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Side by Side Diff: net/socket/tcp_server_socket.h

Issue 2815993002: Adds a method to TCPServerSocket to adopt a socket. (Closed)
Patch Set: Refined GetSocketDescriptor per review. Created 3 years, 7 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef NET_SOCKET_TCP_SERVER_SOCKET_H_ 5 #ifndef NET_SOCKET_TCP_SERVER_SOCKET_H_
6 #define NET_SOCKET_TCP_SERVER_SOCKET_H_ 6 #define NET_SOCKET_TCP_SERVER_SOCKET_H_
7 7
8 #include <memory> 8 #include <memory>
9 9
10 #include "base/macros.h" 10 #include "base/macros.h"
11 #include "net/base/ip_endpoint.h" 11 #include "net/base/ip_endpoint.h"
12 #include "net/base/net_export.h" 12 #include "net/base/net_export.h"
13 #include "net/socket/server_socket.h" 13 #include "net/socket/server_socket.h"
14 #include "net/socket/socket_descriptor.h"
14 #include "net/socket/tcp_socket.h" 15 #include "net/socket/tcp_socket.h"
15 16
16 namespace net { 17 namespace net {
17 18
18 class NetLog; 19 class NetLog;
19 struct NetLogSource; 20 struct NetLogSource;
20 21
21 // A server socket that uses TCP as the transport layer. 22 // A server socket that uses TCP as the transport layer.
22 class NET_EXPORT TCPServerSocket : public ServerSocket { 23 class NET_EXPORT TCPServerSocket : public ServerSocket {
23 public: 24 public:
24 TCPServerSocket(NetLog* net_log, const NetLogSource& source); 25 TCPServerSocket(NetLog* net_log, const NetLogSource& source);
25 ~TCPServerSocket() override; 26 ~TCPServerSocket() override;
26 27
28 // Takes ownership of |socket|, which has been opened, but may or may not be
29 // bound or listening. The caller must determine this based on the provenance
30 // of the socket and act accordingly. The socket may have connections waiting
31 // to be accepted, but must not be actually connected.
32 int AdoptSocket(SocketDescriptor socket);
33
27 // net::ServerSocket implementation. 34 // net::ServerSocket implementation.
28 int Listen(const IPEndPoint& address, int backlog) override; 35 int Listen(const IPEndPoint& address, int backlog) override;
29 int GetLocalAddress(IPEndPoint* address) const override; 36 int GetLocalAddress(IPEndPoint* address) const override;
30 int Accept(std::unique_ptr<StreamSocket>* socket, 37 int Accept(std::unique_ptr<StreamSocket>* socket,
31 const CompletionCallback& callback) override; 38 const CompletionCallback& callback) override;
32 39
33 // Detachs from the current thread, to allow the socket to be transferred to 40 // Detachs from the current thread, to allow the socket to be transferred to
34 // a new thread. Should only be called when the object is no longer used by 41 // a new thread. Should only be called when the object is no longer used by
35 // the old thread. 42 // the old thread.
36 void DetachFromThread(); 43 void DetachFromThread();
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53 std::unique_ptr<TCPSocket> accepted_socket_; 60 std::unique_ptr<TCPSocket> accepted_socket_;
54 IPEndPoint accepted_address_; 61 IPEndPoint accepted_address_;
55 bool pending_accept_; 62 bool pending_accept_;
56 63
57 DISALLOW_COPY_AND_ASSIGN(TCPServerSocket); 64 DISALLOW_COPY_AND_ASSIGN(TCPServerSocket);
58 }; 65 };
59 66
60 } // namespace net 67 } // namespace net
61 68
62 #endif // NET_SOCKET_TCP_SERVER_SOCKET_H_ 69 #endif // NET_SOCKET_TCP_SERVER_SOCKET_H_
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