Index: third_party/WebKit/Source/platform/fonts/SimpleFontData.cpp |
diff --git a/third_party/WebKit/Source/platform/fonts/SimpleFontData.cpp b/third_party/WebKit/Source/platform/fonts/SimpleFontData.cpp |
index ba858b4b7453f5a7dd24d171424b035ca9e80fbc..beb0a4b793c2fc33c418bb1a119dc7e91f1602ce 100644 |
--- a/third_party/WebKit/Source/platform/fonts/SimpleFontData.cpp |
+++ b/third_party/WebKit/Source/platform/fonts/SimpleFontData.cpp |
@@ -62,10 +62,12 @@ SimpleFontData::SimpleFontData(const FontPlatformData& platform_data, |
: max_char_width_(-1), |
avg_char_width_(-1), |
platform_data_(platform_data), |
- is_text_orientation_fallback_(is_text_orientation_fallback), |
vertical_data_(nullptr), |
+ custom_font_data_(std::move(custom_data)), |
+ is_text_orientation_fallback_(is_text_orientation_fallback), |
has_vertical_glyphs_(false), |
- custom_font_data_(std::move(custom_data)) { |
+ visual_overflow_inflation_for_ascent_(0), |
+ visual_overflow_inflation_for_descent_(0) { |
PlatformInit(subpixel_ascent_descent); |
PlatformGlyphInit(); |
if (platform_data.IsVerticalAnyUpright() && !is_text_orientation_fallback) { |
@@ -78,9 +80,11 @@ SimpleFontData::SimpleFontData(const FontPlatformData& platform_data, |
SimpleFontData::SimpleFontData(const FontPlatformData& platform_data, |
PassRefPtr<OpenTypeVerticalData> vertical_data) |
: platform_data_(platform_data), |
- is_text_orientation_fallback_(false), |
vertical_data_(vertical_data), |
- has_vertical_glyphs_(false) {} |
+ is_text_orientation_fallback_(false), |
+ has_vertical_glyphs_(false), |
+ visual_overflow_inflation_for_ascent_(0), |
+ visual_overflow_inflation_for_descent_(0) {} |
void SimpleFontData::PlatformInit(bool subpixel_ascent_descent) { |
if (!platform_data_.size()) { |
@@ -134,30 +138,37 @@ void SimpleFontData::PlatformInit(bool subpixel_ascent_descent) { |
if (is_vdmx_valid) { |
ascent = vdmx_ascent; |
descent = -vdmx_descent; |
- } else { |
+ } else if (subpixel_ascent_descent && |
+ (-metrics.fAscent < 3 || |
+ -metrics.fAscent + metrics.fDescent < 2)) { |
// For tiny fonts, the rounding of fAscent and fDescent results in equal |
// baseline for different types of text baselines (crbug.com/338908). |
// Please see CanvasRenderingContext2D::getFontBaseline for the heuristic. |
- if (subpixel_ascent_descent && |
- (-metrics.fAscent < 3 || -metrics.fAscent + metrics.fDescent < 2)) { |
- ascent = -metrics.fAscent; |
- descent = metrics.fDescent; |
- } else { |
- ascent = SkScalarRoundToScalar(-metrics.fAscent); |
- descent = SkScalarRoundToScalar(metrics.fDescent); |
- } |
+ ascent = -metrics.fAscent; |
+ descent = metrics.fDescent; |
+ } else { |
+ ascent = SkScalarRoundToScalar(-metrics.fAscent); |
+ descent = SkScalarRoundToScalar(metrics.fDescent); |
+ |
+ if (ascent < -metrics.fAscent) |
+ visual_overflow_inflation_for_ascent_ = 1; |
+ if (descent < metrics.fDescent) { |
+ visual_overflow_inflation_for_descent_ = 1; |
#if OS(LINUX) || OS(ANDROID) |
- // When subpixel positioning is enabled, if the descent is rounded down, the |
- // descent part of the glyph may be truncated when displayed in a 'overflow: |
- // hidden' container. To avoid that, borrow 1 unit from the ascent when |
- // possible. |
- // FIXME: This can be removed if sub-pixel ascent/descent is supported. |
- if (PlatformData().GetFontRenderStyle().use_subpixel_positioning && |
- descent < SkScalarToFloat(metrics.fDescent) && ascent >= 1) { |
- ++descent; |
- --ascent; |
- } |
+ // When subpixel positioning is enabled, if the descent is rounded down, |
+ // the descent part of the glyph may be truncated when displayed in a |
+ // 'overflow: hidden' container. To avoid that, borrow 1 unit from the |
+ // ascent when possible. |
+ if (PlatformData().GetFontRenderStyle().use_subpixel_positioning && |
+ ascent >= 1) { |
+ ++descent; |
+ --ascent; |
+ // We should inflate overflow 1 more pixel for ascent instead. |
+ visual_overflow_inflation_for_descent_ = 0; |
+ ++visual_overflow_inflation_for_ascent_; |
+ } |
#endif |
+ } |
} |
#if OS(MACOSX) |