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Side by Side Diff: ui/gfx/BUILD.gn

Issue 2818553002: Rendering Insecure WebVR Warnings into a texture with Skia. (Closed)
Patch Set: Created 3 years, 8 months ago
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1 # Copyright 2014 The Chromium Authors. All rights reserved. 1 # Copyright 2014 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 4
5 import("//build/config/ui.gni") 5 import("//build/config/ui.gni")
6 import("//testing/test.gni") 6 import("//testing/test.gni")
7 import("//testing/libfuzzer/fuzzer_test.gni") 7 import("//testing/libfuzzer/fuzzer_test.gni")
8 8
9 if (is_android) { 9 if (is_android) {
10 import("//build/config/android/config.gni") 10 import("//build/config/android/config.gni")
(...skipping 312 matching lines...) Expand 10 before | Expand all | Expand 10 after
323 323
324 deps += [ ":gfx_jni_headers" ] 324 deps += [ ":gfx_jni_headers" ]
325 libs = [ 325 libs = [
326 "android", 326 "android",
327 "jnigraphics", 327 "jnigraphics",
328 ] 328 ]
329 } else if (!is_ios) { 329 } else if (!is_ios) {
330 sources -= [ "canvas_notimplemented.cc" ] 330 sources -= [ "canvas_notimplemented.cc" ]
331 } 331 }
332 332
333 # Desktop only. 333 # Desktop and Android only.
334 if (use_aura || (!is_ios && !is_android)) { 334 if (use_aura || !is_ios) {
cjgrant 2017/04/12 20:38:54 Should we use the enable_vr flag here instead?
acondor_ 2017/04/12 21:21:46 Done.
335 sources += [ 335 sources += [
336 "paint_vector_icon.cc", 336 "paint_vector_icon.cc",
337 "paint_vector_icon.h", 337 "paint_vector_icon.h",
338 "vector_icon_types.h", 338 "vector_icon_types.h",
339 ] 339 ]
340 } 340 }
341 341
342 # Windows. 342 # Windows.
343 if (is_win) { 343 if (is_win) {
344 libs = [ 344 libs = [
(...skipping 417 matching lines...) Expand 10 before | Expand all | Expand 10 after
762 762
763 fuzzer_test("color_transform_fuzztest") { 763 fuzzer_test("color_transform_fuzztest") {
764 sources = [ 764 sources = [
765 "color_transform_fuzzer.cc", 765 "color_transform_fuzzer.cc",
766 ] 766 ]
767 deps = [ 767 deps = [
768 ":gfx", 768 ":gfx",
769 ] 769 ]
770 libfuzzer_options = [ "max_len=1024" ] 770 libfuzzer_options = [ "max_len=1024" ]
771 } 771 }
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