| Index: chrome/browser/android/vr_shell/textures/ui_texture.cc
|
| diff --git a/chrome/browser/android/vr_shell/textures/ui_texture.cc b/chrome/browser/android/vr_shell/textures/ui_texture.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..b34fa1157a16de4320454146f112ca1447ef0b0f
|
| --- /dev/null
|
| +++ b/chrome/browser/android/vr_shell/textures/ui_texture.cc
|
| @@ -0,0 +1,112 @@
|
| +// Copyright 2017 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "chrome/browser/android/vr_shell/textures/ui_texture.h"
|
| +
|
| +#include <string>
|
| +#include <vector>
|
| +
|
| +#include "base/memory/ptr_util.h"
|
| +#include "base/strings/string_util.h"
|
| +#include "third_party/skia/include/core/SkCanvas.h"
|
| +#include "ui/gfx/canvas.h"
|
| +#include "ui/gl/gl_bindings.h"
|
| +
|
| +namespace vr_shell {
|
| +
|
| +namespace {
|
| +
|
| +constexpr float kDefaultLineSpacePercentage = 0.25;
|
| +const std::string kWhitespaceChars(base::kWhitespaceASCII);
|
| +
|
| +std::vector<std::string> SplitText(const std::string& text,
|
| + const SkPaint& paint,
|
| + float max_width) {
|
| + std::vector<std::string> lines;
|
| + size_t first_char = 0;
|
| + while (first_char < text.size()) {
|
| + SkScalar width;
|
| + size_t char_break = first_char + paint.breakText(text.c_str() + first_char,
|
| + text.size() - first_char,
|
| + max_width, &width);
|
| + if (char_break == text.size()) {
|
| + lines.push_back(text.substr(first_char));
|
| + break;
|
| + }
|
| + size_t char_break_guess = char_break + 1;
|
| + while (char_break_guess > first_char &&
|
| + kWhitespaceChars.find(text[char_break_guess]) == std::string::npos)
|
| + char_break_guess--;
|
| +
|
| + if (char_break_guess > first_char)
|
| + char_break = char_break_guess;
|
| +
|
| + lines.push_back(text.substr(first_char, char_break - first_char));
|
| +
|
| + first_char = char_break + (char_break_guess > first_char ? 1 : 0);
|
| + }
|
| + return lines;
|
| +}
|
| +
|
| +} // namespace
|
| +
|
| +// TODO(acondor): Create non-square textures to reduce memory usage.
|
| +UITexture::UITexture(int texture_handle, int texture_size)
|
| + : texture_handle_(texture_handle),
|
| + texture_size_(texture_size),
|
| + surface_(SkSurface::MakeRasterN32Premul(texture_size_, texture_size_)) {}
|
| +
|
| +UITexture::~UITexture() = default;
|
| +
|
| +void UITexture::DrawAndLayout() {
|
| + cc::SkiaPaintCanvas paint_canvas(surface_->getCanvas());
|
| + gfx::Canvas canvas(&paint_canvas, 1.0f);
|
| + canvas.DrawColor(0x00000000);
|
| + Draw(&canvas);
|
| + SetSize();
|
| +}
|
| +
|
| +void UITexture::Flush() {
|
| + cc::SkiaPaintCanvas paint_canvas(surface_->getCanvas());
|
| + paint_canvas.flush();
|
| + SkPixmap pixmap;
|
| + CHECK(surface_->peekPixels(&pixmap));
|
| +
|
| + glBindTexture(GL_TEXTURE_2D, texture_handle_);
|
| + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, pixmap.width(), pixmap.height(), 0,
|
| + GL_RGBA, GL_UNSIGNED_BYTE, pixmap.addr());
|
| + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
| + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
| + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
| + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
| +}
|
| +
|
| +void UITexture::DrawText(gfx::Canvas* canvas,
|
| + const std::string& text,
|
| + const cc::PaintFlags& flags,
|
| + float max_width,
|
| + bool v_centered) {
|
| + // TODO(acondor): Make use of gfx::Canvas::DrawStringRect instead.
|
| + // Platform specific font rendering capabilities need to be ported to Android.
|
| +
|
| + const auto& paint = cc::ToSkPaint(flags);
|
| +
|
| + auto lines = SplitText(text, paint, max_width);
|
| + if (lines.empty())
|
| + return;
|
| +
|
| + float v_pos = flags.getTextSize();
|
| + if (v_centered) {
|
| + float height =
|
| + (lines.size() + (lines.size() - 1) * kDefaultLineSpacePercentage) *
|
| + flags.getTextSize();
|
| + v_pos -= height * .5;
|
| + }
|
| + for (const auto& line : lines) {
|
| + canvas->sk_canvas()->drawText(line.c_str(), line.size(), 0, v_pos, flags);
|
| + v_pos += flags.getTextSize() * (1 + kDefaultLineSpacePercentage);
|
| + }
|
| +}
|
| +
|
| +} // namespace vr_shell
|
|
|