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Side by Side Diff: gpu/command_buffer/cmd_buffer_functions.txt

Issue 2818993002: GL Implementation for GPU Discardable
Patch Set: rebase Created 3 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is read by build_gles2_cmd_buffer.py to generate commands. 5 // This file is read by build_gles2_cmd_buffer.py to generate commands.
6 6
7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha der shader); 8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha der shader);
9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G Luint index, const char* name); 9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G Luint index, const char* name);
10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi dBindBuffer buffer); 10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi dBindBuffer buffer);
(...skipping 353 matching lines...) Expand 10 before | Expand all | Expand 10 after
364 GL_APICALL void GL_APIENTRY glUniformMatrix4fvStreamTextureMatrixCHROMIU M (GLintUniformLocation location, GLbooleanFalseOnly transpose, const GLfloat* t ransform); 364 GL_APICALL void GL_APIENTRY glUniformMatrix4fvStreamTextureMatrixCHROMIU M (GLintUniformLocation location, GLbooleanFalseOnly transpose, const GLfloat* t ransform);
365 GL_APICALL void GL_APIENTRY glOverlayPromotionHintCHROMIUM (GLidBindText ure texture, GLboolean promotion_hint, GLint display_x, GLint display_y); 365 GL_APICALL void GL_APIENTRY glOverlayPromotionHintCHROMIUM (GLidBindText ure texture, GLboolean promotion_hint, GLint display_x, GLint display_y);
366 366
367 GL_APICALL void GL_APIENTRY glSwapBuffersWithBoundsCHROMIUM (GLsizei cou nt, const GLint* rects); 367 GL_APICALL void GL_APIENTRY glSwapBuffersWithBoundsCHROMIUM (GLsizei cou nt, const GLint* rects);
368 368
369 // Extension CHROMIUM_set_draw_rectangle 369 // Extension CHROMIUM_set_draw_rectangle
370 GL_APICALL void GL_APIENTRY glSetDrawRectangleCHROMIUM (GLint x, GLint y , GLint width, GLint height); 370 GL_APICALL void GL_APIENTRY glSetDrawRectangleCHROMIUM (GLint x, GLint y , GLint width, GLint height);
371 371
372 // Extension CHROMIUM_dc_overlays 372 // Extension CHROMIUM_dc_overlays
373 GL_APICALL void GL_APIENTRY glSetEnableDCLayersCHROMIUM (GLboolean enabl ed); 373 GL_APICALL void GL_APIENTRY glSetEnableDCLayersCHROMIUM (GLboolean enabl ed);
374
375 // Extension CHROMIUM_discardable_textures
376 GL_APICALL void GL_APIENTRY glInitializeDiscardableTextureCHROMIUM (GLui nt texture_id);
377 GL_APICALL void GL_APIENTRY glUnlockDiscardableTextureCHROMIUM (GLuint t exture_id);
378 GL_APICALL bool GL_APIENTRY glLockDiscardableTextureCHROMIUM (GLuint tex ture_id);
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