| Index: third_party/WebKit/Source/platform/fonts/win/FontFallbackWin.cpp
|
| diff --git a/third_party/WebKit/Source/platform/fonts/win/FontFallbackWin.cpp b/third_party/WebKit/Source/platform/fonts/win/FontFallbackWin.cpp
|
| index 26b7bca3be00efc7112bc69413e69a2333bf758a..1faa64fa06ce59fedb4b51b9dd74f1069b5456fe 100644
|
| --- a/third_party/WebKit/Source/platform/fonts/win/FontFallbackWin.cpp
|
| +++ b/third_party/WebKit/Source/platform/fonts/win/FontFallbackWin.cpp
|
| @@ -298,7 +298,7 @@ void InitializeScriptFontMap(ScriptToFontMap& script_font_map) {
|
| }
|
|
|
| // Initialize the locale-dependent mapping from system locale.
|
| - UScriptCode han_script = LayoutLocale::GetSystem().ScriptForHan();
|
| + UScriptCode han_script = LayoutLocale::GetSystem().GetScriptForHan();
|
| DCHECK(han_script != USCRIPT_HAN);
|
| if (script_font_map[han_script].candidate_family_names) {
|
| script_font_map[USCRIPT_HAN].candidate_family_names =
|
| @@ -505,7 +505,7 @@ const UChar* GetFallbackFamily(UChar32 character,
|
| if (script == USCRIPT_HAN) {
|
| if (const LayoutLocale* locale_for_han =
|
| LayoutLocale::LocaleForHan(content_locale))
|
| - script = locale_for_han->ScriptForHan();
|
| + script = locale_for_han->GetScriptForHan();
|
| // If still unknown, USCRIPT_HAN uses UI locale.
|
| // See initializeScriptFontMap().
|
| }
|
|
|