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Side by Side Diff: third_party/WebKit/Source/core/paint/ClipRect.h

Issue 2817663002: Rewrite references to "wtf/" to "platform/wtf/" in core/paint. (Closed)
Patch Set: Created 3 years, 8 months ago
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1 /* 1 /*
2 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved. 2 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */ 24 */
25 25
26 #ifndef ClipRect_h 26 #ifndef ClipRect_h
27 #define ClipRect_h 27 #define ClipRect_h
28 28
29 #include "platform/geometry/LayoutRect.h" 29 #include "platform/geometry/LayoutRect.h"
30 #include "platform/graphics/paint/FloatClipRect.h" 30 #include "platform/graphics/paint/FloatClipRect.h"
31 #include "wtf/Allocator.h" 31 #include "platform/wtf/Allocator.h"
32 32
33 namespace blink { 33 namespace blink {
34 34
35 class HitTestLocation; 35 class HitTestLocation;
36 36
37 class ClipRect { 37 class ClipRect {
38 USING_FAST_MALLOC(ClipRect); 38 USING_FAST_MALLOC(ClipRect);
39 39
40 public: 40 public:
41 ClipRect() : has_radius_(false) {} 41 ClipRect() : has_radius_(false) {}
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87 87
88 inline ClipRect Intersection(const ClipRect& a, const ClipRect& b) { 88 inline ClipRect Intersection(const ClipRect& a, const ClipRect& b) {
89 ClipRect c = a; 89 ClipRect c = a;
90 c.Intersect(b); 90 c.Intersect(b);
91 return c; 91 return c;
92 } 92 }
93 93
94 } // namespace blink 94 } // namespace blink
95 95
96 #endif // ClipRect_h 96 #endif // ClipRect_h
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