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1 // Copyright 2017 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef ThreadedWorklet_h | |
6 #define ThreadedWorklet_h | |
7 | |
8 #include "core/workers/Worklet.h" | |
9 | |
10 #include "bindings/core/v8/ScriptPromiseResolver.h" | |
11 #include "core/CoreExport.h" | |
12 #include "core/loader/WorkletScriptLoader.h" | |
13 #include "platform/heap/Handle.h" | |
14 | |
15 namespace blink { | |
16 | |
17 class LocalFrame; | |
18 | |
19 // TODO(nhiroki): This is a temporary class to keep classic script loading for | |
20 // threaded worklets while module loading is being implemented for main thread | |
21 // worklets. This and MainThreadWorklet will be merged into the base Worklet | |
22 // class once threaded worklets are also ready to use module loading. | |
falken
2017/04/17 05:35:54
Similar. "A ThreadedWorklet is a worklet that poss
nhiroki
2017/04/17 11:35:05
Done.
| |
23 class CORE_EXPORT ThreadedWorklet : public Worklet, | |
24 public WorkletScriptLoader::Client { | |
25 USING_GARBAGE_COLLECTED_MIXIN(ThreadedWorklet); | |
26 WTF_MAKE_NONCOPYABLE(ThreadedWorklet); | |
27 | |
28 public: | |
29 virtual ~ThreadedWorklet() = default; | |
30 | |
31 // Worklet | |
32 ScriptPromise import(ScriptState*, const String& url) final; | |
33 | |
34 // WorkletScriptLoader::Client | |
35 void NotifyWorkletScriptLoadingFinished(WorkletScriptLoader*, | |
36 const ScriptSourceCode&) final; | |
37 | |
38 // ContextLifecycleObserver | |
39 void ContextDestroyed(ExecutionContext*) final; | |
40 | |
41 DECLARE_VIRTUAL_TRACE(); | |
42 | |
43 protected: | |
44 explicit ThreadedWorklet(LocalFrame*); | |
45 | |
46 private: | |
47 HeapHashMap<Member<WorkletScriptLoader>, Member<ScriptPromiseResolver>> | |
48 loader_and_resolvers_; | |
49 }; | |
50 | |
51 } // namespace blink | |
52 | |
53 #endif // ThreadedWorklet_h | |
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