAndFill_Style,
29 }; 28 };
30 ALWAYS_INLINE Style getStyle() const { 29 ALWAYS_INLINE Style getStyle() const {
31 return static_cast<Style>(paint_.getStyle()); 30 return static_cast<Style>(paint_.getStyle());
32 } 31 }
(...skipping 159 matching lines...) Expand 10 before | Expand all | Expand 10 after
192 paint_.setLooper(std::move(looper)); 191 paint_.setLooper(std::move(looper));
193 } 192 }
194 ALWAYS_INLINE bool canComputeFastBounds() const { 193 ALWAYS_INLINE bool canComputeFastBounds() const {
195 return paint_.canComputeFastBounds(); 194 return paint_.canComputeFastBounds();
196 } 195 }
197 ALWAYS_INLINE const SkRect& computeFastBounds(const SkRect& orig, 196 ALWAYS_INLINE const SkRect& computeFastBounds(const SkRect& orig,
198 SkRect* storage) const { 197 SkRect* storage) const {
199 return paint_.computeFastBounds(orig, storage); 198 return paint_.computeFastBounds(orig, storage);
200 } 199 }
201 200
202 bool operator==(const PaintFlags& flags) { return flags.paint_ == paint_; }
203 bool operator!=(const PaintFlags& flags) { return flags.paint_ != paint_; }
204
205 // Returns true if this just represents an opacity blend when
206 // used as saveLayer flags.
207 bool IsSimpleOpacity() const;
208 bool SupportsFoldingAlpha() const;
209
210 private: 201 private:
211 friend const SkPaint& ToSkPaint(const PaintFlags& flags); 202 friend const SkPaint& ToSkPaint(const PaintFlags& flags);
212 friend const SkPaint* ToSkPaint(const PaintFlags* flags); 203 friend const SkPaint* ToSkPaint(const PaintFlags* flags);
213 204
214 SkPaint paint_; 205 SkPaint paint_;
215 }; 206 };
216 207
217 ALWAYS_INLINE const SkPaint& ToSkPaint(const PaintFlags& flags) { 208 ALWAYS_INLINE const SkPaint& ToSkPaint(const PaintFlags& flags) {
218 return flags.paint_; 209 return flags.paint_;
219 } 210 }
220 211
221 ALWAYS_INLINE const SkPaint* ToSkPaint(const PaintFlags* flags) { 212 ALWAYS_INLINE const SkPaint* ToSkPaint(const PaintFlags* flags) {
222 return &flags->paint_; 213 return &flags->paint_;
223 } 214 }
224 215
225 } // namespace cc 216 } // namespace cc
226 217
227 #endif // CC_PAINT_PAINT_FLAGS_H_ 218 #endif // CC_PAINT_PAINT_FLAGS_H_
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