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Issue 2816063003: Replace layer id with Element id for tracking scrollbar animation controllers (Closed)
Patch Set: Update element_id comment, some cleanups per reviewer comments Created 3 years, 8 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/trees/layer_tree_host_impl.h" 5 #include "cc/trees/layer_tree_host_impl.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <algorithm> 10 #include <algorithm>
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199 need_update_gpu_rasterization_status_(false), 199 need_update_gpu_rasterization_status_(false),
200 content_is_suitable_for_gpu_rasterization_(true), 200 content_is_suitable_for_gpu_rasterization_(true),
201 has_gpu_rasterization_trigger_(false), 201 has_gpu_rasterization_trigger_(false),
202 use_gpu_rasterization_(false), 202 use_gpu_rasterization_(false),
203 use_msaa_(false), 203 use_msaa_(false),
204 gpu_rasterization_status_(GpuRasterizationStatus::OFF_DEVICE), 204 gpu_rasterization_status_(GpuRasterizationStatus::OFF_DEVICE),
205 input_handler_client_(NULL), 205 input_handler_client_(NULL),
206 did_lock_scrolling_layer_(false), 206 did_lock_scrolling_layer_(false),
207 wheel_scrolling_(false), 207 wheel_scrolling_(false),
208 scroll_affects_scroll_handler_(false), 208 scroll_affects_scroll_handler_(false),
209 scroll_layer_id_mouse_currently_over_(Layer::INVALID_ID),
210 scroll_layer_id_mouse_currently_captured_(Layer::INVALID_ID),
211 tile_priorities_dirty_(false), 209 tile_priorities_dirty_(false),
212 settings_(settings), 210 settings_(settings),
213 visible_(false), 211 visible_(false),
214 cached_managed_memory_policy_(settings.gpu_memory_policy), 212 cached_managed_memory_policy_(settings.gpu_memory_policy),
215 is_synchronous_single_threaded_(!task_runner_provider->HasImplThread() && 213 is_synchronous_single_threaded_(!task_runner_provider->HasImplThread() &&
216 !settings.single_thread_proxy_scheduler), 214 !settings.single_thread_proxy_scheduler),
217 // Must be initialized after is_synchronous_single_threaded_ and 215 // Must be initialized after is_synchronous_single_threaded_ and
218 // task_runner_provider_. 216 // task_runner_provider_.
219 tile_manager_(this, 217 tile_manager_(this,
220 GetTaskRunner(), 218 GetTaskRunner(),
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2949 base::TimeDelta delayed_by) { 2947 base::TimeDelta delayed_by) {
2950 InputHandler::ScrollStatus scroll_status; 2948 InputHandler::ScrollStatus scroll_status;
2951 scroll_status.main_thread_scrolling_reasons = 2949 scroll_status.main_thread_scrolling_reasons =
2952 MainThreadScrollingReason::kNotScrollingOnMain; 2950 MainThreadScrollingReason::kNotScrollingOnMain;
2953 ScrollTree& scroll_tree = active_tree_->property_trees()->scroll_tree; 2951 ScrollTree& scroll_tree = active_tree_->property_trees()->scroll_tree;
2954 ScrollNode* scroll_node = scroll_tree.CurrentlyScrollingNode(); 2952 ScrollNode* scroll_node = scroll_tree.CurrentlyScrollingNode();
2955 2953
2956 if (scroll_node) { 2954 if (scroll_node) {
2957 // Flash the overlay scrollbar even if the scroll dalta is 0. 2955 // Flash the overlay scrollbar even if the scroll dalta is 0.
2958 ScrollbarAnimationController* animation_controller = 2956 ScrollbarAnimationController* animation_controller =
2959 ScrollbarAnimationControllerForId(scroll_node->owning_layer_id); 2957 ScrollbarAnimationControllerForElementId(scroll_node->element_id);
2960 2958
2961 if (animation_controller) 2959 if (animation_controller)
2962 animation_controller->WillUpdateScroll(); 2960 animation_controller->WillUpdateScroll();
2963 2961
2964 gfx::Vector2dF delta = scroll_delta; 2962 gfx::Vector2dF delta = scroll_delta;
2965 if (!scroll_node->user_scrollable_horizontal) 2963 if (!scroll_node->user_scrollable_horizontal)
2966 delta.set_x(0); 2964 delta.set_x(0);
2967 if (!scroll_node->user_scrollable_vertical) 2965 if (!scroll_node->user_scrollable_vertical)
2968 delta.set_y(0); 2966 delta.set_y(0);
2969 2967
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3000 scroll_node->id != scroll_animating_latched_node_id_) { 2998 scroll_node->id != scroll_animating_latched_node_id_) {
3001 continue; 2999 continue;
3002 } 3000 }
3003 3001
3004 bool scrolls_main_viewport_scroll_layer = 3002 bool scrolls_main_viewport_scroll_layer =
3005 viewport()->MainScrollLayer() && 3003 viewport()->MainScrollLayer() &&
3006 viewport()->MainScrollLayer()->scroll_tree_index() == scroll_node->id; 3004 viewport()->MainScrollLayer()->scroll_tree_index() == scroll_node->id;
3007 if (scrolls_main_viewport_scroll_layer) { 3005 if (scrolls_main_viewport_scroll_layer) {
3008 // Flash the overlay scrollbar even if the scroll dalta is 0. 3006 // Flash the overlay scrollbar even if the scroll dalta is 0.
3009 ScrollbarAnimationController* animation_controller = 3007 ScrollbarAnimationController* animation_controller =
3010 ScrollbarAnimationControllerForId(scroll_node->owning_layer_id); 3008 ScrollbarAnimationControllerForElementId(scroll_node->element_id);
3011 3009
3012 if (animation_controller) 3010 if (animation_controller)
3013 animation_controller->WillUpdateScroll(); 3011 animation_controller->WillUpdateScroll();
3014 3012
3015 gfx::Vector2dF scrolled = 3013 gfx::Vector2dF scrolled =
3016 viewport()->ScrollAnimated(pending_delta, delayed_by); 3014 viewport()->ScrollAnimated(pending_delta, delayed_by);
3017 // Viewport::ScrollAnimated returns pending_delta as long as it starts 3015 // Viewport::ScrollAnimated returns pending_delta as long as it starts
3018 // an animation. 3016 // an animation.
3019 if (scrolled == pending_delta) { 3017 if (scrolled == pending_delta) {
3020 scroll_animating_latched_node_id_ = scroll_node->id; 3018 scroll_animating_latched_node_id_ = scroll_node->id;
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3260 DCHECK(scroll_state); 3258 DCHECK(scroll_state);
3261 3259
3262 TRACE_EVENT0("cc", "LayerTreeHostImpl::ScrollBy"); 3260 TRACE_EVENT0("cc", "LayerTreeHostImpl::ScrollBy");
3263 ScrollTree& scroll_tree = active_tree_->property_trees()->scroll_tree; 3261 ScrollTree& scroll_tree = active_tree_->property_trees()->scroll_tree;
3264 ScrollNode* scroll_node = scroll_tree.CurrentlyScrollingNode(); 3262 ScrollNode* scroll_node = scroll_tree.CurrentlyScrollingNode();
3265 3263
3266 if (!scroll_node) 3264 if (!scroll_node)
3267 return InputHandlerScrollResult(); 3265 return InputHandlerScrollResult();
3268 3266
3269 ScrollbarAnimationController* animation_controller = 3267 ScrollbarAnimationController* animation_controller =
3270 ScrollbarAnimationControllerForId(scroll_node->owning_layer_id); 3268 ScrollbarAnimationControllerForElementId(scroll_node->element_id);
3271 3269
3272 if (animation_controller) 3270 if (animation_controller)
3273 animation_controller->WillUpdateScroll(); 3271 animation_controller->WillUpdateScroll();
3274 3272
3275 float initial_top_controls_offset = 3273 float initial_top_controls_offset =
3276 browser_controls_offset_manager_->ControlsTopOffset(); 3274 browser_controls_offset_manager_->ControlsTopOffset();
3277 3275
3278 scroll_state->set_delta_consumed_for_scroll_sequence( 3276 scroll_state->set_delta_consumed_for_scroll_sequence(
3279 did_lock_scrolling_layer_); 3277 did_lock_scrolling_layer_);
3280 scroll_state->set_is_direct_manipulation(!wheel_scrolling_); 3278 scroll_state->set_is_direct_manipulation(!wheel_scrolling_);
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3400 3398
3401 gfx::RectF device_viewport_layer_impl_bounds = MathUtil::MapClippedRect( 3399 gfx::RectF device_viewport_layer_impl_bounds = MathUtil::MapClippedRect(
3402 layer_impl->ScreenSpaceTransform(), gfx::RectF(layer_impl_bounds)); 3400 layer_impl->ScreenSpaceTransform(), gfx::RectF(layer_impl_bounds));
3403 3401
3404 return device_viewport_layer_impl_bounds.ManhattanDistanceToPoint( 3402 return device_viewport_layer_impl_bounds.ManhattanDistanceToPoint(
3405 device_viewport_point); 3403 device_viewport_point);
3406 } 3404 }
3407 3405
3408 void LayerTreeHostImpl::MouseDown() { 3406 void LayerTreeHostImpl::MouseDown() {
3409 ScrollbarAnimationController* animation_controller = 3407 ScrollbarAnimationController* animation_controller =
3410 ScrollbarAnimationControllerForId(scroll_layer_id_mouse_currently_over_); 3408 ScrollbarAnimationControllerForElementId(
3409 scroll_element_id_mouse_currently_over_);
3411 if (animation_controller) { 3410 if (animation_controller) {
3412 animation_controller->DidMouseDown(); 3411 animation_controller->DidMouseDown();
3413 scroll_layer_id_mouse_currently_captured_ = 3412 scroll_element_id_mouse_currently_captured_ =
3414 scroll_layer_id_mouse_currently_over_; 3413 scroll_element_id_mouse_currently_over_;
3415 } 3414 }
3416 } 3415 }
3417 3416
3418 void LayerTreeHostImpl::MouseUp() { 3417 void LayerTreeHostImpl::MouseUp() {
3419 if (scroll_layer_id_mouse_currently_captured_ != Layer::INVALID_ID) { 3418 if (scroll_element_id_mouse_currently_captured_) {
3420 ScrollbarAnimationController* animation_controller = 3419 ScrollbarAnimationController* animation_controller =
3421 ScrollbarAnimationControllerForId( 3420 ScrollbarAnimationControllerForElementId(
3422 scroll_layer_id_mouse_currently_captured_); 3421 scroll_element_id_mouse_currently_captured_);
3423 3422
3424 scroll_layer_id_mouse_currently_captured_ = Layer::INVALID_ID; 3423 scroll_element_id_mouse_currently_captured_ = ElementId();
3425 3424
3426 if (animation_controller) 3425 if (animation_controller)
3427 animation_controller->DidMouseUp(); 3426 animation_controller->DidMouseUp();
3428 } 3427 }
3429 } 3428 }
3430 3429
3431 void LayerTreeHostImpl::MouseMoveAt(const gfx::Point& viewport_point) { 3430 void LayerTreeHostImpl::MouseMoveAt(const gfx::Point& viewport_point) {
3432 gfx::PointF device_viewport_point = gfx::ScalePoint( 3431 gfx::PointF device_viewport_point = gfx::ScalePoint(
3433 gfx::PointF(viewport_point), active_tree_->device_scale_factor()); 3432 gfx::PointF(viewport_point), active_tree_->device_scale_factor());
3434 LayerImpl* layer_impl = 3433 LayerImpl* layer_impl =
3435 active_tree_->FindLayerThatIsHitByPoint(device_viewport_point); 3434 active_tree_->FindLayerThatIsHitByPoint(device_viewport_point);
3436 3435
3437 // Check if mouse is over a scrollbar or not. 3436 // Check if mouse is over a scrollbar or not.
3438 // TODO(sahel): get rid of this extera checking when 3437 // TODO(sahel): get rid of this extera checking when
3439 // FindScrollLayerForDeviceViewportPoint finds the proper layer for 3438 // FindScrollLayerForDeviceViewportPoint finds the proper layer for
3440 // scrolling on main thread when mouse is over scrollbar as well. 3439 // scrolling on main thread when mouse is over scrollbar as well.
3441 int new_id = Layer::INVALID_ID; 3440 ElementId new_element_id;
3442 if (layer_impl && layer_impl->ToScrollbarLayer()) 3441 if (layer_impl && layer_impl->ToScrollbarLayer())
3443 new_id = layer_impl->ToScrollbarLayer()->ScrollLayerId(); 3442 new_element_id = layer_impl->ToScrollbarLayer()->scroll_element_id();
3444 if (new_id == Layer::INVALID_ID) { 3443 if (!new_element_id) {
3445 bool scroll_on_main_thread = false; 3444 bool scroll_on_main_thread = false;
3446 uint32_t main_thread_scrolling_reasons; 3445 uint32_t main_thread_scrolling_reasons;
3447 LayerImpl* scroll_layer_impl = FindScrollLayerForDeviceViewportPoint( 3446 LayerImpl* scroll_layer_impl = FindScrollLayerForDeviceViewportPoint(
3448 device_viewport_point, InputHandler::TOUCHSCREEN, layer_impl, 3447 device_viewport_point, InputHandler::TOUCHSCREEN, layer_impl,
3449 &scroll_on_main_thread, &main_thread_scrolling_reasons); 3448 &scroll_on_main_thread, &main_thread_scrolling_reasons);
3450 3449
3451 // Scrollbars for the viewport are registered with the outer viewport layer. 3450 // Scrollbars for the viewport are registered with the outer viewport layer.
3452 if (scroll_layer_impl == InnerViewportScrollLayer()) 3451 if (scroll_layer_impl == InnerViewportScrollLayer())
3453 scroll_layer_impl = OuterViewportScrollLayer(); 3452 scroll_layer_impl = OuterViewportScrollLayer();
3454 3453
3455 new_id = scroll_layer_impl ? scroll_layer_impl->id() : Layer::INVALID_ID; 3454 if (scroll_layer_impl)
3455 new_element_id = scroll_layer_impl->element_id();
3456 } 3456 }
3457 3457
3458 if (new_id != scroll_layer_id_mouse_currently_over_) { 3458 if (new_element_id != scroll_element_id_mouse_currently_over_) {
3459 ScrollbarAnimationController* old_animation_controller = 3459 ScrollbarAnimationController* old_animation_controller =
3460 ScrollbarAnimationControllerForId( 3460 ScrollbarAnimationControllerForElementId(
3461 scroll_layer_id_mouse_currently_over_); 3461 scroll_element_id_mouse_currently_over_);
3462 if (old_animation_controller) { 3462 if (old_animation_controller) {
3463 old_animation_controller->DidMouseLeave(); 3463 old_animation_controller->DidMouseLeave();
3464 } 3464 }
3465 scroll_layer_id_mouse_currently_over_ = new_id; 3465 scroll_element_id_mouse_currently_over_ = new_element_id;
3466 } 3466 }
3467 3467
3468 ScrollbarAnimationController* new_animation_controller = 3468 ScrollbarAnimationController* new_animation_controller =
3469 ScrollbarAnimationControllerForId(new_id); 3469 ScrollbarAnimationControllerForElementId(new_element_id);
3470 if (!new_animation_controller) 3470 if (!new_animation_controller)
3471 return; 3471 return;
3472 3472
3473 for (ScrollbarLayerImplBase* scrollbar : ScrollbarsFor(new_id)) { 3473 int new_layer_id = active_tree_->LayerIdByElementId(new_element_id);
3474 for (ScrollbarLayerImplBase* scrollbar :
3475 active_tree_->ScrollbarsFor(new_layer_id)) {
3474 new_animation_controller->DidMouseMoveNear( 3476 new_animation_controller->DidMouseMoveNear(
3475 scrollbar->orientation(), 3477 scrollbar->orientation(),
3476 DeviceSpaceDistanceToLayer(device_viewport_point, scrollbar) / 3478 DeviceSpaceDistanceToLayer(device_viewport_point, scrollbar) /
3477 active_tree_->device_scale_factor()); 3479 active_tree_->device_scale_factor());
3478 } 3480 }
3479 } 3481 }
3480 3482
3481 void LayerTreeHostImpl::MouseLeave() { 3483 void LayerTreeHostImpl::MouseLeave() {
3482 for (auto& pair : scrollbar_animation_controllers_) 3484 for (auto& pair : scrollbar_animation_controllers_)
3483 pair.second->DidMouseLeave(); 3485 pair.second->DidMouseLeave();
3484 scroll_layer_id_mouse_currently_over_ = Layer::INVALID_ID; 3486 scroll_element_id_mouse_currently_over_ = ElementId();
3485 } 3487 }
3486 3488
3487 void LayerTreeHostImpl::PinchGestureBegin() { 3489 void LayerTreeHostImpl::PinchGestureBegin() {
3488 pinch_gesture_active_ = true; 3490 pinch_gesture_active_ = true;
3489 client_->RenewTreePriority(); 3491 client_->RenewTreePriority();
3490 pinch_gesture_end_should_clear_scrolling_node_ = !CurrentlyScrollingNode(); 3492 pinch_gesture_end_should_clear_scrolling_node_ = !CurrentlyScrollingNode();
3491 3493
3492 active_tree_->SetCurrentlyScrollingNode(OuterViewportScrollNode()); 3494 active_tree_->SetCurrentlyScrollingNode(OuterViewportScrollNode());
3493 browser_controls_offset_manager_->PinchBegin(); 3495 browser_controls_offset_manager_->PinchBegin();
3494 } 3496 }
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3543 tree_impl->InnerViewportScrollLayer() 3545 tree_impl->InnerViewportScrollLayer()
3544 ? tree_impl->InnerViewportScrollLayer()->id() 3546 ? tree_impl->InnerViewportScrollLayer()->id()
3545 : Layer::INVALID_ID; 3547 : Layer::INVALID_ID;
3546 3548
3547 tree_impl->property_trees()->scroll_tree.CollectScrollDeltas( 3549 tree_impl->property_trees()->scroll_tree.CollectScrollDeltas(
3548 scroll_info, inner_viewport_layer_id); 3550 scroll_info, inner_viewport_layer_id);
3549 } 3551 }
3550 3552
3551 static void CollectScrollbarUpdates( 3553 static void CollectScrollbarUpdates(
3552 ScrollAndScaleSet* scroll_info, 3554 ScrollAndScaleSet* scroll_info,
3553 std::unordered_map<int, std::unique_ptr<ScrollbarAnimationController>>* 3555 std::unordered_map<ElementId,
3554 controllers) { 3556 std::unique_ptr<ScrollbarAnimationController>,
3557 ElementIdHash>* controllers) {
3555 scroll_info->scrollbars.reserve(controllers->size()); 3558 scroll_info->scrollbars.reserve(controllers->size());
3556 for (auto& pair : *controllers) { 3559 for (auto& pair : *controllers) {
3557 scroll_info->scrollbars.push_back(LayerTreeHostCommon::ScrollbarsUpdateInfo( 3560 scroll_info->scrollbars.push_back(LayerTreeHostCommon::ScrollbarsUpdateInfo(
3558 pair.first, pair.second->ScrollbarsHidden())); 3561 pair.first, pair.second->ScrollbarsHidden()));
3559 } 3562 }
3560 } 3563 }
3561 3564
3562 std::unique_ptr<ScrollAndScaleSet> LayerTreeHostImpl::ProcessScrollDeltas() { 3565 std::unique_ptr<ScrollAndScaleSet> LayerTreeHostImpl::ProcessScrollDeltas() {
3563 std::unique_ptr<ScrollAndScaleSet> scroll_info(new ScrollAndScaleSet()); 3566 std::unique_ptr<ScrollAndScaleSet> scroll_info(new ScrollAndScaleSet());
3564 3567
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3688 if (active_tree_->root_layer_for_testing()) { 3691 if (active_tree_->root_layer_for_testing()) {
3689 std::unique_ptr<base::Value> json( 3692 std::unique_ptr<base::Value> json(
3690 active_tree_->root_layer_for_testing()->LayerTreeAsJson()); 3693 active_tree_->root_layer_for_testing()->LayerTreeAsJson());
3691 base::JSONWriter::WriteWithOptions( 3694 base::JSONWriter::WriteWithOptions(
3692 *json, base::JSONWriter::OPTIONS_PRETTY_PRINT, &str); 3695 *json, base::JSONWriter::OPTIONS_PRETTY_PRINT, &str);
3693 } 3696 }
3694 return str; 3697 return str;
3695 } 3698 }
3696 3699
3697 void LayerTreeHostImpl::RegisterScrollbarAnimationController( 3700 void LayerTreeHostImpl::RegisterScrollbarAnimationController(
3698 int scroll_layer_id) { 3701 int scroll_layer_id,
3702 ElementId scroll_element_id) {
3699 if (settings().scrollbar_animator == LayerTreeSettings::NO_ANIMATOR) 3703 if (settings().scrollbar_animator == LayerTreeSettings::NO_ANIMATOR)
3700 return; 3704 return;
3701 if (ScrollbarAnimationControllerForId(scroll_layer_id)) 3705 if (ScrollbarAnimationControllerForElementId(scroll_element_id))
3702 return; 3706 return;
3703 scrollbar_animation_controllers_[scroll_layer_id] = 3707 scrollbar_animation_controllers_[scroll_element_id] =
3704 active_tree_->CreateScrollbarAnimationController(scroll_layer_id); 3708 active_tree_->CreateScrollbarAnimationController(scroll_layer_id);
3705 } 3709 }
3706 3710
3707 void LayerTreeHostImpl::UnregisterScrollbarAnimationController( 3711 void LayerTreeHostImpl::UnregisterScrollbarAnimationController(
3708 int scroll_layer_id) { 3712 ElementId scroll_element_id) {
3709 scrollbar_animation_controllers_.erase(scroll_layer_id); 3713 scrollbar_animation_controllers_.erase(scroll_element_id);
3710 } 3714 }
3711 3715
3712 ScrollbarAnimationController* 3716 ScrollbarAnimationController*
3713 LayerTreeHostImpl::ScrollbarAnimationControllerForId( 3717 LayerTreeHostImpl::ScrollbarAnimationControllerForElementId(
3714 int scroll_layer_id) const { 3718 ElementId scroll_element_id) const {
3715 // The viewport layers have only one set of scrollbars and their controller 3719 // The viewport layers have only one set of scrollbars and their controller
3716 // is registered with the outer viewport. 3720 // is registered with the outer viewport.
3717 if (InnerViewportScrollLayer() && OuterViewportScrollLayer() && 3721 if (InnerViewportScrollLayer() && OuterViewportScrollLayer() &&
3718 scroll_layer_id == InnerViewportScrollLayer()->id()) 3722 scroll_element_id == InnerViewportScrollLayer()->element_id())
3719 scroll_layer_id = OuterViewportScrollLayer()->id(); 3723 scroll_element_id = OuterViewportScrollLayer()->element_id();
3720 auto i = scrollbar_animation_controllers_.find(scroll_layer_id); 3724 auto i = scrollbar_animation_controllers_.find(scroll_element_id);
3721 if (i == scrollbar_animation_controllers_.end()) 3725 if (i == scrollbar_animation_controllers_.end())
3722 return nullptr; 3726 return nullptr;
3723 return i->second.get(); 3727 return i->second.get();
3724 } 3728 }
3725 3729
3726 void LayerTreeHostImpl::PostDelayedScrollbarAnimationTask( 3730 void LayerTreeHostImpl::PostDelayedScrollbarAnimationTask(
3727 const base::Closure& task, 3731 const base::Closure& task,
3728 base::TimeDelta delay) { 3732 base::TimeDelta delay) {
3729 client_->PostDelayedAnimationTaskOnImplThread(task, delay); 3733 client_->PostDelayedAnimationTaskOnImplThread(task, delay);
3730 } 3734 }
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4299 } 4303 }
4300 4304
4301 void LayerTreeHostImpl::UpdateScrollSourceInfo(bool is_wheel_scroll) { 4305 void LayerTreeHostImpl::UpdateScrollSourceInfo(bool is_wheel_scroll) {
4302 if (is_wheel_scroll) 4306 if (is_wheel_scroll)
4303 has_scrolled_by_wheel_ = true; 4307 has_scrolled_by_wheel_ = true;
4304 else 4308 else
4305 has_scrolled_by_touch_ = true; 4309 has_scrolled_by_touch_ = true;
4306 } 4310 }
4307 4311
4308 } // namespace cc 4312 } // namespace cc
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