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Unified Diff: third_party/WebKit/Source/core/workers/ThreadedWorklet.h

Issue 2819153003: Worklet: Separate Worklet into MainThreadWorklet and ThreadedWorklet (Closed)
Patch Set: update comments Created 3 years, 8 months ago
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Index: third_party/WebKit/Source/core/workers/ThreadedWorklet.h
diff --git a/third_party/WebKit/Source/core/workers/ThreadedWorklet.h b/third_party/WebKit/Source/core/workers/ThreadedWorklet.h
new file mode 100644
index 0000000000000000000000000000000000000000..24155c816c4494d770c696b849b5f9404ff2bfc2
--- /dev/null
+++ b/third_party/WebKit/Source/core/workers/ThreadedWorklet.h
@@ -0,0 +1,54 @@
+// Copyright 2017 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef ThreadedWorklet_h
+#define ThreadedWorklet_h
+
+#include "core/workers/Worklet.h"
+
+#include "bindings/core/v8/ScriptPromiseResolver.h"
+#include "core/CoreExport.h"
+#include "core/loader/WorkletScriptLoader.h"
+#include "platform/heap/Handle.h"
+
+namespace blink {
+
+class LocalFrame;
+
+// A ThreadedWorklet is a worklet that runs off the main thread.
+// TODO(nhiroki): This is a temporary class to keep classic script loading for
+// threaded worklets while module loading is being implemented for main thread
+// worklets. This and MainThreadWorklet will be merged into the base Worklet
+// class once threaded worklets are also ready to use module loading.
+class CORE_EXPORT ThreadedWorklet : public Worklet,
+ public WorkletScriptLoader::Client {
+ USING_GARBAGE_COLLECTED_MIXIN(ThreadedWorklet);
+ WTF_MAKE_NONCOPYABLE(ThreadedWorklet);
+
+ public:
+ virtual ~ThreadedWorklet() = default;
+
+ // Worklet
+ ScriptPromise import(ScriptState*, const String& url) final;
+
+ // WorkletScriptLoader::Client
+ void NotifyWorkletScriptLoadingFinished(WorkletScriptLoader*,
+ const ScriptSourceCode&) final;
+
+ // ContextLifecycleObserver
+ void ContextDestroyed(ExecutionContext*) final;
+
+ DECLARE_VIRTUAL_TRACE();
+
+ protected:
+ explicit ThreadedWorklet(LocalFrame*);
+
+ private:
+ HeapHashMap<Member<WorkletScriptLoader>, Member<ScriptPromiseResolver>>
+ loader_to_resolver_map_;
+};
+
+} // namespace blink
+
+#endif // ThreadedWorklet_h

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