Index: content/gpu/gpu_child_thread.h |
diff --git a/content/gpu/gpu_child_thread.h b/content/gpu/gpu_child_thread.h |
index a0e2bd36d52727e375831d86085c21217f206fcf..93b62d818a51934567092449a3bdfa440197c66c 100644 |
--- a/content/gpu/gpu_child_thread.h |
+++ b/content/gpu/gpu_child_thread.h |
@@ -72,6 +72,8 @@ class GpuChildThread : public ChildThreadImpl, |
void Init(const base::Time& process_start_time); |
private: |
+ class QueueingConnectionFilter; |
Ken Rockot(use gerrit already)
2017/04/20 17:41:44
Does this really need to be a nested class declara
|
+ |
GpuChildThread(const ChildThreadImpl::Options& options, |
std::unique_ptr<gpu::GpuWatchdogThread> gpu_watchdog_thread, |
bool dead_on_arrival, |
@@ -130,6 +132,9 @@ class GpuChildThread : public ChildThreadImpl, |
std::unique_ptr<ui::GpuService> gpu_service_; |
mojo::AssociatedBinding<ui::mojom::GpuMain> gpu_main_binding_; |
+ // Holds a closure that releases pending interface requests on the IO thread. |
+ base::Closure release_closure_; |
+ |
DISALLOW_COPY_AND_ASSIGN(GpuChildThread); |
}; |