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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "modules/offscreencanvas/OffscreenCanvasModules.h" | 5 #include "modules/offscreencanvas/OffscreenCanvasModules.h" |
6 | 6 |
| 7 #include "core/dom/ExecutionContext.h" |
7 #include "core/html/canvas/CanvasContextCreationAttributes.h" | 8 #include "core/html/canvas/CanvasContextCreationAttributes.h" |
8 #include "core/offscreencanvas/OffscreenCanvas.h" | 9 #include "core/offscreencanvas/OffscreenCanvas.h" |
9 #include "modules/offscreencanvas2d/OffscreenCanvasRenderingContext2D.h" | 10 #include "modules/offscreencanvas2d/OffscreenCanvasRenderingContext2D.h" |
10 | 11 |
11 namespace blink { | 12 namespace blink { |
12 | 13 |
13 void OffscreenCanvasModules::getContext( | 14 void OffscreenCanvasModules::getContext( |
14 ScriptState* script_state, | 15 ScriptState* script_state, |
15 OffscreenCanvas& offscreen_canvas, | 16 OffscreenCanvas& offscreen_canvas, |
16 const String& id, | 17 const String& id, |
17 const CanvasContextCreationAttributes& attributes, | 18 const CanvasContextCreationAttributes& attributes, |
18 ExceptionState& exception_state, | 19 ExceptionState& exception_state, |
19 OffscreenRenderingContext& result) { | 20 OffscreenRenderingContext& result) { |
20 if (offscreen_canvas.IsNeutered()) { | 21 if (offscreen_canvas.IsNeutered()) { |
21 exception_state.ThrowDOMException(kInvalidStateError, | 22 exception_state.ThrowDOMException(kInvalidStateError, |
22 "OffscreenCanvas object is detached"); | 23 "OffscreenCanvas object is detached"); |
23 return; | 24 return; |
24 } | 25 } |
25 | 26 |
26 // OffscreenCanvas cannot be transferred after getContext, so this execution | 27 // OffscreenCanvas cannot be transferred after getContext, so this execution |
27 // context will always be the right one from here on. | 28 // context will always be the right one from here on. |
28 offscreen_canvas.SetExecutionContext(script_state->GetExecutionContext()); | 29 offscreen_canvas.SetExecutionContext(ExecutionContext::From(script_state)); |
29 CanvasRenderingContext* context = | 30 CanvasRenderingContext* context = |
30 offscreen_canvas.GetCanvasRenderingContext(script_state, id, attributes); | 31 offscreen_canvas.GetCanvasRenderingContext(script_state, id, attributes); |
31 if (context) | 32 if (context) |
32 context->SetOffscreenCanvasGetContextResult(result); | 33 context->SetOffscreenCanvasGetContextResult(result); |
33 } | 34 } |
34 | 35 |
35 } // namespace blink | 36 } // namespace blink |
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