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Side by Side Diff: ui/aura/mus/mus_mouse_location_updater.h

Issue 2818533003: Make nesting/running states a RunLoop rather than a MessageLoop concept. (Closed)
Patch Set: still need to check MessageLoop::current() in Mojo's RunLoopNestingObserver::GetForThread() Created 3 years, 7 months ago
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1 // Copyright 2017 The Chromium Authors. All rights reserved. 1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_AURA_MUS_MUS_MOUSE_LOCATION_UPDATER_H_ 5 #ifndef UI_AURA_MUS_MUS_MOUSE_LOCATION_UPDATER_H_
6 #define UI_AURA_MUS_MUS_MOUSE_LOCATION_UPDATER_H_ 6 #define UI_AURA_MUS_MUS_MOUSE_LOCATION_UPDATER_H_
7 7
8 #include "base/macros.h" 8 #include "base/macros.h"
9 #include "base/message_loop/message_loop.h" 9 #include "base/run_loop.h"
10 10
11 namespace ui { 11 namespace ui {
12 class Event; 12 class Event;
13 } 13 }
14 14
15 namespace aura { 15 namespace aura {
16 16
17 // MusMouseLocationUpdater is responsible for updating 17 // MusMouseLocationUpdater is responsible for updating
18 // Env::last_mouse_location(), as well as determining when 18 // Env::last_mouse_location(), as well as determining when
19 // Env::last_mouse_location() should use 19 // Env::last_mouse_location() should use
20 // WindowTreeClient::GetCursorScreenPoint(). While processing an event 20 // WindowTreeClient::GetCursorScreenPoint(). While processing an event
21 // Env uses the value from the current event, otherwise Env uses 21 // Env uses the value from the current event, otherwise Env uses
22 // WindowTreeClient::GetCursorScreenPoint(). If a nested message loop is 22 // WindowTreeClient::GetCursorScreenPoint(). If a nested message loop is
23 // started while processing an event Env uses GetCursorScreenPoint(). 23 // started while processing an event Env uses GetCursorScreenPoint().
24 class MusMouseLocationUpdater : public base::MessageLoop::NestingObserver { 24 class MusMouseLocationUpdater : public base::RunLoop::NestingObserver {
25 public: 25 public:
26 MusMouseLocationUpdater(); 26 MusMouseLocationUpdater();
27 ~MusMouseLocationUpdater() override; 27 ~MusMouseLocationUpdater() override;
28 28
29 // Called from WindowEventDispatcher on starting/stopping processing of 29 // Called from WindowEventDispatcher on starting/stopping processing of
30 // events. 30 // events.
31 void OnEventProcessingStarted(const ui::Event& event); 31 void OnEventProcessingStarted(const ui::Event& event);
32 void OnEventProcessingFinished(); 32 void OnEventProcessingFinished();
33 33
34 private: 34 private:
35 // Called to switch from using last event location to current cursor screen 35 // Called to switch from using last event location to current cursor screen
36 // location. 36 // location.
37 void UseCursorScreenPoint(); 37 void UseCursorScreenPoint();
38 38
39 // base::MessageLoop::NestingObserver: 39 // base::RunLoop::NestingObserver:
40 void OnBeginNestedMessageLoop() override; 40 void OnBeginNestedRunLoop() override;
41 41
42 // Set to true while processing a valid mouse event. 42 // Set to true while processing a valid mouse event.
43 bool is_processing_trigger_event_ = false; 43 bool is_processing_trigger_event_ = false;
44 44
45 DISALLOW_COPY_AND_ASSIGN(MusMouseLocationUpdater); 45 DISALLOW_COPY_AND_ASSIGN(MusMouseLocationUpdater);
46 }; 46 };
47 47
48 } // namespace aura 48 } // namespace aura
49 49
50 #endif // UI_AURA_MUS_MUS_MOUSE_LOCATION_UPDATER_H_ 50 #endif // UI_AURA_MUS_MUS_MOUSE_LOCATION_UPDATER_H_
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