Index: content/public/gpu/content_gpu_client.h |
diff --git a/content/public/gpu/content_gpu_client.h b/content/public/gpu/content_gpu_client.h |
index ed348127eb9dafb3dc4bd1e7c9ca01ea51265e3d..e3126e8bda1ad10dbb48d4b974281773bcb08da8 100644 |
--- a/content/public/gpu/content_gpu_client.h |
+++ b/content/public/gpu/content_gpu_client.h |
@@ -14,8 +14,7 @@ struct GpuPreferences; |
} |
namespace service_manager { |
-class Connector; |
-class InterfaceRegistry; |
+class BinderRegistry; |
} |
namespace content { |
@@ -28,18 +27,19 @@ class CONTENT_EXPORT ContentGpuClient { |
// Initializes the client. This sets up the field trial synchronization |
// mechanism, which will notify |observer| when a field trial is activated, |
// which should be used to inform the browser process of this state. |
- virtual void Initialize(base::FieldTrialList::Observer* observer) {} |
- |
- // Allows the client to expose interfaces from the GPU process to the browser |
- // process via |registry|. |
- virtual void ExposeInterfacesToBrowser( |
- service_manager::InterfaceRegistry* registry, |
+ // |registry| will be passed to a ConnectionFilter (which lives on the IO |
+ // thread). Unlike other childthreads, the client must register additional |
+ // interfaces on this registry rather than just creating more |
+ // ConnectionFilters as the ConnectionFilter that wraps this registry |
+ // specifically does not bind any interface requests until after the Gpu |
+ // process receives CreateGpuService() from the browser. |
+ virtual void Initialize(base::FieldTrialList::Observer* observer, |
+ service_manager::BinderRegistry* registry) {} |
+ |
+ // Called during initialization once the GpuService has been initialized. |
+ virtual void GpuServiceInitialized( |
const gpu::GpuPreferences& gpu_preferences) {} |
- // Allow the client to bind interfaces exposed by the browser process. |
- virtual void ConsumeInterfacesFromBrowser( |
- service_manager::Connector* connector) {} |
- |
// Allows client to supply a SyncPointManager instance instead of having |
// content internally create one. |
virtual gpu::SyncPointManager* GetSyncPointManager(); |