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Side by Side Diff: src/compiler/frame.h

Issue 2816743003: [turbofan] Add alignment parameter to StackSlot operator (Closed)
Patch Set: Small fixes in test Created 3 years, 7 months ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_COMPILER_FRAME_H_ 5 #ifndef V8_COMPILER_FRAME_H_
6 #define V8_COMPILER_FRAME_H_ 6 #define V8_COMPILER_FRAME_H_
7 7
8 #include "src/bit-vector.h" 8 #include "src/bit-vector.h"
9 #include "src/frames.h" 9 #include "src/frames.h"
10 10
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104 if (delta != alignment_slots) { 104 if (delta != alignment_slots) {
105 frame_slot_count_ += delta; 105 frame_slot_count_ += delta;
106 } 106 }
107 spill_slot_count_ += delta; 107 spill_slot_count_ += delta;
108 } 108 }
109 109
110 void AllocateSavedCalleeRegisterSlots(int count) { 110 void AllocateSavedCalleeRegisterSlots(int count) {
111 frame_slot_count_ += count; 111 frame_slot_count_ += count;
112 } 112 }
113 113
114 int AllocateSpillSlot(int width) { 114 int AllocateSpillSlot(int width, int alignment = 0) {
115 int frame_slot_count_before = frame_slot_count_; 115 int frame_slot_count_before = frame_slot_count_;
116 AllocateAlignedFrameSlots(width); 116 if (alignment <= kPointerSize) {
117 AllocateAlignedFrameSlots(width);
118 } else {
119 // We need to allocate more place for spill slot
120 // in case we need an aligned spill slot to be
121 // able to properly align start of spill slot
122 // and still have enough place to hold all the
123 // data
124 AllocateAlignedFrameSlots(width + alignment - kPointerSize);
125 }
117 spill_slot_count_ += frame_slot_count_ - frame_slot_count_before; 126 spill_slot_count_ += frame_slot_count_ - frame_slot_count_before;
118 return frame_slot_count_ - 1; 127 return frame_slot_count_ - 1;
119 } 128 }
120 129
121 int AlignFrame(int alignment = kDoubleSize); 130 int AlignFrame(int alignment = kDoubleSize);
122 131
123 int ReserveSpillSlots(size_t slot_count) { 132 int ReserveSpillSlots(size_t slot_count) {
124 DCHECK_EQ(0, spill_slot_count_); 133 DCHECK_EQ(0, spill_slot_count_);
125 spill_slot_count_ += static_cast<int>(slot_count); 134 spill_slot_count_ += static_cast<int>(slot_count);
126 frame_slot_count_ += static_cast<int>(slot_count); 135 frame_slot_count_ += static_cast<int>(slot_count);
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223 const Frame* const frame_; 232 const Frame* const frame_;
224 bool access_frame_with_fp_; 233 bool access_frame_with_fp_;
225 int sp_delta_; 234 int sp_delta_;
226 bool has_frame_; 235 bool has_frame_;
227 }; 236 };
228 } // namespace compiler 237 } // namespace compiler
229 } // namespace internal 238 } // namespace internal
230 } // namespace v8 239 } // namespace v8
231 240
232 #endif // V8_COMPILER_FRAME_H_ 241 #endif // V8_COMPILER_FRAME_H_
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