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Unified Diff: third_party/WebKit/LayoutTests/webaudio/AudioBufferSource/audiosource-premature-gc.html

Issue 2815493002: Move layout tests that use 'js-test.js' to |internals| directory (Closed)
Patch Set: Path fixed Created 3 years, 8 months ago
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Index: third_party/WebKit/LayoutTests/webaudio/AudioBufferSource/audiosource-premature-gc.html
diff --git a/third_party/WebKit/LayoutTests/webaudio/AudioBufferSource/audiosource-premature-gc.html b/third_party/WebKit/LayoutTests/webaudio/AudioBufferSource/audiosource-premature-gc.html
deleted file mode 100644
index faddf47b58f04e2294abbeeae530ca91c7779248..0000000000000000000000000000000000000000
--- a/third_party/WebKit/LayoutTests/webaudio/AudioBufferSource/audiosource-premature-gc.html
+++ /dev/null
@@ -1,72 +0,0 @@
-<!doctype html>
-<html>
- <head>
- <title>Test premature GC upon OscillatorNode and AudioBufferSourceNode</title>
- <script src="../../resources/testharness.js"></script>
- <script src="../../resources/testharnessreport.js"></script>
- <script src="../resources/audit-util.js"></script>
- <script src="../resources/audit.js"></script>
- </head>
-
- <body>
- <script type="text/javascript">
-
- var sampleRate = 44100;
- var renderDuration = 1;
-
- var audit = Audit.createTaskRunner();
-
-
- // Create a graph for testing in an isolated scope. Returns |context|.
- // Create two nodes and schedule only one of them. Then check if |onended|
- // from the scheduled node is fired correctly.
- function createGraphInIsolatedScope(sourceNodeType, task, should) {
-
- 'use strict';
-
- var context = new OfflineAudioContext(1, renderDuration * sampleRate, sampleRate);
-
- {
- let node = context['create' + sourceNodeType]();
- node.connect(context.destination);
-
- if (sourceNodeType === 'BufferSource') {
- let emptyBuffer = context.createBuffer(1, sampleRate, sampleRate);
- node.buffer = emptyBuffer;
- }
-
- // If the node is GCed, |onended| won't be fired. Then this test
- // will be timed out because done() will not get called.
- node.onended = function () {
- should(true, sourceNodeType +
- 'Node 1 survived GC and onended event fired')
- .beEqualTo(true);
- task.done();
- };
-
- node.start();
- node.stop(0.5 * renderDuration);
- }
-
- // Suspend and GC before the render finishes. The time position is
- // arbitrary. GC should collect |osc2| because it is not scheduled.
- context.suspend(0.1 * renderDuration).then(function () {
- gc();
- context.resume();
- });
-
- context.startRendering();
- }
-
- audit.define('oscillator-onended', (task, should) => {
- createGraphInIsolatedScope('Oscillator', task, should);
- });
-
- audit.define('buffersource-onended', (task, should) => {
- createGraphInIsolatedScope('BufferSource', task, should);
- });
-
- audit.run();
- </script>
- </body>
-</html>
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