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1 /* | 1 /* |
2 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights | 2 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights |
3 * reserved. | 3 * reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
25 */ | 25 */ |
26 | 26 |
27 #ifndef SelectionModifier_h | 27 #ifndef SelectionModifier_h |
28 #define SelectionModifier_h | 28 #define SelectionModifier_h |
29 | 29 |
30 #include "base/macros.h" | 30 #include "base/macros.h" |
31 #include "core/editing/FrameSelection.h" | 31 #include "core/editing/FrameSelection.h" |
32 #include "platform/LayoutUnit.h" | 32 #include "platform/LayoutUnit.h" |
33 #include "wtf/Allocator.h" | 33 #include "platform/wtf/Allocator.h" |
34 | 34 |
35 namespace blink { | 35 namespace blink { |
36 | 36 |
37 class SelectionModifier { | 37 class SelectionModifier { |
38 STACK_ALLOCATED(); | 38 STACK_ALLOCATED(); |
39 | 39 |
40 public: | 40 public: |
41 using EAlteration = FrameSelection::EAlteration; | 41 using EAlteration = FrameSelection::EAlteration; |
42 using VerticalDirection = FrameSelection::VerticalDirection; | 42 using VerticalDirection = FrameSelection::VerticalDirection; |
43 | 43 |
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87 LayoutUnit x_pos_for_vertical_arrow_navigation_; | 87 LayoutUnit x_pos_for_vertical_arrow_navigation_; |
88 | 88 |
89 DISALLOW_COPY_AND_ASSIGN(SelectionModifier); | 89 DISALLOW_COPY_AND_ASSIGN(SelectionModifier); |
90 }; | 90 }; |
91 | 91 |
92 LayoutUnit NoXPosForVerticalArrowNavigation(); | 92 LayoutUnit NoXPosForVerticalArrowNavigation(); |
93 | 93 |
94 } // namespace blink | 94 } // namespace blink |
95 | 95 |
96 #endif // SelectionModifier_h | 96 #endif // SelectionModifier_h |
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